Thanks Thod for reviewing. If the whole undead lord thing is too cumbersome, I can build a different character. So just let me know, I just half to piece some background together. …if I stick with Agratep…:
Controversy=up to the DM, a clear no is fine as well Deity it is a personal schism/belief, not a specific clergy, it could be one from old forgotten Osirion gods, the rules don’t prevent it to my knowing. From a background/flavor perspective the character has been trained by followers of Adabar when he was yong, but developed his own faith based on most of the precepts but is not a cleric of Adabar. On the skeleton side, I am not sure at all it seemed that there was no HD increase therefore it was possible. I am indifferent so plain bones it is. No mule is fine as long as the skeleton is there to carry my gear, I can barely carry my own armor apparently… I expect that Agratep knows better than to drag an undead to a board meeting… He can order him to stay put whereever etc… I fully expect the skeleton will not be at the characters side at all times, i.e. guarding the mule. I suppose we can even transport him in relatively compact box unpacked on arrival, he won’t complain too much…. And it can’t be that heavy. He can be animated on arrival, or just not be part of the show. Traits
new guy: let me know if there is a missing piece to the team, I can create anything default human barbarian (str16, dex 13, con 10, int 10, wis 10, cha 16) a young curious a boy who he has a tendency to get angry, he is obsessed by wild dream about dragons
PFS# 55846
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