Felix Tahrhal's page

76 posts. Organized Play character for Aroach1188.


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Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"I'm actually from Port Peril." The half elf says after accepting the pipe "Lived there for a while, but went off to join the Society in Absalom for a bit, ended up back in the port. Once crazy night in the bar later, I find myself here. How did you find yourself here? I would guess your story on how you got here are fairly similar to mine."

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Profession Sailor: 1d20 + 5 ⇒ (17) + 5 = 22

Wonder where were headed..

Felix talks to Sandara today

"Hello miss, how are you doing today? Catch any of the recent excitement?"

Diplomacy: 1d20 + 10 ⇒ (18) + 10 = 28

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Con: 1d20 + 2 ⇒ (5) + 2 = 7

Felix walks over, grabs his tools, and starts swabbing the deck

Str: 1d20 + 3 ⇒ (12) + 3 = 15

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"No problem." Felix returns to work

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix looks for rope to throw over to help them back up.
Perception: 1d20 + 7 ⇒ (7) + 7 = 14

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix reluctantly takes the biscuit, eats, and get back to work.

Profession Sailor: 1d20 + 5 ⇒ (1) + 5 = 6

+4 to the roll if I can work diligently

Felix looks over at the closest crew member as the call goes out.

"Who slipped off?"

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Woops forgot actions....

Felix works as diligently as he can, with the storm hitting hard

Prof. Sailor: 1d20 + 9 ⇒ (11) + 9 = 20

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix wipes his eyes after Scourge comes in yelling, Its far to early for this..

"Yes Sir."

He heads up and looks at the rigging, taking 10 on climb to reach it

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"Helluva fight Gan! You wiped the floor with the thing."

Profession Sailor: 1d20 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"This is fantastic! Get 'em Gan!"

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix, tired of being beat on today, just sinks back and watches. "No thanks sir, but Im sure Gan will fight a entertaining fight."

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix walks over to scourge after he finishes his rope tying. "Hello Scourge, how are you today? I would like to say you do a great job of keeping the ships crew in order."

Diplomacy: 1d20 + 10 ⇒ (11) + 10 = 21

Rum: 1d4 ⇒ 1
Fatigue: 1d8 ⇒ 2

Felix hopes the rum will clear his mind as he tries the story again

Perform Oratory: 1d20 + 2 ⇒ (1) + 2 = 3

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Rum Fort: 1d20 + 4 ⇒ (13) + 4 = 17
Rum: 1d4 ⇒ 2
Fatigue: 1d8 ⇒ 4

Felix lightens up a little tonight, and will try to remember an epic pirate tale from his youth

Perform Oratory: 1d20 + 3 ⇒ (10) + 3 = 13

Entertaining the crew

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix will take the buckler, might as well since im fighting with a cutlass for the time being

"There were some big nasty rats down there, but nothing we couldn't handle sir." He reports to Mr. Plugg "I will return to my duties now"

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"Elthas makes a good point. If we work together and get on peoples good sides here on the ship, it works out better for us in the end."

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"Anything to give us an advantage if we get caught in a scrape like this again, or the one a couple days ago with the fist fight." Felix says as he sheathes his cutlass. "Skull, do you have any healing left for today? I'm not too beat up, but Elthas needs it."

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix swings at the nearest rat
Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d6 + 3 ⇒ (4) + 3 = 7

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Fort: 1d20 + 4 ⇒ (17) + 4 = 21
Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Fort Save: 1d20 + 4 ⇒ (13) + 4 = 17

Felix swings his cutlass hard at the rat
Attack: 1d20 + 4 - 1 ⇒ (10) + 4 - 1 = 13
Damage: 1d6 + 5 ⇒ (1) + 5 = 6

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"If thats what happened, then im pi$$#d." Felix says as he pulls out his cutlass

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Perception: 1d20 + 7 ⇒ (14) + 7 = 21 Felix takes a look around the bilges

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"We will take care of it sir. I'll go get Sabinae." Felix heads off to the kitchen looking for Sabinae

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Sorry, first was profession sailor the second con

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

1d20 + 9 ⇒ (3) + 9 = 12 Felix works hard at his hauling around
1d20 + 2 ⇒ (6) + 2 = 8

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Fort: 1d20 + 4 ⇒ (14) + 4 = 18

"Having the gear makes people think twice before they beat me. Intimidation factor."

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

so if i rolled a 2 on my rum check, i get +2 to CHA or add +2 to my CHA mod?

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Rum: 1d4 ⇒ 2
Fatigue: 1d8 ⇒ 4

Felix drinks his rum, then heads back to the quartermasters room again.

"Hey there, how is it going? Is there any chance I could get some of my stuff back? I almost got beaten the other day, and if I had my gear, I could have avoided that."

Diplomacy: 1d20 + 11 ⇒ (1) + 11 = 12

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix spends the day diligently hunting down whatever pests he finds on the boat

Survival: 1d20 + 9 ⇒ (4) + 9 = 13

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Alright, headed back to my bunk for the night

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"Well thanks...."

Is my stuff around? I had a cutlass and scale mail armor

Perception if needed 1d20 + 7 ⇒ (10) + 7 = 17

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Oops I meant to post that in a different thread, I need to stop posting late at night

Felix, after chugging that rum, is completely ok with what is going on right now.

Am I going to have to RP this out?

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Whats her Charisma score?

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Cha: 1d4 ⇒ 4
Fatigue: 1d8 ⇒ 7

Gonna try to get on the quartermasters good side

"Hello there Grok. How are you doing this fine evening? You certainly keep these quarters well kept

Diplomacy: 1d20 + 12 ⇒ (12) + 12 = 24

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Perception: 1d20 + 7 ⇒ (9) + 7 = 16

Prof. Sailor: 1d20 + 7 ⇒ (19) + 7 = 26

Felix works hard at making repairs all day, trying to keep his nose clean after the brawl

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"The dagger was in my boot since the night at the bar" Felix whispers to the Shoanti

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"Little B@#$%&d, get down already!

Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d3 + 3 ⇒ (1) + 3 = 4

RNG hates me right now..

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Moving to the closest pirate, Felix swings a sharp right jab

Attack: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d3 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Monk would have destroyed this fight easy. Flurry+Stunning fist.

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

No AoO for me, just gonna start punching

Felix swipes but misses with the dagger Should probably put this away, I would probably get thrown overboard if I kill someone..

Hiding the dagger in my boot again, and goes to help Nicodemus. attacking fipps

Punch: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d3 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

I had it since the beginning, you had me roll sleight to see if the pirates found it or not at the beginning

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix takes his dagger, and lashes at the nearest pirate

Attack: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

hmm, do they have any weapons on them?

Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix walks over, rum in hand "hello everyone. the name is Felix"

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Sorry, thought we could do anything on the list of things

Working diligently, Felix swabs the deck

Str: 1d20 + 7 ⇒ (12) + 7 = 19

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"Cheers!" Felix says as he downs the rum

1d4 ⇒ 1
1d8 ⇒ 1

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Felix shrugs, starts fixing things, and works diligently throughout the day

Profession Sailor: 1d20 + 5 + 4 ⇒ (17) + 5 + 4 = 26

At night, he will head to sleep, deciding to play it safe

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Might as well try

Climb: 1d20 + 3 ⇒ (12) + 3 = 15
Climb: 1d20 + 3 ⇒ (6) + 3 = 9
Climb: 1d20 + 3 ⇒ (16) + 3 = 19
Climb: 1d20 + 3 ⇒ (1) + 3 = 4
Climb: 1d20 + 3 ⇒ (12) + 3 = 15
Climb: 1d20 + 3 ⇒ (6) + 3 = 9
Climb: 1d20 + 3 ⇒ (12) + 3 = 15
Climb: 1d20 + 3 ⇒ (20) + 3 = 23

To catch myself:

Climb: 1d20 + 3 ⇒ (16) + 3 = 19

Fall damage, sigh

2d6 ⇒ (2, 6) = 8

"Son of a...

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

It doesnt let me change that at this point

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

"Yes sir, we will report at once."

Grand Lodge

Male Half-Elf Fighter(Lore Warden) 1 (HP 12, AC 12/12/10, CMD 14, Init+1, F +4 R +1 W +2, Perc. +7

Perception: 1d20 + 7 ⇒ (17) + 7 = 24
Intelligence: 1d20 + 1 ⇒ (11) + 1 = 12

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