Raistlin

Falyf Nightwing's page

178 posts. Organized Play character for Pete who?.


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Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

I guess we will see what happens."

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

In fact this is not Falyf but Brom, took advantage of 1st level retraining. hope the web staff can change his name, so the real name appears in the header.

Still some edits to the sheet, will be up later today.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Greetings fellow pathfinders, I am Brom." a tall man introduces himself. He just wears plain clothing, but remarkable is the near realistic tattoo of a scorpion on his arm. "You know, I will try to do my best, but to be honest, I am best at taking out things fast, with whatever kind of elemental force is available to me.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf nods, "Will be, and I guess we meet them again...."

Thanks for running it and keeping it up!

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Happy to return.

Guess we are at the end - if you could sign a Tales Chornicle would be great - and only the Prince of Wolves one:
Prince of Wolves chronicle

picture as proof

Thanks, and it was a great game!

Dayjob Craft 1d20 + 8 ⇒ (14) + 8 = 22
equals 20gp

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf will help Adamus to tie up the struggling bartender.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf keeps an eye on the two grappling, but it looks like Adamus succeeded.

If this is the case he will tie up the other two, if not he will attack, but a 33 probably makes it....

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf tries two things in one go, casting and attacking with spellcombat.

concentration check 1d20 + 7 ⇒ (6) + 7 = 13
Touch attack 1d20 + 5 ⇒ (17) + 5 = 22
Shocking grasp damage 1d6 ⇒ 5
Attack 1d20 + 5 ⇒ (11) + 5 = 16
Damage 1d6 + 2 ⇒ (6) + 2 = 8

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf moves up further, avoiding the grease spell and into flanking, invoking his arcane pool on his blade and attacks the bartender - probably missing horrably.....

attack 1d20 + 7 ⇒ (6) + 7 = 13

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

With this Falyf draws his short sword and moves over to the bartender.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Now Falyf moves forward into a position to get them in a clolour spray (hope they have their eyes open now)...

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf will turn his eyes the same direction as the gillmen, and squint, so he can barely see, expecting the worst.... (delay)

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

With the two in front of him Falyf casts colour spray to get both of them in the area. (WIL save DC 15)

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf looks at the item and whipers to Nestor, "are you sure - look, it seems unnaturally aged. It is unnaturally aged. To me, this is a fake!"

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Appraise 1d20 + 4 ⇒ (17) + 4 = 21

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

- probably move on, or?

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf nods, "just try it, I hope I can assist better this time...."

Diplomacy assist 1d20 - 2 ⇒ (11) - 2 = 9

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

"You should do the talking," Falyf menitons to Adamus, "I am not really diplomatic - I will help you as good as I can." (or not...)

Assist a diplomacy 1d20 - 2 ⇒ (4) - 2 = 2

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

"No idea," Falyf responds, "you wanna wake her and ask?" - with this he checks if she has anything valuable on her.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf continues to move.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Another move by Falyf.

I guess he can attack next round then?

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf moves towards the kobold, and if possible attacks (charges if he needs to).

1d20 + 5 ⇒ (17) + 5 = 22
Damage 1d6 + 2 ⇒ (1) + 2 = 3

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf strikes the crocodile, managing to get past the thick hide and hitting a very vulnerable spot. (guessing that this is very likely a crit...).

Attack 1d20 + 7 ⇒ (19) + 7 = 26
Crit confirm 1d20 + 7 ⇒ (11) + 7 = 18
Damage 2d6 + 4 ⇒ (1, 5) + 4 = 10

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf strikes again at the crocodile - and misses.

Attack 1d20 + 7 ⇒ (3) + 7 = 10

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

And another strike from Falyf.

Attack 1d20 + 7 ⇒ (16) + 7 = 23
Damage 1d6 + 2 ⇒ (4) + 2 = 6

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf casts (shocking grasp) and attacks and shifts into flanking (if he is not yet)

concentration check 1d20 + 7 ⇒ (14) + 7 = 21
Attack weapon 1d20 + 5 ⇒ (1) + 5 = 6
Touch attack shocking grasp 1d20 + 5 ⇒ (14) + 5 = 19
Damage shocking grasp 1d6 ⇒ 5

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf nudges Haris to do something....

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Reflex save 1d20 + 4 ⇒ (15) + 4 = 19

Being free, Falyf enhances his weapon, then steps forward, if possible into flanking trying to hit the crocodile.

Attack1d20 + 5 ⇒ (18) + 5 = 23
Damage 1d6 + 2 ⇒ (3) + 2 = 5

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Seeing the creature, Falyf will cast colour spray (DC15) - as to get it into the area of effect but not any of the party members.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf shrugs, "need to go around, the kobold says."[b/] He shrugs, [b]"let's be careful, but it should work." Proceed slowly (taking 10)

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf shrugs, "no clue, just someone really strange - asking who's there, when I told we were passing through just the comment to move alpng. Don't wanna mess with anyone around here, the voice didn't sound to friendly."

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf shrugs, "alright then, have a nice day," he responds in draconic, giving the kobold a friendly nod, then leaves.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

"Just passing through," Falyf answers in draconic, "we don't mean any harm."

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf will strand there, enjoying the view and the area, trying to make out their further path. At the shrine he will offer a small prayer, then standing up "Alright - back down then and onwards I'd suggest." and climbs down.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Who? sorry never heard of her, but yes, a bit of respect is for sure in order." Falyf also puts a coin in (1gp).

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Same for Falyf

Falyf nods, "I will come up too. and climbs up as well.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf's 4 fort saves:
1d20 + 8 ⇒ (11) + 8 = 19
1d20 + 8 ⇒ (10) + 8 = 18
1d20 + 8 ⇒ (20) + 8 = 28
1d20 + 8 ⇒ (11) + 8 = 19

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

and use the cold weather outfit

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Sure, and maybe use it as a shleter for the night - better this then in the snow and taking time to check it (take 20)

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf will cast colour spray to put it to knock it out (DC15 WIL save).

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Good suggestion, I am fine with it

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Watches for sure, I'd suggest two watches, Falyf with Haris and Adamus with Curraine

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf turns to Curraine, "thank you, now let's keep going - to get dry."

Keep on going a bit more sure

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Falyf tries again.

1d20 + 1 ⇒ (3) + 1 = 4
1d20 + 1 ⇒ (14) + 1 = 15

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Being downstream, Falyf will either try to get across there (if it is shallow), or take his time (take 10) to balance across.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

Did Falyf get Adamus out?

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

As Falyf sees Adamus failing in his attempt to get across he rushes to help him to get out of the water.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

"Alright then." As Falyf shoulders his backpack

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

"Shall we move on?" Falyf asks.

Grand Lodge

male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision

"Wonder what it was, and I am not inclined to meet it." Falyf responds, as he takes a look.

Survival 1d20 - 2 ⇒ (3) - 2 = 1

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