About Finari
Finari Mata
Female half-elf oracle (aetherurgist) 10
CG Medium humanoid (elf, human)
Init +6; Senses low-light vision, darkvision; Perception +15
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Defense
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AC 20, touch 13, flat-footed 17
hp 92 (10d8+30)
Fort +5, Ref +5, Will +7
Defensive Abilities; Immune sleep
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Offense
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Speed 30 ft.
Special Attacks Offensive spirit at will (3 spirits; 5d4+10 force damage, 30 ft)
Oracle Spells Known (CL 10th; concentration +20)
. . 5th (5/day)— breath of life (mystery spell), scrying, wall of stone
. . 4th (7/day)— protection from energy (communal), spiritual ally (mystery spell), cure light wounds, mass
. . 3rd (9/day)— dispel magic, resist energy (communal), cure serious wounds
. . 2nd (9/day)— spiritual weapon (mystery spell), protection from evil (communal), cure moderate wounds, burst of radiance, resist energy
. . 1st (9/day)— hedging weapon, detect undead (mystery spell), protection from evil, shadow trap, remove fear, cure light wounds
. . 0 (at will)—detect magic, create water, detect poison, light, stabilize, read magic
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Statistics
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Str 8, Dex 14, Con 16, Int 10, Wis 10, Cha 30
Base Atk +7; CMB +7; CMD 19
Feats Exotic Weapon Proficiency (Starknife) (Bonus feat; replaces adaptability), Fey Foundling (L1), Way of Shooting Star (L3), Signature Skill (Heal) (L5),
Traits Reactionary, Battlefield Surgeon
Skills Acrobatics +17, Knowledge (arcana) +20, Knowledge (dungeoneering) +11, Knowledge (history) +11, Knowledge (local) +11, Knowledge (nature) +11, Knowledge (planes) +11, Knowledge (religion) +11, Linguistics +9, Perception +15, Perform (act) +16, Perform (oratory) +16, Perform (percussion instruments) +16, Spellcraft +8, Stealth +17; Racial Modifiers +2 Perception
Languages Common, Elven
SQ Channel Energy (5d6) 11/day,
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Special Abilities
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Channel Energy 11/day
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Background
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Although born of high birth, Finari always felt a calling to the spiritual world and is deeply connected to it. She felt detached from reality; spending most of her time in daydreams and meeting her house's obligations with half a spirit. The dull life became nothing more than a dream when she was spirited away by fey spirits to their realm. It was there she realized her unique gifts and became a protector of all within. Eventually, she had to return to her world. A millenial had passed and the ones she knew in her early life dead, she was free to pursue her profession as a medium and exorcist for hire. At the era, hauntings, possessions and spiritual phenomenons were commonplace and popular, many came to her because she was the best there is. Her rising reputation and strong soul attracted the eye of a hell lord and she was dragged to hell after three days of struggle. She managed to escape although she had no idea how long she had been running and why the road goes on forever in the hellish landscape.