Sironu

Ayaki Moto's page

1 post. Alias of Night Saber.


Full Name

Ayaki Moto

Race

Kitsune

Classes/Levels

Hunter / 2

Gender

Female

Size

Medium

Age

19

Alignment

Chaotic Good

Deity

Calistria

Strength 8
Dexterity 20
Constitution 14
Intelligence 16
Wisdom 17
Charisma 12

About Ayaki Moto

Background::

Description:
Ayaki hails from the Earthkin clan of Kitsune. Ever suspicious of new intelligent creatures she prefers to remain in fox form until she gets to know what kind of people they are. She always roams with her big cat in tow.

Defenses Human Form:
Hit Dice: 1d8+3 (+2 con, +1 versatility)
Hit Points: 22

Speed: 30 feet
Senses: Perception +8, Low light vision

Fortitude: +5 =+3(class) +2(con) +0(resistance)
Reflex: +8 =3(class) +5(dex) +0(resistance)
Will: +3 =+0(class) +3(wis) +0(resistance)

BAB: +1 CMB: +0 CMD: 14

Initiative: +5 = +5(Dex)
Armor Class: 17 =10(base) +2(Leather Armor) +5(Dex)
Touch: 15 Flat-Footed: 12

Defenses Fox Form:
Hit Dice: 1d8+7 (+6 con, +1 versatility)
Hit Points: 30

Speed: 50 feet
Senses: Perception +10, Low light vision

Fortitude: +9 =+3(class) +6(con) +0(resistance)
Reflex: +11 =3(class) +8(dex) +0(resistance)
Will: +5 =+0(class) +5(wis) +0(resistance)

BAB: +1 CMB: +2 CMD: 19

Initiative: +8 = +8(Dex)
Armor Class: 25 =10(base) +6(Natural Armor) +8(Dex)
Touch: 18 Flat-Footed: 16

Offense Human Form:
Short Sword: +6 melee (1d6-1, 19-20/x2, S)
Longbow: +6 ranged (1d8+0, x3, 100ft, P)

Offense Fox Form:
Bite Att: +11 melee (1d4+2, 20/x2, S)

Skills Human Form:

+11 Acrobatics: 2(rank) +5(dex) +3(trained) +1(trait)
+9 Appraise: 2(rank) +3(Int) +3(trained) +1(trait)
+4 Climb: 2(rank) -1(str) +3(trained)
+8 Craft Alchemy: 2(rank) +3(int) +3(trained)
+6 Handle Animal: 2(ranks) +1(Cha) +3(trained)
+8 Heal: 2(ranks) +3(Wis) +3(trained)
+8 Knowledge (Dungeoneering): 2(ranks) +3(int) +3(trained)
+8 Knowledge (Geography): 2(ranks) +3(int) +3(trained)
+9 Knowledge (Nature): 2(ranks) +3(int) +3(trained) +1 (trait)
+8 Perception: 2(ranks) +3(wis) +3(trained)
+10 Ride: 2(ranks) +5(dex) +3(trained)
+8 Spell Craft: 2(rank) +3(Int) +3(trained)
+12 Stealth: 2(rank) +5(Dex) +3(trained) +2 (MC kit)
+9 Survival: 2(rank) +3(Wis) +3(trained) +1 (nature training)
+4 Swim: 2(rank) -1(Str) +3(trained)

Skills Fox Form:

+14 Acrobatics: 2(rank) +8(dex) +3(trained) +1(trait)
+9 Appraise: 2(rank) +3(Int) +3(trained) +1(trait)
+7 Climb: 2(rank) +2(Str) +3(trained)
+8 Craft Alchemy: 2(rank) +3(Int) +3(trained)
+8 Handle Animal: 2(ranks) +3(Cha) +3(trained)
+10 Heal: 2(ranks) +5(Wis) +3(trained)
+8 Knowledge (Dungeoneering): 2(ranks) +3(int) +3(trained)
+8 Knowledge (Geography): 2(ranks) +3(int) +3(trained)
+9 Knowledge (Nature): 2(ranks) +3(int) +3(trained) +1 (trait)
+10 Perception: 2(ranks) +5(wis) +3(trained)
+13 Ride: 2(ranks) +8(dex) +3(trained)
+8 Spell Craft: 2(rank) +3(Int) +3(trained)
+19 Stealth: 2(rank) +8(Dex) +3(trained) +4 (Size) +2 (racial)
+15 Survival: 2(rank) +5(Wis) +3(trained) +1 (nature training) +4 (racial)
+7 Swim: 2(rank) +2(Str) +3(trained)

Feats/Traits:
Traits:
Favored Class Bonus: Animal companion gains +1 skill point per level
Versatility: gain +1 SP and HP per level in Hunter class
Superior Shapeshifter: Gain Foxshape Feat at level 1
Low light vision: See twice as far as normal in low light conditions
Natural Finesse: lose bite attack in human form to gain Weapon Finesse Feat
Ancestral Weapon: Gain MC Cold Iron claw for Fox form and +1 Att bons with all Cold Iron Weapons.
Frontline Healer: Gain +1 trait bns and knowledge nature checks, add +1 additional 1 per 2 levels to all healing done
Antiquities Smuggler: Gain appraise as class skills and +1 bns
Rice Runner: Gain Acrobatics as class skill and +1 bns
Xenophobic: take -2 to Diplomacy and Sense Motive for anyone who is not Kitsune.

Feats:
Weapon Finesse
Outflank
Foxshape
Dire Form

Money/Equipment/Carrying Capacity:

Money:
See Spreadsheet for gp

Weapons/Armor:
MC Cold Iron paw claw
Longbow
Leather Armor

Equipment:
Cooking Kit
Dungeoneering kit
Ranger's Kit
MC Survival Kit
MC Stealth Kit
Common Arrow x60
Quiver x1

Carrying Capacity:
Light Load: 26 lbs
Medium Load: 53 lbs
Heavy Load: 80 lbs
Maximum Lift: 160 lbs
Drag: 400 lbs

Favored Class Bonus: Hunter x 1(Skill point for Animal Companion)

Animal Companion:

Warcat - Charger
Size: Medium
Str: 15
Dex: 15
Con: 14
Int: 2
Wis: 11
Cha: 5

HP: 30

AC: 19 = 10 (base)+ 4 (Chain Shirt)+ 2(Dex)+ 4 (Natural)
Fort: 5 = 3 (base)+ 2(Con)
Ref: 5 = 3 (base)+ 2(Dex)
Will: 1 = 1 (base)+ 0(Wis)

Att: Bite 4 = 2 (Base)+ 2(Str) / 2 Claws 4 = 2 (Base)+ 2(Str)
Dmg: Bite 1d8+2 / Claw 1d6+2

Perception: 4 (1(rank)+0(Wis)+3(trained))
Stealth: 7 (2(rank)+2(Dex)+3(trained))
Survival: 5 (2(rank)+2(Str)+3(trained))

Lowlight Vision
Scent
Darkvision 60 feet
Link
Share Spells

Feats:
Armor Proficiency - Light
Combat Reflexes