Ezren

Ezren.'s page

61 posts. Organized Play character for CampinCarl9127.


Full Name

Ezren

Race

Human

Classes/Levels

Wizard 7

Gender

Male

Size

Medium

Age

50

Alignment

NG

Languages

Abyssal, Celestial, Common, Draconic, Elven, Giant, Goblin, Ignan, Infernal, Kelish, Osiriani, Terran, Undercommon

Strength 10
Dexterity 14
Constitution 14
Intelligence 20
Wisdom 12
Charisma 10

About Ezren.

Stats:

Init +2 Senses Perception +1
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Defense
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AC 16, Touch 15, Flat Footed 13 (+2 deflection, +2 Dex, +1 dodge, +1 natural)
HP 58
Fort +8, Ref +6, Will +8 (+1 vs divine spells)
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Offense
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Speed 30 ft
Melee +1 cane +4 (1d6+1)
Dagger +3 (1d4/19-20)
Ranged: Mwk Light Crossbow +6 (1d8/19-20)
Special Attacks Hand of the apprentice (8/day; +11 to hit, 1d6+1 damage)
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Stats
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Str 10, Dex 14, Con 14, Int 20, Wis 12, Cha 10
Base Atk +3; CMB +3; CMD 18
Feats Combat Casting, Dodge, Great Fortitude, Greater Spell Focus (evocation), Spell Focus (evocation), Spell Penetration, Toughness
Skills Appraise +15, Fly +12, Knowledge (Arcana) +15, Knowledge (History) +15, Knowledge (Nature) +15, Knowledge (Planes) +15, Linguistics +15, Spellcraft +15
Traits Focused Mind, History of Heresy
Languages Abyssal, Celestial, Common, Draconic, Elven, Giant, Goblin, Ignan, Infernal, Kelish, Osiriani, Terran, Undercommon
SQ Arcane Bond (Cane)
Combat Gear Pearl of power (1st-level spell), potion of cat's grace, potion of cure moderate wounds, potion of fly, potion of tongues, scroll of blur, scroll of charm person, scroll of magic weapon, wand of magic missile (50 charges), tanglefoot bag, 1 scroll of communal resist energy, 1 scroll of haste.
Other Gear +1 cane, dagger, masterwork light crossbow, 10 bolts, ring of protection +2, amulet of natural armor +1, cloak of resistance +2, headband of vast intelligence +2, backpack, scroll case, spell component pouch, spellbook (contains all prepared spells plus all 0-level spells; 1st-charm person, color spray, sleep; 3rd-lighting bolt), 40gp

Special Abilities:

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Special Abilities
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Arcane Bond If Ezren attempts to cast a spell without wielding his cane, he must make a concentration check (DC 20 + the spell's level) or lose the spell. Once per day, Ezren may use his cane to cast any single spell from his spellbook, even if the spell hasn't been prepared, as if he had memorized it that morning.

Hand of the Apprentice As a standard action, Ezren can make a single attack with his cane at a range of 30 feet, the weapon flying from his hand to strike a foe and then instantly returning to him. This attack is treated as a ranged attack with a thrown weapon, with a +5 bonus to hit. This ability cannot be used to perform combat maneuvers.

Spell Penetration Ezren adds a +2 bonus on all caster level checks to overcome spell resistance.


Spells:

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Spells
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0th - Create Water
Detect Magic
Detect Poison
Mending
Purify Food and Drink
Read Magic
Spark
Stabilize
Light

1st - Burning Hands (DC 17)
Expeditious Retreat
Mage Armor
Color Spray
Obscuring Mist
Shield

2nd - Glitterdust (DC 17)
Knock
Scorching Ray
Spider Climb

3rd - Dispel Magic
Fireball (DC 20)
Haste

4th - Dimension Door
Shout (DC 21)