Orc

Gar'Mahgar's page

1 post. Alias of Yas392.


About Gar'Mahgar

Crunch:

Male Human Sorcerer 1
LN Medium humanoid (human,orc)
Init +5; Senses Perception +1, Darkvision 60 ft
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DEFENSE
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AC 13, touch 13, flat-footed 14 (3 dex)
hp 9 (1d6+3)
Fort +4, Ref +5, Will +6
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OFFENSE
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Speed 30 ft.
Melee cestus -1 (1d4-1/19-20)
Ranged Acid Splash +3 (1d3+3)

Sorcerer Spells Known (CL 1st; concentration +5)

1st (4/day)—mage armor, magic missile
0th (at will)—acid splash, detect magic, daze (DC 14), ghost sound (DC 14)

Bloodline Orc
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STATISTICS
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Str 9, Dex 16, Con 15, Int 14, Wis 12, Cha 19
Base Atk +0; CMB -1; CMD 13
Feats Eschew Materials, Spell Focus (evocation)
Skills Intimidate +10, Bluff +8, Knowledge (Arcana) +6, Spellcraft +6
Languages Common, Orc, Draconic, Goblin
Traits Fate Favored, Reactionary
SQ darkvision, sacred tattoos (replaces orc ferocity), weapon familiarity, intimidating (+2 racial bonus to intimidate), bloodline arcana (+1 damage to spells that deals hit point per die roll), blood havoc (replaces 1st bloodline power; +1 damage to damaging spells belonging to school that you select with spell focus or bloodline spells)
Combat Gear scroll of obscuring mist, acid; Other Gear cestus, backpack, waterskin, trail rations (4), bedroll, mirror, rope (hempen), flint & stone, 3 gp 9 sp

Backstory:

Orphaned and abandoned in the forest at birth, Gar neither known his da or ma. Survival should be impossible for an infant about a month old. But he survived by eating bugs and worms in the forest that he kill with the power he possess yet too complex for his little brain to understood. It was this way until he crossed path with the Dragonhorn tribe; a tribe of orcs that worship the local dragon and emulate his menacing presence.