Fleur almost dashes after Miyako, before realising someone is bleeding up on the higher floor. "Let's see if this magic elevator works then." She heads over to the elevator, and urgently pushes buttons to try and get up to the top floor. She's not had proper first aid training, but she's spent a good deal of life in hospitals and knows how to inject someone or apply a bandage.
Fleur watches the ghost? girl only remembering to breath once the butterflies dissipate. As she regains awareness of her surroundings she glances over the frightened girl. "Hey, don't be scared, I don't know what's going on, but I don't think it intends to hurt us." And if it does, you can probably run faster than I can. she adds mentally.
"Maybe you'd get a better reception if you didn't verbally attack everyone you met"
Fleur is momentarily lost for words. She has heard plenty of derogatory comments before - but this... this... girl.
Fleur doesn't know why she's here, no elevators, and while her crutches are strapped to the back of her chair, she's never been able to manage more than a handful or yards on them. How was she supposed to get up to the second floor. And if she ran into trouble... how long before someone could get here, how would she explain what she was doing? She did of course know, in the deep recesses that she liked to challenge herself, what is the point in her life - so full of disappointment and difficulties , if she didn't take these risks. Maybe there was even a little bit of her that sought out danger, as a way to end it all, before her illness rendered her too weak to live at all. And of course there were the rumours, one miraculous thing could lead to... no. She is who she is, no sense in getting her hopes up on foolish fantasies. I am presuming the South side is easiest to access via wheelchair, she will have done a little research to work it out She reached into her bag, takes out a flashlight and fastens it to the side of her chair with a velcro tag. She kept a few of the things hanging around, so she could tie things on within reach. Another tag had a cast with her mobile inside, an app with a panic button could call her parents instantly and send her position to them. Assuming this building didn't cut out all signal. Okay, rolling on in then. Fleur whispered to herself as she pressed in through the doors.
Well, that took a while. Done other than gear I think,
NB: I'm not at all familiar with Crimson Throne, regarding backstory it is intended that should she get Vengeance she then has to try and reconcile her newly infernal nature with the desire to do good and help folk. If the arc with Lamm progresses more through the campaign then she'll be a vengeancy for longer and may drift over the line to CN (or CE?).
About GatesTraits:
Magical Knack (Ranger, +2 CL up to Char level). The force of magic flows strongly in the Gates line, though he avoided it for a time it will show itself as he progresses.
Observant (+1 Sense Motive & Sense motive is class skill). Paranoia and being on his own so often have sharpened his senses. While he doesn't interact well with others it doesn't mean he fails to understand what they want. Feats:
Human: Point Blank Shot
1st: Precise Shot 2nd: Rapid Shot (Archery feat) 3rd: Deadly Aim Backstory:
Gates was raised in a noble family from Cheliax. The Gates family seems to create powerful magicians, some say with the help of an ancient deal with a devil. The popular adherence to devil worship always deeply unsettled him and he eventually grew to be quite rebellious, eschewing the entire study of magic. Eventually his parents sent him to the military college at Narikopolous, prized for its archers. He lasted a couple of years there but before he could graduate he packed his things and left, uninterested in serving a country which was lead by Devils. He packed his things and used what money he had to buy a horse. He headed for the least populated areas he knew, to get away from any society of devil worship. In his years of wandering Gates joined up with a higher cause, the Grand Lodge, and takes comfort in the fact he's making some positive changes in the world. Most recently his horse died in a roadside ambush and he made it to Sandpoint alone. The Lodge sent word of undead in Sandpoint, he's willing to go it alone if he has to but would rather find the right group of adventurers to get this job done. Description:
Gates is in terrible condition. His face is worn with years of wandering, his body scarred from numerous attempts on his life during his travels. His hair, once black, shows signs of gray already. His eyes are sunken deeply into his unshaven face, surrounded by dark circles. His look is unsettling, somewhere between deep concern and lunacy.
Almost nothing he owns his clean, even though his clothing is comprised of earth tones that includes green, it's hard to distinguish anything from shades of brown. His bow is not only worn, but had numerous repaired splits in it, the quivers at his hip and back are full of mismatched, less than straight arrows with the feathers of numerous birds. On his back is a massive greatsword, possibly the only item kept in reasonably good condition. Male Human Ranger 1
Init +4, +6 Underground Defense
Offense
Statistics
Skills: Climb +5
Class Abilities:
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