Full Name |
Fei, of the Sun Soul |
Race |
Human (Paragon) |
Classes/Levels |
Gestalt Monk 14 / Fighter (Unarmed) 7 / Elemental Fist 5 / Enlightened Scholar 2 / [CLASSIFIED] 6 (^-^); Champion of Courage |
Gender |
Image Male |
Size |
Medium; 5'11", 197 Lbs |
Age |
17 (Apparent); Long black hair (in ponytail), brown eyes, tanned skin |
Special Abilities |
Yes :) |
Alignment |
LG |
Deity |
Lathander |
Location |
Avalon Academy, Agartha |
Languages |
Common, Celestial, Abyssal, Draconic, Terran, Aquan, Auran, Ignan, Elf, Dwarf, Goblinoid |
Occupation |
Student, Warehouse Stock Clerk, Champion of Courage |
Strength |
30 |
Dexterity |
30 |
Constitution |
30 |
Intelligence |
30 |
Wisdom |
30 |
Charisma |
25 |
About Fei, of the Sun Soul
FEATS:
Endurance, [CLASSIFIED] (^-^), Combat Reflexes, Throw Anything, Catch Off Guard, Versatile Unarmed Strike, Defensive Combat Training, Greater Grapple, Snatch Arrows, Improved Critical (unarmed strike), Technical Proficiency, Ignore Distraction
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MONK ABILITIES:
Bonus Feats (Deflect Arrows, Improved Disarm, Improved Grapple, Improved Trip, Yogic Levitation [variant]), Improved Evasion, Still Mind, High Jump, Purity of Body, Diamond Body
Stunning Fist: (14/day; stun, fatigue, sicken or stagger, Fort DC 41)
Unarmed Damage: (2d8)
Monk AC Bonus: (+5)
Ki Pool: (17; magic, lawful, adamantine)
Fast Movement: (+70 ft.)
Slow Fall: (70 ft.)
Wholeness of Body: (heal 14 hp by spending 2 ki)
Diamond Soul: (gain SR 24)
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UNARMED FIGHTER ARCHETYPE ABILITIES:
Bonus Feats (Elemental Fist [1d6], Kirin Strike, Touch of Serenity [13/day, Will DC 41])
Unarmed Style: (Kirin Style)
Harsh Training: (+2 to saves vs effects that cause the exhausted, fatigued, or staggered conditions or temporary penalties to ability scores)
Weapon Training: (+1 to attack & damage rolls with monk weapons)
Clever Wrestler: (takes no penalties to Dexterity or on attack rolls while grappled, retains Dex bonus to AC while pinning an opponent; make attacks of opportunity even when grappled and even against creatures attempting to grapple him if the opponent has the Improved Grapple feat or the grab ability)
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ELEMENTAL FIST ABILITIES:
Stone Oni Stance 2xday (up to 11 rounds per use; +2 Str, +2 AC; considered Large-size for all grappling purposes)
Leaves Swirling Through Reeds 1xday (Blink as Sorcerer 16)
Wind's Grace (+10 competence bonus to Acrobatics [Jump] checks, may always 'Take 10' on these rolls)
Phoenix Spreads its Wings 2xday (11 rounds per use, 1d4+5 fire dmg; +10 Jump)
Koi in the Pond (+10 competence bonus to Swim checks, can hold breath for 120 rounds)
Immortal Breaks the Blade (Rusting Grasp as Druid 16 for 5 rounds; 3d6+15 damage)
Dragon Strikes the Waves (Su) (resolve attacks as touch attacks 11xday)
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ENLIGHTENED SCHOLAR ABILITIES:
Moving Meditation: (+4 to Initiative rolls, and always receives a partial action in the surprise round)
Unshakable Calm: (+10 competence bonus to Acrobatics [Balance], Autohypnosis and Sense Motive checks, and may always 'Take 10' on these rolls)
Self Sustenance: (no longer needs to eat, drink, sleep or breathe; immune to drowning, starvation and dehydration)
Circular Thought: (retains Dex modifier to AC even when caught flat-footed or attacked by invisible opponents)
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AVALON/KUROS CLASS SCHEDULE
Early AM Work Study (Materials & Supplies - before school hours)
Advanced Physical Education
Deep Meditation
Work Study (Infirmary EMT)
---LUNCH PERIOD / Tutor Session with Aanandareavekki (suspended due to pregnancy)---
Kuros Work Study (Defense Force)
Kuros Work Study (Defense Force)
Kuros Work Study (Defense Force)
Late night patrols of town, school grounds and refugee camps
Reference Images:
Fei - focused
Fei - pensive
Fei - Expressions
Fei in Gi sketch
Fei in training