About Frasides Francol******Ability Scores/Stats******
HP: 20 Saves:
AC: 15 = 10 +2(Dexterity) +3 (Studded Leather)
Initiative: +2 (Dexterity) ******Combat****** Melee:
Short Sword (Single)
Longsword (Dual-wield)
Short Sword (Dual-wield - offhand)
Ranged: Longbow
Favored Enemy: Magical beasts Character Information:
Spoiler:
******Skills:******
*Wild Empathy +2 {+1 (Cha) + 1 (Ranger level)}
******Racial Qualities & Language:******* **Medium: Humans have no special bonuses or penalties due to their size.
**Automatic Language: Common. Languages: Common. Bonus Language (+1): Shoanti ******Class Abilities:****** Ranger
Favored Enemy
Track
Wild Empathy
To use wild empathy, the ranger and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal visibility conditions. Generally, influencing an animal in this way takes 1 minute, but, as with influencing people, it might take more or less time. The ranger can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but he takes a -4 penalty on the check. Combat Style
******Experience******
******Feats:******
******Traits:******
******Speed and check penalty:******
Check penalty (armor): -1 ******Equipment & encumbrance****** Equipment: Studded Leather Armor, Longsword, Short Sword, Longbow, Quiver of Arrows(35), Backpack, Waterskin, Flint and Steel, Oil (3 pints), Sack, Chalk, Caltrops, Bullseye Lantern, Rope (50ft), Sunrod, Tindertwig (1), Whetstone, Artisan's Tools (Leatherwork) 85 GP Encumbrance from armor: 20 lbs
Background:
Spoiler:
Frasides is average height, with a slightly lean, but strong build for a human. He is Chelaxian born, but with skin that's more tanned than the average. He has brownish-blond hair, and brown eyes with a hint hazel/gray on the edges. Frasides (or Fraz, as he is called by friends and family) is a member of a merchant family residing in Korvosa's East Shore district. The family has ties to Chelaxian lineage, but it's history has been mixed and so they rarely emphasize these links to other noble houses. They primarily sell raw leather and create manufactured leather goods -with many of their materials going to military groups or the Midland markets. They also work in the wilds to retrieve pelts and transport cargo from other towns. The third son in his family, Fraz has always been more involved in the workings of the business than in being a merhcant. His time spent in the wilderness oustide Korvosa has given him a greater regional interest, but makes him seem less cosmopolitan than his kin. In recent years, he had been training at the Endrin Academy - with hopes towards possibly applying towards the Sable Company's ranks. He seemed a perfect fit, but in the last several months his efforts have been poor. The reason for this is his futile search for his missing sister - barely 13 years old. Despite his family's protestation and connections, no one in the Korvosan Guard or City Hall can seem to help. She disappeared while in the care of her chaperone/governess during a brief scuffle in the Midland markets. While the authorities imply she might be responsible, Frasides has known the woman all his life, and realizes someone else is responsible. He has tried using his hunting skills to track her, and a single name comes up consistently in his efforts among the streets of Korvosa: Gadren Lamm. He continues to look for the man, and believes he can succeed, but that hope is tempered by his fears:
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