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Falyf Nightwing's page
178 posts. Organized Play character for Pete who?.
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male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
I guess we will see what happens."
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
In fact this is not Falyf but Brom, took advantage of 1st level retraining. hope the web staff can change his name, so the real name appears in the header.
Still some edits to the sheet, will be up later today.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Greetings fellow pathfinders, I am Brom." a tall man introduces himself. He just wears plain clothing, but remarkable is the near realistic tattoo of a scorpion on his arm. "You know, I will try to do my best, but to be honest, I am best at taking out things fast, with whatever kind of elemental force is available to me.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf nods, "Will be, and I guess we meet them again...."
Thanks for running it and keeping it up!
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Happy to return.
Guess we are at the end - if you could sign a Tales Chornicle would be great - and only the Prince of Wolves one:
Prince of Wolves chronicle
picture as proof
Thanks, and it was a great game!
Dayjob Craft 1d20 + 8 ⇒ (14) + 8 = 22
equals 20gp
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf will help Adamus to tie up the struggling bartender.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf keeps an eye on the two grappling, but it looks like Adamus succeeded.
If this is the case he will tie up the other two, if not he will attack, but a 33 probably makes it....
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf tries two things in one go, casting and attacking with spellcombat.
concentration check 1d20 + 7 ⇒ (6) + 7 = 13
Touch attack 1d20 + 5 ⇒ (17) + 5 = 22
Shocking grasp damage 1d6 ⇒ 5
Attack 1d20 + 5 ⇒ (11) + 5 = 16
Damage 1d6 + 2 ⇒ (6) + 2 = 8
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf moves up further, avoiding the grease spell and into flanking, invoking his arcane pool on his blade and attacks the bartender - probably missing horrably.....
attack 1d20 + 7 ⇒ (6) + 7 = 13
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
With this Falyf draws his short sword and moves over to the bartender.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Now Falyf moves forward into a position to get them in a clolour spray (hope they have their eyes open now)...
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf will turn his eyes the same direction as the gillmen, and squint, so he can barely see, expecting the worst.... (delay)
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
With the two in front of him Falyf casts colour spray to get both of them in the area. (WIL save DC 15)
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf looks at the item and whipers to Nestor, "are you sure - look, it seems unnaturally aged. It is unnaturally aged. To me, this is a fake!"
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Appraise 1d20 + 4 ⇒ (17) + 4 = 21
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf nods, "just try it, I hope I can assist better this time...."
Diplomacy assist 1d20 - 2 ⇒ (11) - 2 = 9
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
"You should do the talking," Falyf menitons to Adamus, "I am not really diplomatic - I will help you as good as I can." (or not...)
Assist a diplomacy 1d20 - 2 ⇒ (4) - 2 = 2
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
"No idea," Falyf responds, "you wanna wake her and ask?" - with this he checks if she has anything valuable on her.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Another move by Falyf.
I guess he can attack next round then?
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf moves towards the kobold, and if possible attacks (charges if he needs to).
1d20 + 5 ⇒ (17) + 5 = 22
Damage 1d6 + 2 ⇒ (1) + 2 = 3
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf strikes the crocodile, managing to get past the thick hide and hitting a very vulnerable spot. (guessing that this is very likely a crit...).
Attack 1d20 + 7 ⇒ (19) + 7 = 26
Crit confirm 1d20 + 7 ⇒ (11) + 7 = 18
Damage 2d6 + 4 ⇒ (1, 5) + 4 = 10
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf strikes again at the crocodile - and misses.
Attack 1d20 + 7 ⇒ (3) + 7 = 10
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
And another strike from Falyf.
Attack 1d20 + 7 ⇒ (16) + 7 = 23
Damage 1d6 + 2 ⇒ (4) + 2 = 6
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf casts (shocking grasp) and attacks and shifts into flanking (if he is not yet)
concentration check 1d20 + 7 ⇒ (14) + 7 = 21
Attack weapon 1d20 + 5 ⇒ (1) + 5 = 6
Touch attack shocking grasp 1d20 + 5 ⇒ (14) + 5 = 19
Damage shocking grasp 1d6 ⇒ 5
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf nudges Haris to do something....
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Reflex save 1d20 + 4 ⇒ (15) + 4 = 19
Being free, Falyf enhances his weapon, then steps forward, if possible into flanking trying to hit the crocodile.
Attack1d20 + 5 ⇒ (18) + 5 = 23
Damage 1d6 + 2 ⇒ (3) + 2 = 5
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Seeing the creature, Falyf will cast colour spray (DC15) - as to get it into the area of effect but not any of the party members.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf shrugs, "need to go around, the kobold says."[b/] He shrugs, [b]"let's be careful, but it should work." Proceed slowly (taking 10)
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf shrugs, "no clue, just someone really strange - asking who's there, when I told we were passing through just the comment to move alpng. Don't wanna mess with anyone around here, the voice didn't sound to friendly."
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf shrugs, "alright then, have a nice day," he responds in draconic, giving the kobold a friendly nod, then leaves.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
"Just passing through," Falyf answers in draconic, "we don't mean any harm."
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf will strand there, enjoying the view and the area, trying to make out their further path. At the shrine he will offer a small prayer, then standing up "Alright - back down then and onwards I'd suggest." and climbs down.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Who? sorry never heard of her, but yes, a bit of respect is for sure in order." Falyf also puts a coin in (1gp).
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Same for Falyf
Falyf nods, "I will come up too. and climbs up as well.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf's 4 fort saves:
1d20 + 8 ⇒ (11) + 8 = 19
1d20 + 8 ⇒ (10) + 8 = 18
1d20 + 8 ⇒ (20) + 8 = 28
1d20 + 8 ⇒ (11) + 8 = 19
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
and use the cold weather outfit
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Sure, and maybe use it as a shleter for the night - better this then in the snow and taking time to check it (take 20)
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf will cast colour spray to put it to knock it out (DC15 WIL save).
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Good suggestion, I am fine with it
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Watches for sure, I'd suggest two watches, Falyf with Haris and Adamus with Curraine
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf turns to Curraine, "thank you, now let's keep going - to get dry."
Keep on going a bit more sure
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Falyf tries again.
1d20 + 1 ⇒ (3) + 1 = 4
1d20 + 1 ⇒ (14) + 1 = 15
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Being downstream, Falyf will either try to get across there (if it is shallow), or take his time (take 10) to balance across.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
Did Falyf get Adamus out?
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
As Falyf sees Adamus failing in his attempt to get across he rushes to help him to get out of the water.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
"Alright then." As Falyf shoulders his backpack
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
"Shall we move on?" Falyf asks.
male Human Sorcerer 1 Wizard 1| AC 12 T 11 FF 11 | HP 15/15 | F +2 R +1 W +1 | Init +5 Perc +5; Darkvision
"Wonder what it was, and I am not inclined to meet it." Falyf responds, as he takes a look.
Survival 1d20 - 2 ⇒ (3) - 2 = 1
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