Flint Canan
Male half-orc wizard 2
CG Medium humanoid (human, orc)
Init +6;
Senses Perception +0
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DEFENSE
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 16 (2d6+6)
Fort +4,
Ref +4,
Will +5
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OFFENSE
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Speed 30 ft.
Melee greataxe +1 (1d12, x3)
Ranged masterwork heavy crossbow +2 (1d10, 19-20)
Special Attacks intense spells, versatile evocation (7/day)
Wizard Spells Prepared (CL 2nd; concentration +6)
0th— detect magic, light, mage hand, prestidigitation, ray of frost
1st— burning hands (2), color spray, (empty slot)
Arcane School evocation (admixture)
Opposed Schools conjuration and necromancy
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STATISTICS
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Str 10, Dex 14, Con 14, Int 18, Wis 10, Cha 10
Base Atk +1; CMB +1; CMD 13
Traits Fate's Favored, Student of Philosophy
Feats Improved Initiative, Spell Focus (evocation)
Skills Bluff +2 (+6 to convince others that a lie is true), Craft (books) +8, Diplomacy +0 (+4 to persuade others), Intimidate +2, Knowledge (arcana) +8, Knowledge (dungeoneering) +8, Knowledge (engineering) +8, Knowledge (geography) +8, Knowledge (history) +8, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (planes) +8, Knowledge (religion) +8, Linguistics +8, Spellcraft +8
Languages Common, Draconic, Giant, Gnoll, Goblin, Orc, Undercommon
SQ arcane bond (ring), sacred tattoo, skilled
Combat Gear acid flask (5), alchemist's fire (5), alkali flask (2), bolts (20), bottled lightning, holy water, holy weapon balm, liquid ice, scroll of shield (x8), wand of infernal healing (46 charges), wand of mage armor (49 charges); Other Gear adventurer's sash, backpack, bedroll, belt pouch, flint and steel, greataxe, ink, inkpen, iron pot, masterwork heavy crossbow, mess kit, soap, spellbook (contained prepared spells and the following: charm person, color spray, comprehend languages, detect secret doors, expeditious retreat, feather fall, floating disc, identify, magic missile, sleep, and technomancy), spell component pouch, torches (10), trail rations (5 days), waterproof bag (contains scrolls), waterskin, 44 gp, 5 sp
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SPECIAL ABILITIES
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