Edwid Fickleberry

Froog Nackle's page

317 posts. Alias of natloz.


Full Name

Froog Nackle

Race

HP:22/33 AC:14 perc: +2, Init: +2 SAVES: Str 0, Dex +2, Con +2, Int +1, Wis +5, Cha +2

Deity

Lathander

Languages

Common, Gnomish, Elvish, Undercommon

Strength 10
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 16
Charisma 10

About Froog Nackle

Froog Nackle Forest Gnome Cleric (4)
Init +2; Senses Perception +2 (passive 17); Darkvision 60ft

Trackable:
HP: 22/33
Spells:1st 3/4
2nd:2/3
Channel Divinity: 0/1
Warding Flare: 3/3
inspiration: 0/1
HD: 4/4
==DEFENSE==
AC 18 (14+Dex{max2}+ 2 shield)
hp 33 (4d8+8)
Str 0, Dex +2, Con +2, Int +1, Wis +5, Cha +2

Special Defense: Flash of light (3x per day); ADV on Int, Wis, & Cha saves vs magic

==OFFENSE==
Spd 25 ft
Melee dagger +4 (1d4+2)
Ranged

Spells: Sacred Flame Ref vs DC 13 (1d8 Radiant)

Channel Divinity: Radiance of the Dawn

==STATISTICS==
Str 10, Dex 14 (13+1), Con 14 , Int 12 (10+2), Wis 16 (15+1), Cha 10
Proficiency +2

Skills:

Athletics 0

Acrobatics +2
Sleight of Hand +2
Stealth +2

Arcana +1
History +3
Investigation +1
Nature +3
Religion +3

Animal Handling +3
Insight +3
Medicine +5
Perception +3
Survival +3

Deception +0
Intimidation +0
Performance +0
Persuasion +0

Spells:
Caster lvl:1 DC: 13 Spell Attack:+5 Spells Prepped(7)
Cantrips: Light, Guidance(c), Sacred Flame, Thaumaturgy, resistance, Minor Illusion(c)
1st: Cure Wounds, Bless, Detect Magic[r], Domain: Fairy Fire{dex}(c), Burning Hands
2nd:Lesser Restoration, hold Person, spiritual weapon, warding bond Domain: Scorching Ray, Flaming Sphere
Features:
-Can speak with beasts size small or smaller
-ADV on Int, Wis, & Cha saves vs magic
-Can cast Minor Illusion cantrip Int based DC (11)
Cloistered Scholar: I have information about my cloister and can use its library. Other libraries are more likely to admit me.

Cleric Features: Archtype (light): Bonus Cantrip Light; As a reaction I can impose disadvantage on an attack against me from a creature within 30ft Wis mod (3) times per day

Chanel Divinity (Radiance of the Dawn): Once per rest; as an action, I present my holy symbol and any magical darkness within 30 ft of me is dispelled. Additionally, each hostile creature within 30 ft of me must make a dc 13 con save. On a failed save they take 2d10+ Cleric Level (4) radiant damage and half as much on a successful save. A creature that has total cover from me is not affected.

Turn undead: As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you mus make a Wisdom saving throw. If the creature fails its saving throw. If the creature fails its saving throw it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from you as it can and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the dash action or try to escape from an effect that prevents it from moving. If there's nowhere for it to move, the creature can use the Dodge action.

Feat:
Observant:
• If you can see a creature’s mouth while it is speaking a language you understand, you can interpret what it’s saying by reading its lips.
• You have a +5 bonus to your passive Wisdom (Perception) and passive Intelligence (Investigation) scores.

Proficiences:
Armor: Light, Medium, Shields
Weapon: Simple Weapons
Tools:
Saves: Wis, Cha
Skills: History, Nature, Religion, Medicine

Languages Common, Gnomish, Elvish, Undercommon

Equipment: A 5-foot-long strand of silk rope
Dagger
Hand carved wooden holy symbol
Scale Mail
shield + holy symbol
Backpack
2 pouches
Bedroll
Bullseye lantern
5 oil flasks
50 ft silk rope
Tinderbox
10 torches
Painter's Supplies
10 days rations
Climbers kit
1 platinum ring (one of a pair)

Coins: 104GP in gems and trade goods.

Background:

Froog has traveled to the underdark as part of a misguided missionary trip to spread Lathander's light into the dark places. A couple days into the journey his group was attacked. Not being much of a fighter he hid as the noise of the fight washed around him. Suddenly the battle was over and he heard the sounds of containers being opened and their contents ransacked. Moments later his hiding spot was discovered and he was wrenched from his hiding place. All around were the bodies of his friends but he only had a quick look. He has no idea of any of the others in his group made it out alive.

Personality Trait – I would rather make a new friend than an enemy.
Ideal – What is beautiful points us beyond itself toward what is true
Bond – Everyone deserves a chance to come to the light.
Flaw - I speak without really thinking through my words, invariably insulting others.