About FelwystHt: 5'8
Hit Points: 39/43
Defenses
Attacks
Elven Weapon Proficiency: You gain proficiency with the longbow and the shortbow. Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin. Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks. Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares). Elven Accuracy: You can use elven accuracy as an encounter power. Armor of Faith: The favor of your deity wards you from harm. While you are neither wearing heavy armor nor using a shield, you gain a +3 bonus to AC. Censure of Pursuit: If your oath of enmity target moves away from you willingly, you gain a bonus to damage rolls against the target equal to 2 + your Dexterity modifier (5) until the end of your next turn. Channel Divinity: Once per encounter you can invoke divine power, filling yourself with the might of your patron deity. With the divine might you invoke you can wield special powers. You can also learn other uses for this feature; for instance, the divinity feats in Chapter 6 grant characters with access to the Channel Divinity class feature the ability to use additional special powers.
Oath of Enmity: Your god gives you the power to strike down your chosen prey. You gain the oath of enmity power. Skills
Feats
Elven Precision
Sneak of Shadows
Equipment
Spoiler:
(At-Will) * Weapon, High crit
Critical: +2d4 damage Critical: +1d8 damage per plus Power (Daily - Fear): Free Action. Use this power when you hit with the weapon. The target takes a –2 penalty to all defenses (save ends). Longbow 30 arrows Standard Adventurer's Kit Backpack (empty), Bedroll, Flint and steel, Pouch, belt (empty), Rations, trail (10 days), Rope, hempen (50 ft.), Sunrods (2), Waterskin Climber's Kit Grappling hook, Hammer, Pitons (10) Holy Symbol of Desna Falchion 16 gp At Will Prayers
Spoiler:
Bond of Pursuit Avenger Attack 1 With your attack, you utter a promise to follow your enemy if it tries to escape. At-Will - Divine, Weapon Standard Action - Melee weapon Target: One creature Attack: +10 vs. AC Hit: 2d4+5. If the target doesn’t end its next turn adjacent to you, you can shift 4 squares as a free action, and you must end that shift closer to the target. Radiant Vengeance Avenger Attack 1
Oath of Enmity Avenger Feature
Encounter Prayers
Spoiler:
Angelic Alacrity Avenger Attack 1 You focus divine energy through your body to gain uncanny speed as you make your attack. Encounter - Divine, Weapon Standard Action - Melee weapon Effect: Before the attack, you shift 4 squares. Target: One creature Attack: +10 vs. AC Hit: 4d4+5 damage. Distracting Flare Avenger Utility 2
Deadly Stride
Channel Divinity
Spoiler:
Divine Guidance Avenger Feature You lend your deity’s guidance to an ally’s attack against your foe. Encounter - Divine Immediate Interrupt - Close burst 10 Trigger: An ally within 10 squares of you makes an attack roll against your oath of enmity target Target: The triggering ally Effect: The target makes a second attack roll and uses either result. Abjure Undead Avenger Feature
Racial Power
Spoiler:
Elven Accuracy Elf Racial Power With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves. Encounter Free Action - Personal Effect: Reroll an attack roll. Use the second roll, even if it’s lower. Daily Prayer
Spoiler:
Oath of the Final Duel Avenger Attack 1 You swear an oath that you will slay the foe before you. As long as you work to fulfill this oath, that foe cannot escape. Daily Divine, Teleportation, Weapon Standard Action Melee weapon Target: One creature Attack: +9 vs. AC Hit: 2d4+5 damage. Miss: Half damage. Effect: Until the end of the encounter, if the target is more than 3 squares away from you at the start of your turn, you can teleport to a space within 3 squares of it as a minor action. This effect ends if you end your turn more than 3 squares away from the target. Background
Spoiler:
Felwyst is one of the elves that returned from Sovyrian. He spent much of his life training in the worship of Desna, and was eager to explore this new world. His training was of an ancient and splintered sect, created by the elves in response to the world they had left. This cult of Desna is easiest described as more offensive. Perhaps it's due to Calistria's influence, but some traditional Desnites would call them vengeful. Either way, since his own return, Felwyst has been travelling this new Golarion, trying to experience all it has to offer. Wishlist
Spoiler:
Lvl 4 +1 Robe of Contingency
Lvl 2 +1 Cloak of Resistance |