Count Lucinean Galdana

Garett Martigan's page

10 posts. Alias of Bowen Fitzcairn.

Full Name

Garett Martigan


Human (Taldan)


Rogue (Bandit), Level 3








Chaotic Good


Cayden Callean


Common, Kelish, Varisian

Strength 13
Dexterity 16
Constitution 10
Intelligence 14
Wisdom 10
Charisma 15

About Garett Martigan

Garett Martigan
Male human (Taldan) rogue (bandit) 3 (Pathfinder RPG Ultimate Combat 71)
CG Medium humanoid (human)
Init +3; Senses Perception +6
AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 19 (3d8+1)
Fort +1, Ref +6, Will +1; +2 trait bonus vs. charm and compulsion
Defensive Abilities evasion, trap sense +1
Speed 30 ft. (20 ft. in armor)
Melee rapier +1 (1d6+1/18-20), dagger -3 (1d4/19-20) or
rapier +5 (1d6+1/18-20)
Ranged pistol -1 (1d8/×4), pistol -5 (1d8/×4)
Special Attacks sneak attack +2d6
Str 13, Dex 16, Con 10, Int 14, Wis 10, Cha 15
Base Atk +2; CMB +5; CMD 16
Feats Agile Maneuvers, Gunsmithing[UC], Weapon Finesse
Traits charming, strong willed
Skills Acrobatics +6 (+2 to jump), Bluff +8 (+9 vs. characters who could be attracted to you), Climb +3, Diplomacy +7 (+8 vs. characters who could be attracted to you), Disguise +8, Escape Artist +6, Intimidate +8, Perception +6, Ride +2, Sense Motive +6, Sleight of Hand +6, Stealth +6, Use Magic Device +7
Languages Common, Kelish, Varisian
SQ rogue talent (firearm training), trapfinding +1
Combat Gear caltrops; Other Gear leather armor, black powder (20), dagger, dagger, dagger, firearm bullet (20), pistol, pistol, rapier, backpack, bedroll, belt pouch, blanket, flint and steel, signet ring, thieves' tools, torch (3), waterskin, whetstone, 665 gp, 3 sp, 5 cp
Special Abilities
Agile Maneuvers Use DEX instead of STR for CMB
Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Sneak Attack +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Strong Willed Your fervent desire to choose your own path gives you strong willpower, and you receive a +2 trait bonus on saving throws against charm and compulsion effects.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Garett was the youngest scion of a minor Taldan noble family, born to wealth and privilige. His family life was strict, and even though his chance of inheriting the family titles and lands it was drilled into him at an early age that even though he was of less significance than his elder brothers he must at all times maintain the honor and reputation of his station. However, being neglected by a distant father, considered somewhat worthless as his eldest brother was being groomed for the family seat and his middle brother entering the clergy, and being somewhat spoiled and bored, Garett sought out ever increasing ways to both relieve his boredom and to act out. In his youth Garett was particularly taken with romances featuring dashing and cunning rogues, particularly those of disenchanted young noblemen as himself assuming daring aliases and as he had been trained in fencing and horsemanship decided to become a highwayman. At first, this was simply to amuse himself and rebel against his family and station, however, during the course of his predations he became aware of the cruel, unjust, and wretched fashion the neighboring demense was under. For once in his life, Garett felt the call of something higher than his own selfishness. Bending his cunning, daring and bravado to the task he became a thorn in the side of the local lord, stealing from his tax collectors, swindling his agents, and resucing the unjustly imprisioned. This of course did not sit well with the lord in question who bent his considerable power into uncovering the identity of and arresting the miscreant responsible for bleeding his coffers. Garett managed to both keep his secret and remain uncaught for some time, however, all was soon to come to a tragic end. He fell madly in love with a wealthy tavern owner's daughter and the two of them enjoyed a passionate clandestine affair. Unfortunately, the nefarious baron uncovered this fact and using the most spurious of evidence imprisoned, tortured and eventually hanged Garett's lover all in an attempt to lure him into the open. Lure him it did, sending Garett into an impassioned fury, storming the baron's manse in reckless fashion intending to rescue his love before she could be executed. He of course failed and was captured. His identity revealed, his family shamed and facing the gallows, all seemed lost. However, in his cruelty, the baron decided to hang the two lovers on the same day, her just before him simply to extend his suffering a few moments more. When the day came, Garett had to watch in horror as his true love dangled and kicked from the short noose knowing it was he ultimately who had put her there. This did serve though to set alight a fire of vengeance within him, enough to fuel one, last desperate attempt to free himself and take his revenge even if this ultimately mean his own end. He managed to loose himself and take a sword from one of the guardsmen and in the ensuing melee managed to kill the eldest son of the baron, though not the baron himself. In the chaos and confusion Garett fought his way free through a combination of cunning, daring and sheer dumb luck with the baron's oaths of promised vengeance echoing in his ears. Disgraced, disowned by his family and outlawed by Taldan Garett has since spent his life on the run, living by his wits and his blade. While he is still something of a fop and a scoundrel, he has often used his talents to aid those less fortunate and cannot defend themselves, always hoping to make up for the mistakes of his past and the life of his love he could not save.

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