Valeros

Felix Helmont's page

19 posts. Alias of MechaSimon.


Full Name

Felix Helmont

Race

Human

Classes/Levels

NG Male Human Cleric (Arcana Domain) 1; HP:10/10; AC:18; Initiative:+2; Perception:+5; L1 Spells: 2/2

Gender

Male

Size

Medium

Age

20

Deity

Neutral Good

Languages

Common, Celestial, Infernal

Strength 12
Dexterity 14
Constitution 14
Intelligence 13
Wisdom 16
Charisma 10

About Felix Helmont

Felix Helmont
Male Human Cleric (Arcana Domain) 1
Alignment: Neutral Good
Initiative +2, Speed: 30', Proficiency +2
Inspiration 0
Exp 0
STR 12 DEX 14 CON 14 INT 13 WIS 16 CHA 10

Defenses
HP 10/10
AC 18 (Scale Mail 14 + Shield 2 + Dexterity 2)

Attacks
Mace 1d20+3 (1d8+1)
Dagger 1d20+4 (1d4+2)
Sacred Flame DC 13 (1d8 Radiant) (No benefit from cover)
Ray Of Frost 1d20+5 (1d8 Cold) (Enemy's speed reduced by 10')
Shocking Grasp 1d20+5 (1d8 Electricity) (Enemy cannot take reactions for 1 turn)
Spell Attack 1d20+5 (DC 13)

Proficiency Bonus +2
Saving Throws: Wisdom (+5), Charisma (+2)
Skills: Arcana (+3) Religion (+3) Perception (+5) Insight (+5) Investigation (+3)
Weapons: All Simple Weapons
Armor: Light Armor, Medium Armor, and Shields
Languages: Common, Celestial, Infernal

Class Features
Spellcasting
Ritual Casting
Arcane Initiate

Spells

Cantrips:

Light
Guidance
Sacred Flame
Ray Of Frost
Shocking Grasp

Level 1:

Bless
Cure Wounds
Healing Word
Shield Of Faith
(Detect Magic)
(Magic Missile)

Character Details

Appearance:
Felix is quite average in appearance, with medium-length black hair and dark brown eyes. His most noteworthy characteristic is that he looks perpetually haggard. He often stares off at something no one else can see, and at times he whispers to himself under his breath. There seems to be a great burden weighing him down.

Background Features:

Background
Haunted One

Heart Of Darkness
Those who look into my eyes can see that I have faced unimaginable horror and that I am no stranger to darkness. Though they might fear me, commoners will extend me every courtesy and do their utmost to help me. Unless I show myself to be a danger to them, they will even take up arms to fight alongside me, should I find myself facing an enemy alone.

Event
A fiend calling himself Nocturnus possessed me as a child. My mother cared for me by herself for a time, but as I grew older she had to commit me to an asylum. I escaped once I learned the asylum staff were attempting to draw out the fiend and make bargains with him.

Personality
I refuse to become a victim, and I will not allow others to be victimized. I have had little choice in my life's course. My faith and my ideals are the few choices that are truly my own.

Ideal
I try to help those in need, no matter what the personal cost. My life is a small price to pay for those less cursed. Perhaps death will finally bring me peace. But it will not be by my own hand.

Bond
I keep my thoughts and discoveries in a journal. My journal is my legacy. The night I found my faith, I dreamt a treasured, undisturbed dream. When I awoke, a mysterious journal detailing the dream was at my side. Now when I write, I feel as though my troubles are far behind me. Nocturnus, try as he might, cannot influence what I write in this journal.

Flaw:
I have certain rituals that I must follow every day. I can never break them. Daily ritual prayer and meditation keep Nocturnus relatively dormant. He must never take control.


Character Backstory:

Born to two renowned heroes, Felix Helmont was thought to be destined for greatness. His father, Marcus Helmont, was a famed fiend-slayer. His mother, Karen, was a genius and powerful wizard. Every monster, fiend, and villain in the land cursed their name. Felix himself was a gentle child, never prone to anger or violence. He merely wished to become a writer, and contribute to his community in ways other than heroics.

Everything changed the night his father rode out to confront the fiend Veldius. Felix was sick with fever, so his mother stayed behind to care for him. News arrived the next morning that Marcus Helmont was victorious against the fiend, though it cost him his life. After his father's death, Felix began to have strange dreams. Eventually, they became nightmares. He could feel an evil presence in his mind. When it revealed itself to him fully, it called itself Nocturnus.

Nocturnus tormented young Felix at every opportunity, threatening to punish him for "his father's sins." At times, Nocturnus was even able to take control of the young boy and cause him to harm himself or others. Felix's mother researched every magical ritual she could find to save her son. She brought him to clerics, to doctors, to other mages. Nothing could exorcise the mysterious fiend. Despite the risks, she tried teaching Felix magic, both arcane and divine, hoping he could succeed with his own attempts. It only served to make him more dangerous.

Felix grew older and more difficult to control. Tired, broken, and left with no choice, his mother had him committed to an asylum staffed by powerful mages. They promised her they would find a way to set Felix free. Instead, they began to research him and the fiend inside him. Felix knew he had to leave as soon as he realized their plan. Using every trick and spell he had learned, he was able to escape. When he awoke the morning after he fled, he was sleeping underneath a dead tree. Beside him was a note, clearly addressed to him from The Master of Castle Ravenloft. It was an invitation to a dinner at his castle. Though there was no date, it simply said "Become worthy of this invitation. You will know when the time is right." The letter also promised, above all things, "An answer to all your questions."

He set out for a way to reach the castle, relying on other peoples' goodwill. He traveled with caravans, and traders. Every day he prayed, and studied, and kept Nocturnus at bay. He researched as much as he could about the castle and its master. He even joined an adventuring company, in hopes of raising money and building connections. His fellow adventurers soon became friends, and gave him some brief measure of peace. Alas, everything else would have to wait. He has a goal now, and he is driven.


Wealth
PP: 0
GP: 0
EP: 0
SP: 0
CP: 0

Gear
Holy Symbol
Common Clothes
Priest's Pack
Monster Hunter's Pack
Trinket (Mysterious Journal)

Timezone: Pacific Time - UTC-8