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 If you want to go for the Enforcer/Bludgeoner build then I would drop Material Manipulator archetype and run the Enigma Archetype. It changes your Hypnotic Stare so you wont need Bold Stare: Susceptibility but you will gain an Invisibility affect which improves to Greater Invisibility at 8th level. You will also gain sneak attack, bonuses to stealth, apply penalties to perception to notice you, and the capstone ability is nice but not the reason for taking this archetype.  
 As far as I am aware, there is no direct replacement for the Hulking Hurler. There are some archetypes built around throwing and one of those allows you to make charge attacks with thrown weapons which I think is arguably better than the hulking hurler. There is absolutely no equivalent to the War Hulk, but an Aegis can do some of the things that class does. Again, no direct equivalent of the Fist of the Forest, however a Barbarian has some rage powers that give it 2 claw attacks and a bite plus an archetype that lets you add your Con to AC when unarmoured and you can take a feat (3rd party) called Greater Unarmed Strike that makes your unarmed strikes stronger than average. As far as I am aware, there are no equivalent classes for any of those however I am far from an expert and I don't know every prestige class Pathfinder has released so there may be equivalent classes hiding deep in some book I haven't read. You will lose a lot of the abilities porting it to pathfinder but you will also gain some fairly useful abilities that you didn't have before that I think would make the trade worth it.  
 I was a part of a game similar to the one you are joining in that we were mythic and gestalt. We however had an 18 point buy and could use he rules for building our own race. My build was a Champion who was built around Wisdom and Charisma. Max those out then do Constitution. The levels were Cleric (Ascetic) 1/ Warlord (Steelfist Commando) 9/ Umbral Blade 10 with the other half being Oracle 1/ Dread 1/ Fighter 18. The idea was to capitalize on Wisdom and Charisma as much as possible. I was adding Wisdom to my AC as well as Charisma twice (replacing Dexterity and as an Untyped) and replacing Dex with Charisma for Reflex saves. I was using Charisma for Attack and Damage in place of Strength and was adding my Devestating touch damage to each attack. I was also using Charisma to determine Hit points and my Fort save instead of Con. It is very feat intensive which is why I took so many Fighter levels. The idea was to take Improved Unarmed Strike and the Two-Weapon Fighting Chain and capitalize on that a lot. The important feats where these: Broken Dreams Style, Improved Unarmed Strike, Two-Weapon Fighting Chain, Noble Scion (Scion of War), Weapon Group Adaptation, and Discipline Focus (Veiled Moon). The Oracle Mystery should be Lore with the Sidestep Secret Mystery. It got crazy and it required a lot of maintenance and I can safely say I will never play it again but I had a lot of fun playing the character and a lot of fun building it. If you like the sound of this character and want to try your hand at running it, heed my advice and read up on every part of it cause it has a lot of parts.  
 A question was asked to me and friends about whether magic missile would auto hit a person under the effects of the blink spell considering that the blink spell actually stats "You “blink” quickly back and forth between the Material Plane and the Ethereal Plane and look as though you’re winking in and out of reality at random." We are divided on whether or not it would auto hut at that point.  
 My DM cast wall of Force twice. Both came from the same Solar. I remember
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