Lem

Fippin's page

349 posts. Alias of P.H. Dungeon.


Full Name

Fippin

Race

Halfling

Classes/Levels

Ranger 1/Cleric 4

Gender

Male

Size

Small

Age

25

Alignment

CG

Deity

Desna

Languages

Common, halfling, gnome

Occupation

Explorer/Guide/Chaplain

Strength 14
Dexterity 14
Constitution 12
Intelligence 13
Wisdom 14
Charisma 13

About Fippin

HP 39 Current 39/39

AC 17 (+1 studded leather= +4, +2 Dex, +1 size) Touch AC 13 Flat Footed 14

Initiative +2, Speed 20', BAB +4, CMB +1

Saving Throws: Fort +8, Ref +5, Will +7

Ranged Combat: MW Longbow +2 strength (halfling size), +7/1d6+2

Melee Combat: Handaxe or shortsword, +6/1d4+2

Feats: Deadly Aim (-2 to hit +2 to damage), Toughness

Skills: Acrobatics (R 0) +4, Climb (R 0) +4, Diplomacy (R 2) +6, Heal (R 3) +8, Knowledge (Geography) (R 3) +7, (History) (R 1) +5, (Nature) (R 3) +7, (Religion) (R 1) +5, Perception (R 1) +8, Sense Motive (R 2) +7, Stealth (R 1) +10, Survivial (R 2) +7, Swim (R 0) +7

Special Abilities: +2 to saves vrs. fear, favoured enemy (Animal), Track, Wild Empathy (+2)

Domains: Travel and Luck

Domain Powers: Dimension Hop (40' per day as a swift action), Expeditious Retreat 2 per day, Imbue Luck- (1 per day a target may roll 2 dice and take the better of the two results for 3 rounds), true strike 2 per day, blur 1 per day, levitate 1 per day.

Spells 0 (4 per day)- create water, light, stabilize, purify food and drink.
1 ( 4 per day)- shield of faith x2, endure elements, entropic shield
2 (3 per day)- spiritual weapon x2 (+6 to hit/BAB + Wis, 1d8+1 force damage),
hold person (DC14).

Gear: MW mighty (+2), halfling sized, composite longbow, studded leather armour +1 ,2 hand axes, 2 shortswords, hunting knife, quiver, 90 arrows, 2 healers kits, survival kit, 2 explorers outfits, wooden holy symbol of Desna, 2 water skins, insect repellent, 100' hemp rope, backpack, wooden flute, machette, 4 barrels, 4 weeks rations.

Magic Items: +1 leather armour, ring of swimming, 2 potions of delay poison, wand of cure light wounds (15 charges).

Money-

Background: Fippin was born into a clan of nomadic halfing gypsies. His people were worshippers of Desna, and his mother was the clan's priestess. He learned the ways of Desna from his mother. He had an adventurous streak that went beyond the typical member of his clan, and when he was 19 he left his people to explore the world on his own. His mother and father were supportive of his choice, and he remains on good terms with his family and clan; however, he has not seen them since he left. He has since made a living for himself as an explorer and guide.

He recently arrived in Bloodcove in hopes of gaining the opportunity to explore the dangerous Mewangi jungles.