Faolan is a native Varisian who has traveled extensively over his homeland, seeking out the various relics hidden in the area. From a young age he was obsessed with history and the arcane and began studying it avidly. He apprenticed to an wizened man named Cailean who was focused on the location and recovery of ancient Thassilonian artifacts. Cailean was actually a Chelaxian native who had studied at the Egorian Academy in his youth and had graduated an official Infernal Binder. Over years though he saw the subjugation his people forced on others and how they did not seem to respect the history and majesty of the various cultures around them. Sometime in his fifties he left Cheliax and sought out history and artifacts that he could help recover and protect. Faolan learned a great deal from the old man, including some basics of the arcane arts and several languages. Faolan loved linguistics, languages came easily to him and he liked the inherent difficulty in learning a dead language like Thassilonian or strange otherworldly tongues like Infernal.
It was on the site of an ancient artifact Cailean believed could hold amazing implications for both the arcane and historical community that Faolan lost Cailean. Strange temporal energies ripped through the ruins when they accidentally activated the device while trying to figure out how to move it safety. Cailean was pulled away, in the years since Faolan has still been unable to determine if his master was pulled to another plane, killed or something stranger happened. And Faolan himself has found himself able to travel through time in unusual ways. Time is more fluid around him and he has found through practice that he can manipulate it to his benefit at times. Still the phenomenon disturbs him and he hopes that by continuing to explore various ruins he can find more understanding about both his power and what could have happened to his master.
Crunch:
Faolan Ó Cuinn
Male human (Varisian) conjurer (teleportation[APG]) 1 (Pathfinder Player Companion: Legacy of the First World 30, Pathfinder RPG Advanced Player's Guide 147)
LN Medium humanoid (human)
Init +2; Senses Perception +5
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 8 (1d6+2)
Fort +1, Ref +2, Will +2
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Offense
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Speed 30 ft.
Conjurer (Chronomancer) Spells Prepared (CL 1st; concentration +5)
. . 1st—grease, heightened awareness[ACG], mage armor
. . 0 (at will)—dancing lights, detect magic, prestidigitation
. . Opposition Schools Illusion, Necromancy
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Statistics
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Str 10, Dex 14, Con 13, Int 18, Wis 10, Cha 12
Base Atk +0; CMB +0; CMD 12
Feats Orator[ACG], Skill Focus (Linguistics), Spell Focus (conjuration)
Traits scholar of the ancients, seeker
Skills Knowledge (arcana) +9, Knowledge (history) +9, Knowledge (local) +8, Knowledge (planes) +8, Linguistics +11 (+13 if consult codex when communicating in a language you do not speak), Perception +5, Spellcraft +8
Languages Common, Dwarven, Elven, Giant, Infernal, Sylvan, Thassilonian, Varisian
SQ shift 7/day (5 feet), summoner's charm (1 round), temporal pool (4 points; forewarned, rewind)
Other Gear backpack, bedroll, belt pouch, flint and steel, ink, inkpen, mess kit[UE], pot, soap, spell component pouch, standard linguist's codex, torch (10), trail rations (5), waterskin, wizard starting spellbook, 78 gp, 8 sp
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Special Abilities
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Forewarned (+1d4 initiative) (Su) 1 TP: +1d4 to initiatve
Illusion You must spend 2 slots to cast spells from the Illusion school.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Orator Use Ling in place of Bluff to tell falsehood, Diplo to change attitude or Intim to for cooperation.
Rewind (Su) Immediately recast failed spell for 1/2 spell's level TP (min 1)
Shift (5 feet, 7/day) (Sp) Short-range teleport
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Summoner's Charm (+1 rds) (Su) Increase duration of summoning spells by 1/2 level (permanent at 20).
Teleportation Associated School: Conjuration
Temporal Pool (4/day) (Su) Gain reservoir of temporal energy used to power abilities.