Feldrimala's page

84 posts. Alias of Anyr.


Full Name

Feldrimala Seppleworth

Race

Gnome (Aasimar)

Classes/Levels

Summoner 3 | Exploration Action: Investigate

Gender

Female

Size

Small

Age

22

Alignment

NG

Deity

???

Languages

Celestial; Common; Draconic; Elven; Gnomish; Sylvan; Terran

Strength 8
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 10
Charisma 16

About Feldrimala

Description:
Fel is a bright and colourful teenager. She stands a little under three feet tall. Her long (by Gnomish standards) hair is sky blue. She has coppery skin, that sometimes shines like real metal. Her eyes likewise glow with an inner light. It's pretty obvious that she has some Celestial blood. Fel usually wears multicoloured dresses, that echo her own palette of features.

Background:
Fel is a girl on a mission. She just doesn't know what it is yet. Her parents received quite a surprise, when they first beheld their baby. Celestial eyes! The family tree must have some secrets. Once the initial shock wore off, though, they raised Fel like any other child.

She grew into a kind, decent person. But being an Aasimar isolated her from other children. Whether from wariness, awe, or simple pettiness, they tended to keep their distance. Fortunately, Fel did manage to make two friends: An Elf girl named Kaiya; And an Angel that only she could see and hear...

...Wait, what? Yes, Fel knows an invisible Angel. Her name is 'Vei'. She appeared to Vei one night, when the young Gnome prayed for guidance. The pair got along wonderfully. Fel was so glad to have such a great friend. Too bad that nobody except Kaiya believes in Vei. They all think that she's an 'imaginary friend'. But Fel knows that this bond is more than that. It's a supernatural connection, arising from her Celestial blood. She must have some kind of great destiny, right? That's the only explanation! Now she just needs to discover it.

Old Crunch:

Ancestry: Gnome
Heritage: Aasimar
Background: Blessed
Class: Summoner

Feats: Angelkin; Multilingual
Skills: Acrobatics; Diplomacy; Lore (Angel); Nature; Performance; Religion; Society

HP: 10
AC: 14
Saves: Fort +4; Ref +4; Will +2
Speed: 25 feet

Spells Known:
0th: Chill Touch; Guidance; Prestidigitation

Vital Stats:

Age: 22
Speed: 20
HP: 24/47
Eye Color: Gold
Hair Color: Sky blue
Skin Color: Copper
Languages: Celestial; Common; Draconic; Elven; Gnomish; Sylvan; Terran
Background: Blessed
Heritage: Gnome (Aasimar)
Traits: Aasimar; Gnome; Humanoid; Marked Soul

Saves:

Fort (Expert): +9 | Ref (Trained): +7 | Will (Expert): +7

Trained Skills:

Acrobatics: + 7 {T}
Arcana: + 6 {T}
Athletics: - 1
Crafting: + 1
Deception: + 3
Diplomacy: + 9 {T}
Intimidation: + 3
Lore (Angel): + 6 {T}
Lore: + 1
Medicine: + 0
Nature: + 5 {T}
Occultism: + 1
Performance: + 9 {T}
Religion: + 5 {T}
Society: + 6 {T}
Stealth: + 2
Survival: + 5 {T}
Thievery: + 2

Feat:

Ancestry
Angelkin

Class
Dual Studies
Distracting Summon Spell

Skill
No Cause for Alarm

General
Multilingual
Toughness

Bonus

Special Abilities:

Act Together
Manifest Eidolon
Share Senses
Shared Vigilance
Spellcasting

Special Actions:

Act Together {1}
Manifest Eidolon {3}

Proficiencies:

Weapons: Simple weapons; Unarmed attacks

Armor: Unarmoured defence

Perception:

Combat:

Perception: +6
AC: 17

Weapon | + ( Ability + Prof + Item) | Damage ( ) | Other Damage | Traits

Spells:

Tradition: Divine
Spell DC: 19
Spell Attack: +9

Spells/day: 5 0th; 2 1st; 1 2nd
Cantrips: Chill Touch; Divine Lance; Guidance; Prestidigitation; Shield; Summon Instrument
1st: Heal; Summon Animal
2nd: Blood Vendetta; Create Food; See Invisibility; Water Breathing

Equipment and Possessions:

Clothing (Fine) [2 gp]
Cookware [1 gp]
Compass [1 gp]
Mirror [1 gp]
Writing Set [1 gp]
Rations (2 weeks) [8 sp]
Material Component Pouch [5 sp]
Clothing (Explorer’s, 2 sets) [2 sp]
Backpack [1 sp]
Soap (3 bars) [6 cp]
Flint and Steel [5 cp]
Playing Cards [5 sp]
Waterskin [5 cp]
Chalk (3 pieces) [3 cp]
Bedroll [2 cp]

Bulk Limit:
Encumbered:

Total Bulk:

Money: 41 gp, 1 sp, 4 cp

Vei:
ST 16
Dex 16
Con 16
Int 8
Wis 12
Cha 10

AC: 20
Saves: Will +8; Reflex +8; Fortitude +10

Senses: Darkvision
Speed: 25 ft

Abilities: Hallowed Strikes (+1 damage VS evil; No penalty to nonlethal attacks)