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10 posts. Organized Play character for Davick.


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Grand Lodge

Was hoping to use this for PFS. I guess I should just wait and see what the ACG says.

Grand Lodge

Would it require an arcanist to forfeit an entire "known" slot to use Preferred Spell? Essentially giving up the ability to cast that spell for the rest of the day to use it? Same with Greater Specialization?

Grand Lodge

Here's my take on it:

Outlook not Good.

It's do able with a revolver and a reloading bandolier. Or if you have a pistol of the infinite sky.

Grand Lodge

Pan wrote:
How do you reload with a sword in one hand? I would probably focus on the sword play. Use the pistol like a crossbow, fire it and drop it. Sorry for being out of my element here but this is interesting.

Weapon cord.

Grand Lodge

I was looking at a character who wields a sword and a pistol at the same time. And I noticed the number of feats necessary to make this even worth an attempt is pretty big. There are two ways to go about it, deft shootist or sword and pistol, and neither is that great.

Deft Shootist
1. Firearm Proficiency
2. Amateur Gunslinger
3. Dodge
4. Mobility
5. Deft Shootist
6. Two Weapon Fighting
7. Rapid Reload

Sword and Pistol (requires +6 BAB)
1. Firearm Proficiency
2. Point Blank Shot
3. Weapon Focus (Firearm)
4. Rapid Shot
5. Snap Shot
6. Two Weapon Fighting
7. Sword and Pistol
8. Rapid Reload

Not to mention, precise shot would be nice, since you know your enemy will always be in melee (with you). The issue is, deft shootist takes fewer feats, but sword and pistol requires more useful feats, but also has a BAB requirement and it doesn't count for reloading, only shooting (so it kinda sucks).

Now, you can get firearm proficiency and amateur gunslinger with a level in gunslinger. But it's still no walk in the park. It would also help to be human, but the build I'm working on specifically has race pretty locked it. I'd like to be able to use the character according to the concept by level 7.

The best I've come up with is 1 level of gunslinger, and then straight fighter. I've tried, gunslinger, ranger, trophy hunter ranger, fighter, slayer. Am I missing anything? Is it possible? And why is it so much harder to use a fighting style that is strictly worse than just dual wielding pistols? It doesn't seem fair. I'm hoping a swashbuckler archetype addresses this....

Grand Lodge

Sean K Reynolds wrote:
Tels wrote:
You basically said that the Brawler isn't a magical class (despite magical face punching)

One, I've already stated the brawler's strike could easily by Ex instead of Su, so you need to stop trying to argue this point.

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Tels wrote:
and so all of his abilities need to be accessible through feats.

Two, that is NOT what I said. What I said was:

Sean K Reynolds wrote:
I appreciate the suggestion of brawler disciplines, but the brawler already gets 7 bonus combat feats, and bonus combat feats are how you customize individual members of this class. Anything like these suggested brawler disciplines are exactly the sort of thing that would make an interesting combat feat, and should be available to any character able to select combat feats (because these aren't unique, magical abilities, because this isn't a magical class, so they're things you should be able to learn with the proper training, and therefore should be combat feats).

Notice how I specifically called out combat feats six times. Not "all brawler class abilities," I said "combat feats." Six times.

Try not to exaggerate what I say or put words into my mouth, especially when it's incredibly easy to prove I didn't say anything like what you're suggesting I'm saying.

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Three, you're coming off as really hostile, like you need to prove a point or "win" this discussion. Maybe you should rethink that attitude and whether or not it's helpful to the playtest.

I know who looks more hostile to me... but Sean did say the disciplines were un-unique as a valid reason why they're better feats than class abilities. Rage on the other hand, is pretty unique.

Grand Lodge

If a character has the same form of natural attack from multiple sources what happens? Such as, if a half orc with the toothy trait takes the animal fury rage power, does he have two bites? Does the damage increase? Or does he just use the better bite?

Grand Lodge

SInce a character who takes levels in ninja can't take levels in rogue, would the count as a rogue for things like the human favored class bonus of +1/6 of a talent or a dhampir's +1/2 to stealth and perception checks in dim light?

Grand Lodge

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I guess everyone is really in the dark on this one huh?

Grand Lodge

Since low light vision doubles not only the dim light radius but also the bright light and normal light radii, what happens when that extended range bumps into what would be supernatural darkness from a spell? Is the extended range magically cut short, or does llv push it back along with regular darkness?