Pugnan Longwater

Flutshy's page

4 posts. Organized Play character for Kroama.


Full Name

Flutshy Kaddren

Race

Gnome

Classes/Levels

Oracle 2 (Life)

Gender

Male

Size

Small

Age

45

Languages

Common, Gnome, Sylvan, Draconic

Strength 6
Dexterity 12
Constitution 18
Intelligence 13
Wisdom 12
Charisma 18

About Flutshy

Active Effects and Resources:

Active Effects

Oracle
0th- Detect Magic, Read Magic, Create Water, Light, Stabilize
1st (5/day): Detect Undead, Cure Light Wounds, Ant Haul, Shield of Faith

Other
Channel Energy 1d6 (dc15): 5 of 5

Backstory:

Flutshy wasn't originally a member of House Kaddren, instead he was born an orphan-- he just had the luxury of being found by a branch-family member of House Kaddren that took a fancy to the tiny gnome when he was young. That alone wouldn't have been enough, but that he also displayed some sort of innate divinity at a young age made the adoption an easy decision for the family. (Like a first-world baby adopted by rich humans)

As a result, Flutshy grew up in learning the customs of the House of Kaddren. The branch family soon brought him to the attention of the rest of the House, and while it was peculiar for a Gnome to be a member of the family, the talents for divine magic he showed, drawing upon some unknown power, lent him to being sent to hone his abilities at a magical college.

As he's grown into adulthood, though, he began to express disapproval in some routes the family had been going, specifically finding golems distasteful. While this alone wouldn't normally have been enough, Flutshy had been making a name for himself within the family of recent and was ousted most likely as a away to prevent him from attaining some sort of position of power within the family. Something they didn't want him attaining, an outsider of blood and worlds.

Description:

Flutshy is a small Gnome covered up to his neck in metal plates, brandishing a fancy Tower Shield holding the same symbol as a signet ring he wears. While he moves, there's a clear limp to his step, his small stature, and assertions that he must wear his fine plates, results in him limping along at a pitiful speed. Furthermore, not only is he untrained in combat, but his proficiency with his gear solidifies him as unable to participate physically in a direct conflict.

Crunch:

Name Flutshy Kaddren
Race Gnome
Class Oracle 2 (Life)
Speed 10 feet (15 w/o Armor)
* Darkvision (60ft)
* Eternal Hope (1/day, reroll any d20 result of 1)
* Academian (+2 to History)
* Illusion Resistance (+2 vs. Illusion)
* Gnome Magic 1/day--dancing lights, ghost sound, prestidigitation, speak with animals

Stats
Str (7) Dex (12) Con (18) Int (12) Wis (10) Cha (18)
HP (23) Fort (+4) Ref (+1) Will (+4)
AC (23) [Touch 12, Flat-Footed 22] CMD (9)

Traits
* Alabaster Outcast of House Kaddren (Noble's Outfit, Signet Ring, MwkTowerShield)
* Blessed Touch (+1 to Channel/Cures)

Skills
* Diplomacy +9 (3/4, 2rank)
* Heal +5 (3/1, 1rank)
* Knowledge(History) +7 (3/1, 1rank, 2trait)
* Knowledge(Nature) +5 (3/1, 1rank)
* Knowledge(Nobility) +2 (0/1, 1rank)
* Knowledge(Planes) +5 (3/1, 1rank)
* Knowledge(Religion) +5 (3/1, 1rank)
* Spellcraft +5 (3/1, 1rank)
* Survival +5 (3/1, 1rank)

Feats
* 1: Fey Foundling (+2 per die of healing, to self)

Equipment
* Banded Mail
* Mwk Tower Shield
* Oracle's Kit (backpack, a bedroll, a belt pouch, candles (10), a flint and steel, an iron pot, mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin.)
* Signet Ring of House Kaddren
* Noble's Finery
* GP: 71

Spells
0th: Detect Magic, Read Magic, Create Water, Light, Stabilize
1st: Detect Undead, Cure Light Wounds, Ant Haul, Shield of Faith

Special Abilities
Curse of Lame Speed reduced by 5 feet (Never encumbered by weight)
Channel Positive Energy 1d6 (5/day, DC 15)