Opening discussion. Feel free to introduce yourselves. I'm going to try and compile an outline of the various events/places you guys have created and post them here to work out some details as fluff.
“Sorrowmoor? Of course I’ve heard of it. A bunch of cursed inbreds if you ask me. You couldn’t pay me enough to stay the night there.”
-Tavern patron
The small village of Sorrowmoor rests deep within the haunting shadows of the Hagswood. Its citizens are quiet and resolute - as one tends to be in such a harrowing place. The woods breed many dangers, and with them, many treasures. Sorrowmoor subsists on the earnings brought in through the trade of their highly sought after truffles and the rare herbs that grow in the fertile soil of the surrounding woods. Otherwise, Sorrowmoor is entirely self sufficient with its communal fields and skilled hunters and gatherers. Through faith, they find solace in their mundane lifestyle as many are devout followers of Erastil.
Sorrowmoor has never known conflict beyond on the threat of the wilds, and as such, has no army or militia of their own, only the local hunters and trappers who roam the woods. Which is why the recent events have set the town on edge with no one to protect them - a mysterious fog rolls in through the forest and into the town each night, and anyone found outside the safety of their homes when it comes is never seen or heard from again. People claim to see hideous shadowy forms creep the shrouded streets. To make matters worse, several of the villagers have fallen gravely ill - some fatally so. The mayor of Sorrowmoor, Coleman Ebonheart, has sent for aid to the neighboring towns hoping to find a cure for the illness and to put an end to the disappearances.
Region Map
This will be a grim homebrew adventure in which I hope to find 4 creative players to help collaborate and build the world together in a shared experience. I am looking for creative people with the initiative to stake their claim in this world and call it their own. Need a city that matches your character’s backstory? Then make one! Name it, place it, and breath life into it if you feel so inclined. Was there a well known historical event that shaped your upbringing? Let’s hear it! There are a few things that I will pull from Golarion for the sake of manageability and approachability, and that is the races, classes and deities. Everything else, however, will be born anew. There are no radical changes to how magic operates, no big racial twists where orcs are the benevolent saviors of all. Simply a new geography with a new atmosphere. That being said, I aim to paint this world as a very grim and hostile place in which society is often the only sanctuary, and even then, I’d hardly call it safe.
Posting:
My request is that everyone do their best to commit to once a day. I feel that is a necessary frequency in order to keep it at the forefront of the mind and to avoid stagnation. Foreseeable absences should be communicated so that I can step in and take the reigns in your absence, and I will hold myself to the same standard. If you have nothing critical to say, at least post some inner monologue. Describe how your character is bored and waiting. Just as a check-in so I know everyone is all there and ready to go.
Crunchy Bits:
Combat and mapping will be handled on google draw. I will post a link to a map with edit permissions so that you can move your character as necessary. (Sample)
Often, I will post critical information at the start of combat about the combatants to allow you to take control of the narrative - namely HP and AC. This way, as you are constructing your response, you can preview your die rolls and finish the narrative of your turn and not await me to reveal if you hit and killed the creature. Obviously, this could lead to metagaming, but if I can’t trust my players to be honest, then what’s the point?
Initiative will be handled in order of posting (still limited to one turn a round), starting with players and ending with enemies. I do this to keep the flow going so people are waiting on others as little as possible.
Rolls:
I will provide available skill checks in spoilers that you may participate in if it is fitting and applicable. If there is something you wish to do or are unsure of, ask and make the roll. If ever an action gets to me and no roll was made, I will make it for you. This is simply to keep the ball rolling. For instance, if you ask if you could use a nature check to determine the origin of the stains on a travelers pants and don’t provide a roll, I will make the roll for you in my response and provide any relevant information. This goes for combat as well. My goal is to avoid a “question -> response -> roll” sequence and instead cut straight to “question (roll) -> response” or “question -> (roll) response”. Similarly, I will not always ask you for a roll, I will make it for you. This could include a situation where you make the decision to kick open the ornate chest without trap checking and a gout of flames come pouring out, I will roll your DEX save for you in my response.
If you are still interested, then I encourage you to read Painlord's guide if you haven’t already (at least the part #1 on pushing and hooking) as I find it very level-setting and full of great information. And without further ado:
Character Creation:
Starting Level: 1
Races: Core races only.
Classes: All paizo classes.
Traits: 2 traits, 1 drawback.
Ability Scores: Roll 4d6 drop the lowest or 15 point buy. For buy: minimum score of 7, max of 16.
HP: Max first level, 1/2HD+1 thereafter.
Starting Wealth: Average.
Backstory: Please provide a brief backstory of your character. I’m not necessarily looking for a novel, just something rich, evocative and fun to work with. Ebonheart sent for aid to Morningport and Frostfall, but villagers have been fleeing on the main roads and spreading word of what’s been happening to all nearby settlements. Hermits and outlanders would be aware of something going on in the woods.