rom90125 wrote:
I will begin GMing PFS scenarios early next month and I expect to regularly have 5-7 players at the sessions. Before we actually begin play, I had a few questions that I would like to ask of the more experienced PFS GMs.
Can a PFS GM 'legally' assign max HP to all opponents during combat encounters for sessions in which there are 6-7 players?
How much 'wiggle room' does a GM have when running a scenario with regards to NPC/opponent stat blocks? Can I alter spell lists or skill point assignment or feat selection, so long as the changes do not excessively alter the 'flavor' of a NPC or encounter?
The stat-blocks are already pre-defined. You can't make changes to them unless it is specifically stated that you can due to certain circumstances. What you can do when there are 6-7 players is to add +1 when calculating the APL and possibly play a higher level tier depending on the results of the APL calculation.
Also