Zadim

Father Dado's page

5 posts. Alias of Nimon.


About Father Dado

Father Dado
Human inquisitor (faith hunter) of Nethys 1 (Pathfinder RPG Advanced Player's Guide 38, Pathfinder RPG Ultimate Intrigue 28, Pathfinder RPG Ultimate Magic 46)
LN Medium humanoid (human)
Init +6; Senses detect sworn enemy (chaotic good); Perception +8
--------------------
Defense
--------------------
AC 13, touch 13, flat-footed 10 (+2 Dex, +1 dodge)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +6
--------------------
Offense
--------------------
Speed 30 ft.
Melee adamantine dagger +2 (1d4+1/19-20)
Special Attacks judgment 1/day
Inquisitor (Faith Hunter) Spells Known (CL 1st; concentration +7)
1st (2/day)—ear-piercing scream[UM] (DC 15), wrath[APG]
0 (at will)—acid splash, brand[APG] (DC 14), detect magic, read magic
--------------------
Statistics
--------------------
Str 12, Dex 14, Con 13, Int 13, Wis 18, Cha 12
Base Atk +0; CMB +1; CMD 14
Feats Dodge, Improved Initiative
Traits anatomist, focused mind
Skills Bluff +5, Diplomacy +5, Disguise +5, Heal +8, Intimidate +6, Perception +8, Sense Motive +9, Stealth +6
Languages Common, Osiriani
SQ monster lore +4, stern gaze +1
Other Gear silken ceremonial armor[UC], adamantine dagger, jailer's dungeon ring[APG]
--------------------
Special Abilities
--------------------
Detect Sworn Enemy (Chaotic Good) (Sp) Detect creatures of chosen alignment at will
Judgment (1/day) (Su) Variable bonuses increase as the combat continues.
Monster Lore +4 (Ex) +4 to Knowledge checks when identifying the weaknessess of creatures.
Stern Gaze +1 (Ex) +1 to Sense Motive and Intimidate.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.