About GM Mag
About Me:
The first thing I should make clear is I'm a completely new GM, so I'm going to make some mistakes along the way. Feel free to point out things I may do wrong, any incorrect rulings, and special PFS/SFS points that I might not now, etc. I'll be happy to learn the proper way!
What to expect in roleplay:
Long, detailed posts. My posting will gravitate towards the elaborate end of the spectrum, with significant focus on the details of the settings, of the NPCs, and of the world in general. NPCs will discuss topics with the PCs rather than feed the PCs their objective and send them on their way. There may be many hooks left for the PCs that have little to nothing to do with the actual story or progression of the module, but rather are left there to encourage PCs to interact amongst themselves and to develop their characters both individually and as a team.
What to expect in combat:
Enemies making tactical use of the environment, if and only if they have the intelligence to do so. A bandit, even if he's an idiot, won't be stupid enough to charge into a party of adventurers by himself. He might hang back and use ranged attacks, or position himself behind difficult terrain so he can't be charged. Enemies will be played to the best of their abilities.
We might be a good match if you like:
-Long, detailed posts
-Taking your time to progress
-Interacting with fellow PCs
-Developing your character through interactions.
-Tactical Combat
-Playing as a team
We might have different styles if you like:
-Short, to the point posting
-Progressing through quests quickly
-Focusing more on the scenario than on the characters playing it
-Leaving character development for places like backstories instead of table play
-"Heroic" combat, where both sides charge each other
-Progressing forward as a group of individuals taking individual actions
What I expect from my players:
I expect my players to post daily. It doesn't take much to pop in before or after work,even if just to say you'll be busy that day. If you know you'll be gone for a while, just give us a heads up. It's really appreciated!
Don't take on more than you can focus. Is playing in this campaign going to stretch you thin, and all your PCs will have rushed posts? If so, maybe you've reached the limit that you can comfortably play, and another may not be a good idea.
Make an effort to be a part of the world around you! That doesn't mean sniff every rose and talk to every fishmonger, but all the players get the best experience when every player is doing their best to create an immersive experience. Be a part of it!
BUT THE NUMBER ONE MOST IMPORTANT RULE, IS TO HAVE FUN!