+2 to One Ability Score:(DEX) Like their human ancestors, freak
characters get a +2 bonus to one ability score of their choice at
creation to represent their varied nature.
Medium: Freaks are Medium creatures and have no bonuses
or penalties due to their size.
Normal Speed: Freaks have a base speed of 30 feet.
Extreme Radiation Resistance: Freaks gain a +20 bonus on
Fortitude saves against radiation, and they don’t automatically fail
such saves on a result of 1. Freaks are immune to all but the most
powerful sources of radiation.
Healthy: Freaks gain a +4 bonus on Fortitude saves against
disease and poison (doesn’t stack with their bonus against
radiation).
Thick-Skinned: Freaks get a +1 natural armor bonus to AC.
Languages: Freaks begin play knowing one language based
on the area they came from (those beginning in the former USA
typically speak English). Those with high Intelligence scores may
learn any other languages.