Valeros

Filk "Roach" Besed's page

217 posts. Alias of -Karma-.


Race

| HP: 37/37 (3NL) +4 tmp | AC: 18 (13 Tch,15 Fl) | CMB: +2, CMD: 15 | F: +7, R: +6, W: +2 | Init: +5 | Perc: +7, SM: +1

Classes/Levels

| Speed 30ft | Burn: 1 | Active conditions: Force ward

Gender

Male N Human (Garundi) Kineticist

About Filk "Roach" Besed

Filk
Human (Garundi) telekineticist 3 (Pathfinder RPG Occult Adventures 10)
N Medium humanoid (human)
Init +5; Senses Perception +7
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Defense
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AC 18, touch 13, flat-footed 15 (+4 armor, +3 Dex, +1 shield)
hp 37 (3d8+19)
Fort +7, Ref +6, Will +2
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Offense
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Speed 30 ft.
Melee cold iron chakram -3 (1d8) or
. . silver light mace +2 (1d6)
. . kinetic blade +3 (2d6+8)
Ranged
. . telekinetic blast +6 (2d6+8)
Special Attacks kinetic blast
Kineticist Wild Talents Known
. . Defense—force ward
. . Infusions—extended range, kinetic blade
. . Blasts—telekinetic blast (2d6+8)
. . Utility—basic telekinesis, telekinetic finesse
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Statistics
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Str 10, Dex 16, Con 18, Int 10, Wis 12, Cha 8
Base Atk +2; CMB +2; CMD 15
Feats Point-Blank Shot, Precise Shot, Weapon Focus (kineticist blast)
Traits reactionary, vagabond child (urban)
Skills Acrobatics +8, Disable Device +9, Perception +7, Sleight of Hand +7, Stealth +8, Use Magic Device +3
Languages Common, Osiriani
SQ burn (1 point/round, max 7), elemental overflow +1, gather power
Combat Gear alchemist's fire, vermin repellent[UE] (2); Other Gear mwk chain shirt, mwk buckler, cold iron chakram[APG], silver light mace, ioun torch ioun stone[APG], backpack, belt pouch, blanket[APG], thieves' tools, torch (10), trail rations (5), waterskin, silk rope (50ft), grappling hook, 987 gp, 5 sp
Fancy boots (50gp, from Dummady Laterna)
Courtier outfit (from Petrello)
Wand of CLW (2/3 charges, from Illdris)
Wand of CLW (50/50)
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Special Abilities
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Burn 1/round (3 nonlethal/burn, 7/day) Burn HP to gain greater effects on your wild talents.
Elemental Overflow +1/+2 (Max +1) (Ex) Gain a bonus to hit and damage with your blast when you use burn.
Extended Range Kinetic blast has range of 120ft.
Gather Power (Su) Move: reduce the burn cost of a blast by 1 or Full-round: reduce the burn cost of a blast by 2
Kinetic Blade (Light Weapon) Create a blade of pure energy.
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Telekinetic Blast (Sp) Level 1; Burn 0
Telekinetic Finesse (Sp) Use telekinesis to perform Sleight of Hand and Disable Device checks.

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