Count Strahd Von Zarvoich

GM Dark Shadows's page

1,013 posts. Alias of Dennis Harry.


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Shadow's Status

Zyblina Legacy Item Level 3 Power:
Weapon Transubstantiation - the Scimitar AT Will can be converted to a Mace dealing 1d8 Bludgeon Damage and wielded as if it were a Scimitar, the Head when converted is shaped into the likeness of four raven's heads.


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Shadow's Status

Teofila Legacy Item Level 3 Power:
Bane vs Aberrations.


Shadow's Status
Zyblina Arvanxi wrote:
Dang it! You're goin in alphabetical order aren't you?!? That means I'm gonna be last!! <cries in bein unloved> lolol

Nope going in a sort of random order...


Shadow's Status

Cole Legacy Item Level 3 Power:
Cast Hide from Undead 1x a Day. Caster Level equals character level.


Shadow's Status

By this weekend I will have everyone's Legacy Item power for Level 3 completed. I am building the items out through Level 20 so as you level, the powers will be immediately available, no more waiting several weeks for me to get to it, it'll be done! Of course, powers will be announced on a Level by Level basis.


Shadow's Status

Bastian Legacy Item Level 3 Power:
Cast Light (as per the 0th Level power) AT WILL. The object selected can be up to 50' away. Only 1 object at a time is affected by this spell.


Shadow's Status

Zyblina:
Your light casts the mists around you in an eerie light. As you move forward, the sounds of the wolves begin to recede. You continue forward for what feels like at least fifteen minutes until finally you hear voices... familiar ones.


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Teo:
You reach for the walls to find that indeed, they are no longer there at all! You calm your breathing, after all, you are not unfamiliar with being in a place where you have little control of the events unfolding around you, this is perhaps the most extreme experience you have ever had but still.

After an indeterminate amount of time, the mists begin to subside and the howling of wolves is replaced by voices... familiar voices. You step forward....


Shadow's Status

Harrowstone - Sterling, Kenzo, Cole, Sergei, Bastian, and Zek

Sterling ONLY:
As it turns out, you did find something in the enhanced interrogation room, some may call this a minor retcon, I call it a minor retcon as well! In that room, in your final search, you found the Wardens badge of office lodged in his corpse.

She nods yes to both questions posed by Sergei and Bastian and is about to respond to Kenzo's query when Sterling removes from his cloak a badge of office that belonged to the Warden as he tries to convince her to walk the Spiral for her own soul's well being. She sees it and weeps. She places her hand upon the badge and looks to Zek, "Please do just that, he does not deserve whatever fate these villains have in store for him..." The badge lights up and then that light fades.

Her body begins to become even more translucent and appears to be drifting upwards and the suddenly all at once she departs!

The spot where she departed then swirls into eight distinct points of grey ash. That ash then begins to swirl and spin around the room. The ash expands and begins to rise, surrounding you all in a vortex. Then a sound begins to rise faint at first but then it grows in volume, the sound of wolves howling and the crackling sound of wood burning.

Before any of you can react the room turns to darkness and the ash explodes inwards, but instead being covered in soot you are covered in a fine mist... it cloys at you. All you can see are each other and naught else. You close ranks waiting for the sounds of the howling to approach, but they never do.

Then suddenly as quickly as the mist covered you all blinding you to your surroundings, it recedes.....


Shadow's Status

Teo:
You cast Protection from Evil, which eases your unnerve a bit, but does not change the circumstances in which you find yourself. You wait to see if anything approaches down either hallway but the mist fills in so thick you can no longer see even the walls! You hear sounds in the distance, far away, the howling of wolves, but nothing that sounds as if it is approaching.

As you stand there, divination magic lighting your eyes, you see nothing. Nothing at all. No magic registers and no doors are illuminated in your eyes, it's as if the hallway, nay the entire house itself has drifted away! But if this mist isn't magical, then what exactly is it and where did it come from...

Do you do anything further?


Shadow's Status

Harrowstone - Sterling, Kenzo, Cole, Sergei, Bastian, and Zek

With the spirits of the Hateful Eight defeated the pall that covered the prison disappears. What was once a haunted location is now just a sad ruin. It is still no enjoyable thing to stand within as so much death took place here, but perhaps now with the spirits vanquished, the place will simply rot and perhaps something can be built anew in its place; perhaps not.

Sterling inspects the interrogation room but finds that the body is well and truly gone, only ash remained and that was swept away by that strange wind. There is nothing left of use here.

The Party heads to the first floor and finds the Warden's Wife standing in the doorway, Vesorianna speaks, [i]Well done heroes, you have cleansed this place of the evil taint of those villains. But yet... there is something odd.

Before you entered, I felt their spirits strongly though it was truly my Husband who kept their evil at bay. After their defeat, the spirits were weak, I would have anticipated in defeat they would simply be gone. Almost as if, a part of them escaped this place and yet a small party of them still remained here as well.

Perhaps... perhaps they have moved along the Spiral to meet their final fate and what I feel is my own sorrow and longing .

I wish that I too could move on, but with my Husband's soul gone, I find myself stuck... What will you all do next, will you attempt to find the ones that kidnapped his soul?"


Shadow's Status

Teo:
You take the book and Shanda gives you a soft hug. You then step into the hall to catch up with Zyblina and Kendra.

The door closes and clicks behind you, but by the time to reach the stairs, you realize a strange mist is creeping up the stairs towards you! You turn back to head back to Shanda's study, but the doors have all disappeared, what was once a regular hallway in a manse is a mist filled corridor with no doors or stairs in sight!

What do you do? Keep it in spoilers...


Shadow's Status

Zyblina:
You cast Protection from Evil, which eases your unnerve a bit, but does not change the circumstances in which you find yourself. You wait to see if anything approaches down either hallway but the mist fills in so thick you can no longer see even the walls! You hear sounds in the distance, far away, the howling of wolves, but nothing that sounds as if it is approaching.

Do you do anything further?


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Shadow's Status

Sorry for the delay there folks, weekend was busier than expected. I'll get those Legacy Weapon stats up this week. In the meantime I will get a few posts up as well!


Shadow's Status
Zek'Karis wrote:
GM Dark Shadows wrote:
Zek'Karis wrote:
We level up after rest? Also, i can I attune natural weapon(s) or I need amulet of mighty fists?

Level up now.

I'll have to think about that and get back to you.

You already gave me the amulet it is justba question ofnuse with attunement

Attunement would be to your Natural Weapons.


Shadow's Status
Kenzo Hagetora wrote:

Can I make a request for the Legacy weapon? :D

Kenzo should also be good to go minus the weapon.

You can make a request, whether I grant that request is another matter entirely :-)


Shadow's Status
Zek'Karis wrote:
We level up after rest? Also, i can I attune natural weapon(s) or I need amulet of mighty fists?

Level up now.

I'll have to think about that and get back to you.


Shadow's Status
Ragadolf wrote:

Also true! :)

Was just thinking, a lil +2 might have prevented 1 (or 2) of the group from failing their fear /paralysis saves.

Of course, as in 'RL', the fight was going so quickly, was hard to know who needed the '+2' next! :P

You're also used to playing Wizards so the Cleric is a pretty big step out of your comfort zone.


Shadow's Status

Good point Rags. Hero Points all reset, you all have the full allotment again which right now is 3.


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Monkeygod wrote:
_Bastian 'Ogre' Zorovich wrote:
So..I'm seriously wondering with all the fear I am failing about a three level dip into Paladin :-)
If only we had a cleric who had access to first level spells, like Remove Fear. Oh wait...

There aren't enough 1st level spells to Remove all the Fear I'm going to drop on this Party...


Shadow's Status

Ravengro - Teo

While there are other interesting titles, nothing is applicable for your purposes.

Do you want to stay and speak with Shanda further or head out to catch up with Zyblina and Kendra, no doubt, by now she has spoken with Kendra.


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Kenzo Hagetora wrote:
Storyteller Shadow wrote:
Sergei the Haunted wrote:
Oops, forgot HP! How are we doing that in this game?

drains!

Max HP at 1st level (roll OR 1/2+1 per level thereafter) Players choice.

At 2nd level you changed it and said we were doing Max HPs until 10th. Do you want to go back to 1/2+1 and should we redo level 2 then?

G++*@#mit, no :-(, I was just being lazy as I was hanging with the wife when I responded to that Sergei question...

Max HP till 10 it is and THEN 1/2+1 (but you can always roll if you want that option)!


Shadow's Status

Ravengro - Teo

Shanda gets up from staring at the Family Trees and walks over to you to look at the book, "Ah, that book, you can read it?

I was never quite able to figure out what language that was. It was a book from my Father's collection he passed on to me. Just touching it always gave me an odd feeling.

The runes carved on it aren't contemporaneous with the creation of the book itself is all I was ever able to get from looking at it. My understanding from my Father was that it gave a history of wars against the Whispering Tyrant but from the viewpoint of a servant of evil and thus was a version that could not be trusted because it could not be verified as true or not true.

That was enough for me to never bother to have it deciphered. As I said, I didn't deal overmuch with fighting the dead, mainly the living. Internal or external political plots against the Crown was my specialty.

I never threw it away or destroyed it because it is quite unique.

Honestly, if you believe you can glean something from it my dear, you can have it!" she smiles.


Shadow's Status
Teofila Agarici wrote:
Concerning the ABP progression, you said it starts at 2nd level. Does that mean we now have +1 Resistance and +1 Weapon/Armor Attunement because we're 3rd level?

Based on the chart, everyone has the +1 to saves at 3rd level but the +1's to Armor and Weapons don't apply until 4th Level.


Shadow's Status
GM Dark Shadows wrote:

Automatic Bonus Progression

This is the system that I have used as a DM and PC in the past.

One revision, "in this system, magic weapons, armor, and shields never have enhancement bonuses of their own; those bonuses are granted only through attunement".

For our purposes, this will ONLY be true of the items to which you "attune yourself". Thus, if a PC chooses to apply the ABP to a dagger, that daggers' ABP properties do not transfer to anyone else utilizing the item. Thus, no other PC or NPC can utilize that item in the same way your PC does, it becomes a mundane item in someone else's hands. This also means that you cannot attune an item which ALREADY HAS magical properties. So if in your travels, you discover a Flametongue blade, that is a separate weapon option, not an item that can be aligned with your ABP.

THIS.

So Cole is correct that the Legacy Weapon cannot have ABP applied to it, BUT, you can apply ABP to another/secondary weapon. I am also doing this because not everyone has a Legacy Weapon, some are Legacy Wondrous items.

I am also using this system because Ravenloft isn't exactly rich in magical treasure.


Shadow's Status

The Hateful Eight have been defeated! The PCs have completed the extended Haunting of Harrowstone module!

Everyone moves UP to Level 3! Well done!

Once the Hanged Man was wrapped up and paralyzed he was helpless and I thought it a waste of time to just roll attacks the cinematic end was more appropriate for that fight. I'll give the PCs a moment to chat in the basement, and yes, the returning Cole fired that last fire blast :-)

This week, I will be putting in some time to revisit your Items/Weapons of Legacy and provide to you each your Level 3 updates.


Shadow's Status

Ravengro - Zyblina

Zyblina:
You enter the hallway to head out to see Kendra, the door closing and clicking behind you, but by the time to reach the stairs, you realize a strange mist is creeping up the stairs towards you! You turn back to head back to Shanda's study, but the doors have all disappeared, what was once a regular hallway in a manse is a mist filled corridor with no doors or stairs in sight!

What do you do? Keep it in spoilers...


Shadow's Status

Ravengro - Teo and Zyblina

Zybina nods in understanding at Teo's words of wisdom before she exits the study to go speak with Kendra.

Shanda turns back to Teo, "Well, I guess we shall see if she can speak any sense into her and if that doesn't work, it will be your turn".

Do you want to pretend to peruse and pull that book and discuss with Shanda?


Shadow's Status

Harrowstone Prison - Cole, Zek, Sterling, Kenzo, Sergei, and Bastian

Sergei/Magenta wraps the Hanged Man in his own rope, his paralysis appears to wear off and he attempts to sink further into the floor, but the frayed rope has other ideas! It yanks him from the floor and pulls him up, by the neck, feet dangling and flailing. He begins to look as if he is being hanged despite being an already deceased haunt!

Sterling, Kenzo, Bastian, and Zek all swing away liberally, as if he was some sort of horror inducing pinata, striking him solidly. He appears near finished, when suddenly from around the corner a gout of flame rushes towards his head and the flailing body stops failing! The haunt of the Hanged Man disappears and the rope falls to the ground curling up on the floor of the now silent basement prison level.

the Hanged Man is defeated, the PCs win!


Shadow's Status

Harrowstone Prison - Cole, Zek, Sterling, Kenzo, Sergei, and Bastian

DM ONLY:
the Hanged Man (HP = 23/85)

Round 7

Cole slides down the rope with ease, looking to get back into this fight!

---

Sterling's spell misses once more, just over the head of the slightly sunken but now paralyzed haunt.

Kenzo's shot is likewise high.

Bastion does NOT miss, his attack shimmers the outline of the Hanged Man, clearly doing damage to the foe once more!

While Zek's first claw strike misses, his next three attacks easily accumulate damage on the tough foe.

Sergei finish out Round 7 - GO!


Shadow's Status

Cole, give me an Acrobatics roll DC 12 to slide down instead of climb down that rope, if you make that, you can then be back in combat next round (round 8)! Otherwise, you lose this round climbing back down. Note you still have the Shaken condition, -2 on attack rolls, saves, skills, and ability checks.


Shadow's Status
Sergei the Haunted wrote:
That means he's a valid target to tie up with his own rope.

Don't be getting any crazy ideas!


Shadow's Status
Sergei the Haunted wrote:
GM, when you say "his form freezes" do you mean he's paralyzed?

It appears so yes.


Shadow's Status

Damn... tried to bury that rope in the floor, he didn't make it!


Shadow's Status

Harrowstone Prison - Cole, Zek, Sterling, Kenzo, Sergei, and Bastian

DM ONLY:
the Hanged Man (HP = 39/85)
Grab the Rope & Noose Will Save DC 15 1d20 + 6 ⇒ (6) + 6 = 12

Bastian's swing once more would cut a regular man in twain, against this haunt, its clear he has injured it, but its unique form softens the blow.

Kenzo's shot misses wide.

Zek's a rolling ball of fury once more but only half of his desperate strikes land.

Cole:
You finish climbing the rope and are on the first floor, you feel your head clear and breath a sigh of relief. But, if you go back down, will the terror return?...

---

Round 7

The Hanged Man attempts to grab his own rope and noose and sink into the floor with it! However, it seems that he has made yet another error as his form freezes!

The Party - GO!


Shadow's Status
_Bastian 'Ogre' Zorovich wrote:

If you pass the sword to Bastion I can swing with it. But even doing half damage, I'm still better off attacking rather than wasting a turn getting the sword.

What sort of sword is the doctors? I can't recall, but I assume it is ghost touch? I'm hoping my legacy sword acquires that at some stage, along with holy and undead bane :-)

Agreed.

You shall see! :-)


Shadow's Status
Sergei the Haunted wrote:
Oh no i'm so sorry. I ruined everything.

Yes you did! :-(


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Harrowstone Prison - Cole, Zek, Sterling, Kenzo, Sergei, and Bastian

Sergei/Magenta lifts the rope off of Kenzo's belt and flings it towards Zek and Bastian, she tells them to "Grab the rope"! IN that moment, she realizes that both are completely immobile! The rope unfurls and is placed into both their hands using telekinesis.

Instantly, Zek and Bastian break free!

Zek, Bastian, all effects of the Fear and Paralysis have been removed.

The Hanged Man hisses, you see fangs protrude from his ghostly mouth!

Round 6 - Kenzo and now Bastian and Zek - Go!


Shadow's Status
Ragadolf wrote:

Oooh!

Looking over PC sheet,
Question because it's going to come up.

Is the Hanged Man's attacks a 'Standard attack' only? (I would not think so, since it is a spiritual critter attacking a physical one?)

Or is it considered a 'Death effect'? O_o

I got this lil' onyx ring on my finger from the Dr's stash,... and a cleric who likes to flirt with death,... Just curious. ;)

No, it is not a death effect, good thing, i would have killed half of you already!


Shadow's Status

The spirit vials will hurt him as he IS a Haunt, albeit a tough one.

Holy Water is indeed a viable option to hurt him.

Spells absolutely.

Physical attacks (except the Good Doctors blade) are indeed 1/2 effective.

Of course, there's also the Hanged Man's rope...

The vial did NOT refill. Plus its use was effective against the Bonegnasher's attack, it's not keyed to Hanged Man...

As Sergei noted some time ago you ARE going up against Simon Belmont! :-)


Shadow's Status

Harrowstone Prison - Cole, Zek, Sterling, Kenzo, Sergei, and Bastian

Unfortunately, Sterling's beam misses the intended target!

Round 6 - Kenzo and Sergei are up!

Kenzo:
Sergei made a good OOC point, the Hanged Man's rope seemed to protect you, do you want to try and use it this round instead of firing arrows? If so, how do you wish to use it?


Shadow's Status

Ravengro - Teo and Zyblina

Shanda shakes her head, "The meeting isn't yet set. She wants me to gather the Councilors together and I told her I would work on it today so there's no rush at least not this early in the day. We don't hold meetings until at least two hours after sun down so townsfolk have time to gather.

This is primarily a farming community and the people would be up in arms if we made decisions without them at least having a chance to hear what we intend to do much less without them being able to raise an objection in person!

Father Grimburrow will spend an hour trying to talk her out of the idea first.

You have time to peruse as you like. What you see is all I have. Some of it I inherited from my Father, some on the road, some were gifts, and some I have collected since I lived here.

I haven't read through everything mind you as some, truth be told, are in languages I don't read".

You and Zy already rifled through the shelves while Shanda was gone, that was 30 to 45 minutes roughly. Grimburrow is long winded, so you have time to be here and go there. Also, that Council Meeting hasn't bene called yet, Kendra is asking for one to be called.


Shadow's Status

Ravengro - Teo and Zyblina

"You're here, why not look now?

Also, the Temple may have some archives as well, are you sure you tapped into that resource already?

I am going to take a seat and see if I have any records that show where the Billingsly Family currently resides here in Ustalav".

She begins to look through her desk as she gestures to both of you to head to the bookshelves.

Your efforts of course reveal what you already know!

Do you want to present that tome to her and gauge her reaction?


Shadow's Status

This is by far my favorite battle against the Hateful Eight so far!


Shadow's Status

Harrowstone Prison - Cole, Zek, Sterling, Kenzo, Sergei, and Bastian

Kenzo's arrows strike the foe, while they do not do the damage that they would normally do to a foe with a physical body, they certainly do make an impact!

Sterling's disruption also strikes the foe temporarily causing his form to discorporate, clearly that hit did something. flavor text only!

Bastian follows with a mighty charge and makes contact, as with Kenzo's arrows, the impact is hampered by the foe's lack of a physical body, but damage is done nonetheless!

DM ONLY:
the Hanged Man (HP= 53/85) - Attack Bastian - 1d20 + 8 ⇒ (12) + 8 = 20 1d6 + 3 ⇒ (4) + 3 = 7 (HP = 58/85)

Round 6

Perhaps the foe believes he has the advantage with only Bastian right next to him, or perhaps he has used his invisibility trick up. Either way, he engages with Bastian directly! His strike hits Bastian and his hands end up around the big man's throat!

Bastian, make a Fortitude save DC 15 or be Paralyzed. Also make a Will save DC 15 or be Frightened. Also, you take 5 damage, this accounts for your Undead DR.

Zek is paralyzed in absolute terror, unable to even wiggle a claw, he watches as the foe tries to use his horrible powers to paralyze or influence the mind of yet another Party member!

Cole sees none of it for he has reached the rope and is pulling himself up and away from the horror of this accursed prison...

With everyone on the correct side of the portcullis, Sergei drops it leaving Magenta free to act...

Round 6 - Bastian, make those saves, and attack if you make both! Kenzo with Bastian there, your -4 is once again in play as your firing into melee Attack! Sterling & Sergei also GO!


Shadow's Status

Ravengro - Teo and Zyblina

"Oh I agree we must seek justice for her Father. Even if we did not care for him, some in town didn't, though I did, we should still seek justice.

They are a danger to, well, to everyone if they are adherents to evil forces.

Perhaps even more disturbing is whatever the purpose of their ritual at the prison was. No doubt it was part of a larger scheme that they sought to keep secret. In my former life whenever I encountered any sort of conspiracy that was that secretive, their goals were more nefarious than merely gathering gold.

I would not call her stubborn, strong willed yes. She is about to visit Father Grimburrow you can catch her there.

But first, I would like to finish our discussion regarding the work of the Doctor and what you have stumbled onto within the prison.

Has a further inspection of the Family Trees when I was gone lead to any other names popping up?"


Shadow's Status

Harrowstone Prison - Cole, Zek, Sterling, Kenzo, Sergei, and Bastian

DM ONLY:
the Hanged Man (HP = 72/85)
Attack Zek - 1d1d6 ⇒ 4

Zek, you feel your vitality being drained by this vicious villain! Take 4 more damage.

Zek is frozen in fright!

Cole has stumbled to his feet and continues to flee towards the room where the rope hangs.

However, he has made a mistake! He must assume that the portcullis is down and thus has not fled. Sterling, Kenzo, Sergei, and Bastion have an opportunity to strike!

Round 5 - Sterling, Kenzo, Sergei, and Bastion - GO!

You are all 70' to 90' away at the moment. Kenzo, no -4 to your attack here, you have clear LOS if you shoot first!


Shadow's Status

Harrowstone the Prison Blocks - Sterling, Kenzo, Sergei, and Bastian

Sterling tugs at the gates of the portcullis, at first, they do not budge, then suddenly, the gate rises effortlessly, he didn't know he had it in him! A slight turn to Sterling's left though reveals in the periphery of his vision the gesturing Sergei... but hey, Sterling was pulling up so he might have helped, a little, teensy weensy, bit!

Bastion's go, though likely that will also be a double move towards the final incredibly crafty "member" of the Hateful Eight!


Shadow's Status

Ravengro - Teo and Zyblina

"She didn't mention any of you by name no, that's why I am asking if she asked all or any of you.

I would agree, the prison is a priority.

I'm not certain whether it would be an open or a closed meeting. I think that Kendra would like it to be an open meeting though.

I am not certain if that is Kendra's intent but it seems that what she is seeking to do. Chase down Cultists, dangerous ones. Cultists that came from we don't know where and who traveled to, we don't know where".

She pauses, "I would request that instead of helping her, you talk her out of it, at least until we have a direction to go. In her diatribe she mentioned, "to the ends of the planet and beyond", so she is clearly upset by the revelations uncovered related to what is clearly now her Father's murder. Certainly I think we all are heart broken by his passing and I think we all understand that she is the most heart broken of us all considering how close they were and considering that their life together without her Mother just started. That however is not a good reason to run out into the wilderness and give chase in a random direction.

We need to put resources into discovering more about them. That is something where the wheels are already being put in motion on, we of the Council discussed last night asking assistance from the Crown. But I don't want Kendra taking incensed townsfolk away from the town at this time. At least not until we know that the prison is secured. If your friends fail and whatever is there attacks here, we will need to defeat that threat first".


Shadow's Status

Harrowstone the Prison Blocks - Sterling, Kenzo, Sergei, and Bastian

Sterling chases after Zek,but before he can turn the corner, the portcullis slams shut!

Sterling sees Zek trip Cole and then he sees the Hanged Man rise from the floor behind them.... too far to do much about it unless you have spells with a 70' range.

Action for Bastian, Kenzo, and Sergei?

-------

Harrowstone Central Dungeon Chamber - Cole and Zek

As Zek trips Cole and moves to flank, he feels cold hands around his throat!

DM ONLY:
the Hanged Man (62/85) Attack - 1d20 + 8 ⇒ (19) + 8 = 27 - 1d6 + 3 ⇒ (3) + 3 = 6 Damage

Zek, make a Fortitude save DC 15 or be Paralyzed. Also make a Will save DC 15 or be Frightened. Also, you take 6 damage.

Zek, assuming you're not frozen or paralyzed, you can act!

Cole stands, the fear in hie eyes is still quite present... Zek, you can see he's about to run once more!

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