Rayhan Xobhadi

Father Mac's page

45 posts. Organized Play character for Ozone77.


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Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac hears the distant twang and looks up to see what happens.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac sees the men on top and begins to slowly work his way across the clearing. He's careful with his footing and moves as close as he safely can.

Perception: 1d20 + 4 ⇒ (12) + 4 = 16
Stealth: 1d20 + 4 ⇒ (18) + 4 = 22

Will update on map when it posts.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Ignore above.

Father Mac awakes to find the clearing a little more crowded that he'd like. He stands up and unfurls his whip, looking around at the newcomers, "What's this? Was my snoring too loud? Do you fancy a go with Jiraiya here? He's a dirty hobo but you look like his type. Fancy lads, all of ya!"

Intimidate: 1d20 + 4 ⇒ (16) + 4 = 20
K Local: 1d20 + 6 ⇒ (13) + 6 = 19

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac's arm rises and falls, followed by a loud crack as his whip reaches full extension and curls back toward one of the baddies' legs. When it touches the man's leg, he yanks, hard, hoping to pull him to the ground.

Trip: 1d20 + 8 ⇒ (3) + 8 = 11
K Local: 1d20 + 6 ⇒ (14) + 6 = 20
Marked with yellow arrow.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Failing at the simple task of locating wood, Father Mac rejoins the two groups, immediately noticing the tension in the air. "Well I'm ready to turn in for the night. Someone please wake me if I need to spell them."

He lays down on the ground off to the side, whip close to his hand and closes his eye, pretending to fall asleep.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac looks around for a flat spot to lay his head. He smiles and waves to the other group as they exchange pleasantries. He sets his pack down before going to look for some wood.

Sense Motive: 1d20 ⇒ 18
Survival: 1d20 ⇒ 3
Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac gathers his things and gets ready to leave.

Survival: 1d20 ⇒ 1

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

K Local: 1d20 + 6 ⇒ (16) + 6 = 22

"And are we to assume we're not the only group seeking to deal with Zamir? I've heard rumor that the Jalmeray are interested as well. What is the Society's current position with them?"

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac looks around at the familiar faces and smiles

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Day Job: 1d20 + 4 ⇒ (7) + 4 = 11

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac examines the tools spread out before him before sweeping them all into his bag to bring. As he rushes back to join the others, he tries not to gag, "I found some tools we can probably sell. At the very least they won't be able to perform any more surgeries or torture anyone."

When they turn the corner to the basilisk hall, he studies the man they left there and avoids looking into the room.

Appraise: 1d20 + 2 ⇒ (19) + 2 = 21

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

As they work on the pipe, Father Mac moves over to take a look at the last door.

Perception: 1d20 + 4 ⇒ (7) + 4 = 11

map reveal?

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac follows his nose, moving across the room, the tail of his whip dragging along the floor. He notices the runes as he moves but cannot recall anything of help.

Knowledge Religion: 1d20 + 7 ⇒ (6) + 7 = 13

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac moves down to the last door and tries to quietly assess what's on the other side and if there are any traps or triggers.

Perception: 1d20 + 4 ⇒ (19) + 4 = 23

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Man helps Yukine until the fumes begin to overwhelm them.

"Do we think that will be sufficient?"

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac is preoccupied with the man they left by the Basilisk. Even though he's argued for that course of action, it doesn't entirely sit well with him/ As they continue the search, he fails to notice anything of consequence and doesn't even recognize the prayer beads that Elustra finds.

Knowledge Local: 1d20 + 6 ⇒ (5) + 6 = 11
Perception: 1d20 + 4 ⇒ (8) + 4 = 12
Knowldge Religion: 1d20 + 7 ⇒ (2) + 7 = 9

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Farther Mac glares at the cultist, "No!" before taking off after him, sending his leather flying.

will: 1d20 ⇒ 20
Carry over above attack? Or do I need to reroll?

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Expecting something to happen, Father Mac swings his whip at the man's feet.

Surprise Trip: 1d20 + 8 ⇒ (9) + 8 = 17

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac raises a hand, "One moment, I'm not too keen on becoming yet another of your statues on the way out. Why don't you walk us out since it seems someone here is determined to piss off the Aspis."

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Mac's wand is at 44/50.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac pulls out his wand and waves it around a bit, "Anyone know how to use this thing?"

Full CLW Wand for anyone that needs to use it. I don't have UMD.

He retrieves a needle from his pack and begins drawing a Sihedron rune on his longsword. "Just in case. Anyone else want me to draw on their weapon? We might have stopped the statue from almost killing the dirty one."

No idea what kind of check I'd need to make, it any.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac watches Yukine and Orrina assume the position and grunts his agreement. His arm rises and falls and another sharp crack fills the air.

Scorpion Whip: 1d20 + 7 ⇒ (10) + 7 = 17
Dmg: 1d4 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

"Does anyone have a Sihedron on them? This is a guardian golem! We probably want to leave it alone!" He sees Jiraiya's eyes flutter and calls over, "can you get out of there safely?"

Action to come after meeting at 11.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac watches the Jiraiya drop at the feet of the statue, "gods be damned, I was starting to like the dirty hobo!" Instinctively, he snaps his whip out, aiming for the statue's arm.

Knowledge Arcana: 1d20 + 6 ⇒ (12) + 6 = 18
Scorpion Whip: 1d20 + 7 ⇒ (7) + 7 = 14
Dmg: 1d4 + 1 ⇒ (4) + 1 = 5

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac steps up to the cloth and starts nodding, "to be expected, this is a Sihedron rune - often associated with Lissala." He readies his whip as they move on.

k: Religion: 1d20 + 7 ⇒ (18) + 7 = 25
Perception: bars: 1d20 + 4 ⇒ (6) + 4 = 10

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac keeps his eyes open, watching for more basilisks. When they enter the storage(?) room, he immediately walks over to the crate to assess if it's empty.

Perception: 1d20 + 4 ⇒ (6) + 4 = 10

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac looks at the blanket. Maybe set that over the rope here, and we can raise it from both sides to let everyone pass. Since Orrina is able to move Elustra."

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac looks at the others, "does anyone know anything about basilisks? I never thought I'd see one so I never studied them. I don't even know if Jiraiya here would want to f#~! it!" He looks at StonElustra with a grimace. "I think we want to go the other way, but we need to drag her somehow." After a few moments, he grabs his pack and pulls out his silk rope, "let's secure this around her and I'll go over to the dirty hobo so we can bring her." That said, he begins to rig something that will allow them to drag her.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac moves back toward where they came from, helping Orrina move Elustra to her new corner home. Finished, he spins and waves his whip a bit, ready in case the basilisk somehow follows them.

Move and Drag Elustra. No readied action.
Drag: 1d20 + 3 ⇒ (5) + 3 = 8
Vs CMD unless Elustra can somehow waive?

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac shouts out, "BASILISK!"

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac looks quickly around the room before backing away slowly.

Perception: 1d20 + 4 ⇒ (2) + 4 = 6
Rest are in case any might help.
K Arcana: 1d20 + 6 ⇒ (9) + 6 = 15
K Local: 1d20 + 6 ⇒ (11) + 6 = 17
+2 trait bonus to identify abilities and weaknesses of creatures
K Planes: 1d20 + 7 ⇒ (20) + 7 = 27
+2 trait bonus to identify abilities and weaknesses of creatures
K Religion: 1d20 + 7 ⇒ (1) + 7 = 8

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac is still pissed at the disrespect shown by Jenks when Jiraiya whips out his tiny, inflamed junk. He jumps back and draws his dagger, screaming, "what fresh hell is that? You ARE a dirty hobo! What ate your cock?" As they make their way across town, he can't get the image out of his head and keeps looking sideways at Jiraiya and making crass jokes.

By the time they get to the tattoo parlor, he's run out of anything original to say and is ready to wreack havoc on the Lissalans. He uncurls his whip and follows the others, thankful for his excellent vision.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Before they leave, Father Mac turns to Jenks, "the cultists had some kind of poison. Any chance you can help out with that?"

He falls in behind 'Thestil' and once they're clear of the waterfront, he leans in to ask, "how do we want to handle this? Do we want to burn down the tattoo parlor? Figure out how to flood the underground portion?"

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac collapses, unconscious.

Fort DC 15: 1d20 + 4 ⇒ (5) + 4 = 9
Str Dmg: 1d2 ⇒ 1
Fort DC 17: 1d20 + 4 ⇒ (8) + 4 = 12
Str Dmg: 1d2 ⇒ 1
Fort DC 19: 1d20 + 4 ⇒ (1) + 4 = 5
Str Dmg: 1d2 ⇒ 1
Fort DC 21: 1d20 + 4 ⇒ (2) + 4 = 6
Str Dmg: 1d2 ⇒ 1
Fort DC 23: 1d20 + 4 ⇒ (16) + 4 = 20
Str Dmg: 1d2 ⇒ 1
Fort DC 25: 1d20 + 4 ⇒ (3) + 4 = 7
Str Dmg: 1d2 ⇒ 1
Fort DC 27: 1d20 + 4 ⇒ (17) + 4 = 21
Str Dmg: 1d2 ⇒ 2
Fort DC 29: 1d20 + 4 ⇒ (17) + 4 = 21
Str Dmg: 1d2 ⇒ 1
Fort DC 31: 1d20 + 4 ⇒ (6) + 4 = 10
Str Dmg: 1d2 ⇒ 2
Fort DC 33: 1d20 + 4 ⇒ (10) + 4 = 14
Str Dmg: 1d2 ⇒ 2
Fort DC 35: 1d20 + 4 ⇒ (8) + 4 = 12
Str Dmg: 1d2 ⇒ 2
Fort DC 37: 1d20 + 4 ⇒ (16) + 4 = 20
Str Dmg: 1d2 ⇒ 2
Fort DC 39: 1d20 + 4 ⇒ (6) + 4 = 10
Str Dmg: 1d2 ⇒ 1
Fort DC 41: 1d20 + 4 ⇒ (17) + 4 = 21
Str Dmg: 1d2 ⇒ 1
Fort DC 43: 1d20 + 4 ⇒ (19) + 4 = 23
Str Dmg: 1d2 ⇒ 2
Fort DC 45: 1d20 + 4 ⇒ (18) + 4 = 22
Str Dmg: 1d2 ⇒ 1

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac feels the claws dig into his side. He feels weakness spreading from the spot and groans. He staggers back and flails the whip around again.

Fort 1 DC13: 1d20 + 4 ⇒ (7) + 4 = 11
+2 vs enchantments
Fort 2 DC13: 1d20 + 4 ⇒ (20) + 4 = 24
+2 vs enchantments
Whip: 1d20 + 7 ⇒ (1) + 7 = 8
Dmg: 1d4 + 1 ⇒ (4) + 1 = 5

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac moves up, uncoiling his whip. He moves up and to the right, getting close, but staying behind the barrier. "come here you devil snake!"

Readied Attack:

Scorpion Whip: 1d20 + 7 ⇒ (9) + 7 = 16
Slash Dmg: 1d4 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac is pleased they're able to leave quickly but disturbed with how well his compatriots seem to be taking to their new roles. He takes a look at the box to see if there's an easy way to open it, "Are we sure this is what we need? Can anyone tell if it's magical?"

Perception box: 1d20 + 4 ⇒ (14) + 4 = 18

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac's nostrils flare as he looks around at all the decadence. He grips the whip at his side, anxious to let it loose and teach all these heathens some respect for the Gods. He's about to do just that when much to his surprise, Yukine speaks up. He takes in her disdain, uncertain if she's as appalled as him or just impatient and wants to keep moving.

He turns back to the blonde whore and he takes a step forward, "we're here for a dagger. If you can run along and fetch it, that would be greeeaaat." He makes a shooing motion before stepping back.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac scowls, "whores it is. What are we doing there? Saving their souls? What little is left at any rate?"

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Mac rejoins the others at the mention of the temples. "Since we'll be operating on your behalf, should we expect the collections to go smoothly? Or will we need to, ah, reinforce your vested interest in a proper repayment plan?"

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Mac steps in beside Elustra, "ma'am, I'll stand the door so you're not disturbed."

Bluff: 1d20 ⇒ 10

He moves off to stand in the hallway, hand close to his weapon.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac steps up alongside "Thestil" and taps the badge hanging on his belt, "best mind the lady." Looking around, he leans in to ask softly, "where's Jenk?"

Intimidate: 1d20 + 4 ⇒ (9) + 4 = 13

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

"I can talk all day long, but I may not be the best to lead this little excursion. They'll see right through me. No, instead, you can call me Durkin." He points to Jiraiya, "let the horny drunkard play the role.

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac thinks about the little he knows about the two groups. He picks up his whip and gives it a quick shake to unravel it, "the Lissalans like to beat themselves. I look forward to assisting in that endeavor."

K Religion: 1d20 + 7 ⇒ (14) + 7 = 21
K Local: 1d20 + 6 ⇒ (13) + 6 = 19

Silver Crusade

Male half-elf (Shoreborn) fighter (lore warden) 2 | HP 17/20 | AC 17 / 14 / 13 | F+4 R+4 W+0 | Init +4 | Acro +6 | K A/L +6 | K P/R +7 | Perception +4

Father Mac walks in and makes a beeline for the pitcher. He pours a tall glass and begins to drink when he realizes it's water and spits it out all over the table, "What is this? Water?! Where's the wine?" He moves off in a huff, at which point he notices the scantily clad ladies all around the room talking to a dirty beggar. His eyes go wide and he makes the sign of Iomedae before taking a seat. "I'm Father McDonnell but you can call my Father Mac." He sets his coiled whip on the ground beside him and scrutinizes the others.