Clausyre

Foxglove Meadowborn's page

2 posts. Alias of GHembree.


About Foxglove Meadowborn

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Foxglove Meadowborn
Male human magus (eldritch scion) 1 (Pathfinder RPG Advanced Class Guide 104, Pathfinder RPG Ultimate Magic 9)
NG Medium humanoid (human)
Init +1; Senses Perception +3
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 10 (1d8+2)
Fort +3, Ref +1, Will +1; +2 vs. death
Resist noble born - medvyed
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Offense
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Speed 30 ft.
Melee scimitar +2 (1d6+2/18-20)
Special Attacks eldritch pool (+1, 4 points), spell combat
Magus (Eldritch Scion) Spells Known (CL 1st; concentration +4)
. . 1st (2/day)—color spray (DC 14), shield
. . 0 (at will)—acid splash, dancing lights, detect magic, prestidigitation
. . Bloodline Fey
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Statistics
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Str 14, Dex 12, Con 13, Int 14, Wis 8, Cha 17
Base Atk +0; CMB +2; CMD 13
Feats Cosmopolitan[APG], Fey Foundling[ISWG]
Traits devotee of the green, noble born - medvyed
Skills Diplomacy +7, Knowledge (arcana) +6, Knowledge (geography) +4, Knowledge (nature) +7, Linguistics +3, Perception +3, Spellcraft +6; Racial Modifiers noble born - medvyed
Languages Aklo, Common, Draconic, Elven, Giant, Sylvan
SQ bloodrager bloodline (fey[ACG])
Other Gear lamellar (leather) armor[UC], scimitar, 75 gp
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Special Abilities
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Eldritch Pool +1 (4/day) (Su) As a swift action, gain access to bloodline powers for 2 rds.
Fey Foundling Magical healing works better on you
Noble Born - Medvyed +2 Diplomacy vs. Fey, +1 will save vs. fey spells and supernatural abilities.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
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background:

Human Magus Eldritch {w/Fey blood line}
Foxglove Meadowborn (Fox for short).

Fox was found in a meadow by servants of Medvyed who where gathering flowers for the funeral of a Medvyed notable {expand} who had passed away that night. There were no tracks or clues as to who are what left the newborn child there. There were whispers of fey and the child being the reincarnation of the deceased. House Medvyed took the foundling in as a ward of the house giving to a Medvyed couple to be raised as a nephew.

Fox's Guardian Aunt and Uncle raised he with care and fairness as they would raise their own childern. Uncle was a Medyved banker who was known for being difficult to anger. Though Fox may have tested the man's limits at time.

At age of seven, Fox was randomly picked to served the head of the cartographer's (map makers) guild. He traveled widely in the green and urban cities alike with his patron and in exchange for Fox's service his formal education was provide even though at the time it seemed like more work to Fox.

Life was unremarkable for Fox, until during his fourteenth year when he was exploring abandoned ruins a statue came to life and attacked. While dispersively fighting for his life he awoken his arcane power in a flash of magic energy that allowed him to escape. It setting him on his present day course to understand where he power comes from and how to master it. Also, ever since that attack he has been uneasy around statues.

Through he years as Fox continued to grow and learn his about his abilities his curiosity about his fey connection grew as well drawing him to spend more time in the green looking for fey trying to answer the question of where he came from. During his time exploring the green, Fox befriended an elderly Dwarf whom spent a lot of time hunted as a hobby. The Dwarf was unusually open minded about people for a dwarf and a noble to boot. The Dwarf was quite knowledgeable about fey and their habits and happy to share it with the young human.

When the swordlords started looking for loyal and capable people to settle the stolen lands. Fox volunteered to represent house Medvyed's interest in the endeavor, in exchange for their endorsement with the swordlords. Fox's skill with people, arms, magic and languages as well as his expandability made him an ideal candidate. For his own part, Fox wants to explore the stolen lands because they are know to be rich in fey and lost history. The possibility of wealth and power are secondary considerations.

(Skeletons in the closet the fact that he is a foundling may make people question his loyalty and motives.)

Foxglove is Impulsive at times acting before thinking, he is friendly but impatient. He also has a mild fear of statues.