The clergy of Abadar is primarily composed of clerics, but inquisitors and occasionally paladins are called into his service as well. Clerics and paladins of Abadar are granted special favor with the preparation of the spell word of recall, provided it is used to return them to the designated sanctuary of the temple of their home city.
Erastil::
Knights who revere Erastil tend to live simply, appearing more like a commoner than a noblemen. They are highly practical in supporting their communities. Paladins of Old Deadeye are among the most commonly found throughout the Inner Sea region.
Iomedae::
Her priests are composed of clerics and paladins, who perform an hour of prayer a day, in addition to a weekly public worship service. Iomedae's paladins are also among the most prominent and well-represented in the Inner Sea region. They can be counted on to remain idealistic, even in the face of great evil. Their honor and faith are strong enough to overcome the vices and sins of their enemies.
Irori::
Despite tension with Iomedae, followers of her faith allow paladins of Irori to train in their Tempering Hall in Absalom. Irori's priesthood consists primarily of clerics and monks. Priests are responsible for mentoring others as they try to attain self-perfection either by guiding followers or through rigorous testing and trials. Each must follow his or her own slightly different path to enlightenment, but there is little infighting among Irori's followers.
Sarenrae::
A large portion of Sarenrae's priests are composed of clerics, but within their ranks are also paladins and rangers, as well as a few druids and bards. A common form of worship by priests is to awaken with the dawn and give thanks and praise to the rising sun.
Shelyn::
Paladins of Shelyn are rare, but there have been some. Paladins of Shelyn are peaceable promoters of art and beauty. They see the ugliness in evil, even when cloaked in the form of beauty, and their job is to prevent the weak and foolish from being seduced by false promises.