| Fruben Wilmer |
curious how this junk works together.
1. "At 5th level, a trapper learns how to create a snare trap and one other ranger trap of her choice.
At 7th level and every two levels thereafter, she learns another trap. "
The GM and I were curious about where I choose the traps that I get (from level 7 and on), there's a huge list on the craft(traps) page, can I choose one of those traps or does it have to come from the ranger trap list?
2. If I make a trap with craft(traps) can I then use one of my daily uses of trapping to set that trap instead of a ranger trap or is there a different process to set a trap that you've make with craft(traps)?
3. "If a player character wants to design and construct a magic trap, he, or an ally, must have the Craft Wondrous Item feat. In addition, he must be able to cast the spell or spells that the trap requires—or he must be able to hire an NPC to cast the spells for him."
The text says that if I want to attach a spell to a trap I need to cast the spell or to hire a NPC to cast it for me. If I am traveling with a spell caster, would it be acceptable for my party member to cast the spell on the trap in place of the NPC?