Hennet

Fudrick Boddymil's page

192 posts. Alias of TheOcho.


Homepage URL

jtszabo@gmail.com

About Fudrick Boddymil

Name: Fudrick Boddymill
Class: Favored Soul
Race: Gnome
Size: Small
Gender: Male
Alignment: Lawful Good
Deity: Hettama
Age: 38
Height: 3' 2"
Weight: 42 lbs
Eyes: Brown
Hair: Brown, short and spikey
Skin: Tanned

Level Up Info:

Spoiler:

  • Level 2
    - HP +7 2nd Level HP (attempt #2) (1d8 2=7)
    - +1 to all saves
    - 3 skill points
    - +1 BAB
  • Adventure Notes:

    Spoiler:


    • Gained 268 exp. Post
    • Gained 130 exp. Post
    • Picked up: Jar of grey dirt with gold flakes (heals 1d8+1, poison, disease), statue of grotesque looking woman with long nails and holding a pearl, tablet with strange writing, silver circlet with 3 blue stones. Post
    • Gained 125 exp. Post
    • Small Masterwork Scimitar with curved moons running up blade.
    • two sealed glass pots. Each is marked with a stylised B for Badasah. One is red and one is cloudy blue.
    • three small loaves of gnomish lemon and raisin bread.
    • Gained 350xp fighting ship crew on beach. Post
    • 42 exp for Mr. Wolf's birthday.
    • 50 exp from Mr. Wolf for being kick ass. Post
    • Gained 100 exp for finishing chapter 1 of the adventure
    • Gained 75 exp for killing a big spider. Post

    Character Info

    Spoiler:

    Level: 2
    XP: 1140
    HP: 16/17 (2d8+2)
    Speed: 20'
    ACP: 0
    Action Points: 2
    Languages: Common, Gnome, Celestial

    Stats:

    Spoiler:

    Str: 11 (7 from spider poison)
    Dex: 12 +1
    Con: 15 +2
    Int: 13 +1
    Wis: 11
    Cha: 17 +3

    Offense:

    Spoiler:

    BAB: +1
    Grapple: 0
    Init: +1

    Weapons:
    Mwk Scimitar......+3...1d4.(S)...18-20/x2 (+3 Attack vs. Kobolds/Goblinoids)
    Dagger........+2...1d3.(S,P).19-20/x2 (+3 Attack vs. Kobolds/Goblinoids)
    Sling.........+3...1d3.(B).........x2 (+4 Attack vs. Kobolds/Goblinoids)

    Defense

    Spoiler:

    Armor: 15 (19 vs giant type)
    Touch: 11
    Flatfooted: 13
    Fort: +5
    Ref: +4
    Will: +3 (+5 vs Illusions)
    Dmg Red: -

    Spell Defense

    Spoiler:

    Spell Res: -
    Spell Save: -
    Spell Fail: - 10%

    Feats:

    Spoiler:

    Combat Casting (+4 to Concentration)

    Race/Class Features:

    Spoiler:

    +1 size bonus to Armor Class
    +1 size bonus on attack rolls
    +4 size bonus on Hide checks
    Low-Light Vision
    Gnome hooked hammers as martial weapons
    +2 racial bonus on saving throws against illusions
    +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes
    +1 racial bonus on attack rolls against kobolds and goblinoids.
    +4 dodge bonus to Armor Class against monsters of the giant type
    +2 racial bonus on Listen checks
    +2 racial bonus on Craft (alchemy)
    speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below)

    Spells:

    Spoiler:

    (Racial Spells)
    1/day—speak with animals (See Notes)
    1/day—dancing lights, ghost sound, prestidigitation. (See Notes)

    0th (7/day) (5 Known) 7 left
    Cure Minor Wounds
    Guidance
    Light
    Read Magic
    Resistance

    1st (5/day) (3 Known) 4 left
    Cure Light Wounds
    Bless
    Summon Monster I

    Skills:

    Spoiler:

    Skill Points: 12.......Max Ranks: 5/2.5
    Skills:...............Ranks Mod Misc Total
    Appraise(Int)..............0....+1....-.....1
    Balance(Dex)...............0....+1....-.....1
    Bluff(Cha).................0....+3....-.....3
    Climb(Str).................0....-.....-.....0
    Concentration(Con).........5....+6....-....11
    Craft(Alchemy)(Int)........2....+1....2.....5
    Decipher Script(Int).......0....-.....-.....0
    Diplomacy(Cha).............0....+3....-.....3
    Disable Device(Int)........0....+1....-.....1
    Disguise(Cha)..............0....+3....-.....3
    Escape Artist(Dex).........0....+1....-.....1
    Forgery(Int)...............0....+1....-.....1
    Gather Information(Cha)....0....+3....-.....3
    Handle Animal(Cha).........0....+3....-.....3
    Heal(Wis)..................5....-.....-.....5
    Hide(Dex)..................0....+1....4.....5
    Intimidate(Cha)............0....+3....-.....3
    Jump(Str)..................0....-.....-.....0
    Knowledge()(Int)...........0....+1....-.....1
    Listen(Wis)................0....-.....2.....2
    Move Silently(Dex).........0....+1....-.....1
    Perform()(Cha).............0....+3....-.....0
    Profession(Sailor)(Wis)....3....-.....-.....3
    Ride(Dex)..................0....+1....-.....1
    Search(Int)................0....+1....-.....1
    Sense Motive(Wis)..........0....-.....-.....0
    Sleight Of Hand(Dex).......0....+1....-.....1
    Spellcraft(Int)............0....+1....-.....1
    Spot(Wis)..................0....-.....-.....0
    Survival(Wis)..............0....+1....-.....1
    Swim(Str)..................0....-0....-.....0
    Tumble(Dex)................0....+1....-.....1
    Use Magic Device(Cha)......0....+3....-.....3
    Use Rope(Dex)..............1....+1....-.....2

    Gear

    Spoiler:

    Equipment:...................Cost...Weight
    Explorer's Outfit.................-......-
    Wand of Cure Minor Wounds (20c)..-.......-
    Backpack.........................2gp...0.5 lb
    -Waterskin.......................1gp.....1 lb
    Belt Pouch.......................1gp..0.13 lb
    -Bullet, Sling (x10).............1cp...1.3 lb 9 remaining
    Signal Whistle (around neck).....8sp.....-
    Mwk Scimitar.....................15gp.....4 lb
    Shield, Light Wooden.............3gp...2.5 lb
    Sling.............................-......-
    Leather Armor...................10gp...7.5 lb
    Dagger (x2)......................4gp.....1 lb
    -one in right boot, other strapped to chest.
    Silver Circlet with 3 blue stones
    Tablet with strange writing
    Statue of twisted woman holding a pearl
    3x Small loaf of Gnomish Lemon and Raison bread
    1x Sealed glass pot (with a stylised B for Badasah) Red
    1x Sealed glass pot (with a stylised B for Badasah) Cloudy Blue

    Total Weight: 17.93 lb...Money: 93 GP 1 SP
    ................................Lgt..Med...Hvy..Lift..Push
    Max Weight:................33...66....100..200...500

    Notes:

    Spoiler:

    • Background:
      Delnad, 26, Saturday, 50th Year of the Comash, early morning
      I woke up this morning to a rousing birthday celebration in my honor. All 53 family members where there to sing and dance for my 38th birthday, it was awesome!

      As a gift, my parents gave me this small journal to keep track of my thoughts. They also gave me a waterproof oiled wrap so it will stay dry. With the monsoon season starting soon it will definitely come in use. I figure it will also come in handy for writing down notes on my seamanship training. As long as I can take the two years of training then I will be next in line to captain the Seewocket.

      Delnad, 26, Sat., 50th Year of the Comash, late evening
      Today has been the best day of my life! Even Fatima talked to me .... she is soooo beautiful! We are supposed to meet up tomorrow night. She hasn't said which part of the ship yet, I can't wait!

      Mom came in telling me how proud of me she was. She seemed a little sad that her little baby was growing up so quickly. She got a little misty eye and told me something I never knew:

      On my birth date as I was born three bright white stars shot across the sky and lit the night up like daytime! WOW!

      Evanar, 2, Friday, 50th Year of the Comash, late evening
      This past week has been more work than I could handle. Growing up I learned, by watching, some of what it takes to captain a ship and even some of the sailors duties. Watching it and doing it are two completely different animals. UGH. I can barely move my arms and legs. Dad, hrm sorry Captain Cobwick as he likes to be called in my training, has been pushing me hard. He says I am just not used to the hard work. He's right.

      Evanar, 4, Monday, 50th Year of the Comash, afternoon
      We were attacked by pirates today. It has been over a month since the last attack. After a frantic half hour of maneuvers and fighting we finally repelled them. We lost three family members today. I couldn't get to them in time to heal them ... We are heading to a port to restock ... I need some sleep ...

      Evanar, 5, Tuesday, 50th Year of the Comash, early morning
      We finally reached the small village of Musaal. Mom and I went ashore in the dingy to meet up with my cousin, Zartari. When we got there he greeted Mom with her childhood name, Elo. She looked at him and the weariness of the last few days seemed to drain from her a little. He clapped me on the shoulders like he usually does and told me I looked like I was going to be a great captain someday. Someday can't come soon enough. The training, pirate attack, and the loss of family make it hard to go on. I pray everyday to Hettama for the courage to go on.

      While in Musaal, Mom picked up some supplies so we can replenish our alchemy reserves. I know I have a lot of training to do and I may be crazy, but I asked her to teach me some alchemy. She kind of looked at me strange and said ok. She bought a few extra things to help me learn before leaving for the ship.

      Evanar, 21, Wednesday, 50th Year of the Comash, evening
      I can not believe it has been nearly a month since my birthday. My arms and legs don't hurt as bad anymore. I am finishing up my training before the sun goes down. Things seem to be working out great! Fatima even came by a little bit ago to talk. I think she wanted to say something important but she left before I could ask her. Women.....

      Mom has been teaching me the basics of alchemical. At this rate I should be whipping up something useful by next week.

      Evanar, 29, Thursday, 50th Year of the Comash, late evening
      I am in my room. Training was called off today. A terrible storm swept in from out of nowhere. It is not even monsoon season yet but I think this is the worst storm I have ever been in! Dad didn't want me anywhere near the deck. He said it was to dangerous for a trainee to be out. I wish I could prove to him that I can handle myself. At least Fatima appreciates what I can do....

      Evanar, 30, Friday, 50th Year of the Comash, very early morning
      Sometime during the night the storm died down. I went up but everything was pitch black. Dad seemed worried since he could get a navigation reading. He sent me back down to practice on some knots.... busy work.

      I talked to Mom and she said Dad was just worried. A storm that bad this early in the season is extremely rare. I better get to those knots.

      Evanar, 30, Friday, 50th Year of the Comash, morning
      I was on the deck talking with Dad. He said we were blown way of course and we are in pirate controlled waters. He sent me down to my room for the second time today. On my way down I heard shouts that ships were seen on the horizon closing fast. Sitting on my bunk I can feel the ship picking up speed and turning to try and outrun the pirates. I can hear the raining beating down. I'm going crazy down here while they are preparing up top.

      Evanar, 30, Friday, 50th Year of the Comash, mid-morning
      The pirates have nearly caught up with us. Eight of their Galleons to our one. Hettama help us in our time of need.

      Evanar, 30, Friday, 50th Year of the Comash, noon
      This may well be my last entry. I have been told by a sailor running by that we are surrounded. I can hear the magic being deployed above. I have to get out of here NOW! There has to be something I can do! I am wrapping this journal up. If you find this let the Navy know so we can be avenged.

      Frelarnad, 2, Monday, 50th Year of the Comash
      I am not even sure why I am still writing in this journal. Everything has been lost. Everything. My family murdered in front of my eyes. The dead and dying thrown overboard feeding the sharks. A half-orc saw me struggling to the beach. He went after the pirates following me to shore. He killed 5 of them yelling something about slavers. I don't know why he saved me. I just want to die.

      Frelarnad, 5, Thursday, 50th Year of the Comash
      I awoke this morning from a strange fever. There were dreams. Visions if you will floating just out of reach. I saw Hettama beckon me to follow her. I awoke strangly refreshed and the fever broken. The half-orc who calls himself Yrar said I was thrashing about all night. There has to be more to this. I need to find an answer.

      I spoke with Yrar and he will take me to Musaal to meet with Zartari. Maybe he can help me figure out what the visions have asked of me.

      We leave as soon as day breaks tomorrow.

    • Gnome SRD Info:
      - +2 Constitution, -2 Strength.
      - Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
      - Gnome base land speed is 20 feet.
      - Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
      - Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
      - +2 racial bonus on saving throws against illusions.
      - Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects.
      - +1 racial bonus on attack rolls against kobolds and goblinoids.
      - +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
      - +2 racial bonus on Listen checks.
      - +2 racial bonus on Craft (alchemy) checks.
      - Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description.
      - Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome’s Cha modifier + spell level.

    • Starting Rolls:
      Stats
      Gold: 130g