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Norowas's page

30 posts. Alias of mbauers.


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Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

I'm interested in the setting and the characters and I'd like to continue. As far as continuing from this point or starting over, whatever would be easiest for you from a story perspective. I know it's a lot of work to DM.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

The occupant may be wounded and unable to open the door. Orntorias, can you break it down?


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Norowas accompanies the knight, addressing whomever waits behind the door. Please, speak with us. Perhaps we can help each other.
Diplomacy: 1d20 + 12 ⇒ (11) + 12 = 23


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

I apologize, I thought I posted!

Knowledge Local: 1d20 + 4 ⇒ (14) + 4 = 18

Knowledge Engineering: 1d20 + 4 ⇒ (2) + 4 = 6

These houses were made by human hands, not the rough work of beasts. Perhaps some still yet dwell here, Norowas muses, following Shandara.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Norowas retrieves his things and follows closely behind.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

The water is pure, and I am parched. Let's rest a moment. Norowas sets down his flag and shield and begins drinking the water.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Norowas tries to discern if the water is safe to drink.

Knowledge (Nature): 1d20 + 8 ⇒ (20) + 8 = 28


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Perception: 1d20 + 8 ⇒ (12) + 8 = 20

Do you hear that? Dripping water, coming from that passage, Norowas gestures towards the sound.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

After you--I bring the honor of the Atlantean people with me, to lend us courage, Norowas says, drawing forth an intricate banner and holding it in his shield hand.

+1 morale bonus to attack, weapon damage, and saves vs fear and compulsions


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Do you all require more respite, or shall we explore the Abbott's catacombs?


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

He watched over the catecombs beneath the earth--let's commit him to the ground so his spirit is at ease.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

I think we wanted to go back to the giantess with the Abbot's body and ask about burial rites. Then head back down into the cavern that he was guarding.

Right guys?


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision
Altair Mooncalf wrote:

Altair nods glancing to Shandra and gives a small smile to the white knight " Your lunge also dealt him enough damage that he was uninterested in entering your weapons range again. I know for certain with as much armor as you wear I'd be hard pressed to escape a hole like that. I hardly even grazed the man, seeking arrow of raw magic or not."

" Once we have had a moment to ready ourselves I intend to return to the giantess and ask if she knew the Abbots religion so he might have a proper burial. He guarded this room for quite some time, even if he was mad his devotion is admirable." Altair responds after Norowas speaks
" As to our reasons, we never did get around to sharing much before. I seek a cure to a curse that has no indications of releasing its bearer in any capacity but death."

I agree, we should give him a proper burial. It seems there is an entrance further into the caverns that he was guarding with his...unlife. After we have laid the Abbot to his rest we should explore the caverns. There is something worth guarding if a man's oath to protect it would keep him after death.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Perception: 1d20 + 8 ⇒ (14) + 8 = 22

Norowas searches for any signs of danger or any clues about where the tunnels may lead or what may lurk therein.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision
Firekeeper Shandara wrote:

"I am Shandara, a fire keeper. A little battered and bruised, but otherwise well. Pleased to meet you."

The pleasure is mine. I can see to your wounds...well, they seem to have disappeared. Please let me know if you need further assistance.

Orntorias the Ivory Knight wrote:

"Thank you. The beast pulled a trick that I was unable to handle. I apologize." Orntorias gives a sheepish laugh.

"Well met Norowas - thank you for your assistance with the beast."

Beast now, yes, but he was once a man. All I can hope for is that a stranger would give me the same kindness, if I suffer a similar fate. Tell me, what brought you to venture forth into this evil place?


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Nah, I haven't--I literally don't have any powers that could make use of it, lol. Ok, I'll make the changes and update today. Thanks again!


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Well done, everyone! I am Norowas, of the Atlantean Kingdom. Though in truth, I don't know where I am now. I thought I was alone until I happened upon this place and the giantess sent me to your aid. It is a welcome relief that there are others like me. I take it you...bear the mark as well?


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Actually, now that I've thought about it more, it does make more sense for me to take Flagbearer as my third level feat instead of Sphere Focus (Hex). I chose the latter originally when I had Dark Fog, but I got rid of Dark Fog when I saw that was Altair's shtick. So now my feat literally does nothing. So maybe I can retrain it out when we get a level up, or if it's not too late maybe I can switch out Sphere Focus for Flagbearer now? It wouldn't have had an impact on the battle (besides giving everyone a +1 to attack), and mechanically I would just have to use a buckler instead of a heavy shield (so I could hold the flag when I use my Lightning Sphere and Dark Bolt).

Is this ok? I won't ask for any other "rebuilds" and I usually catch these things, but I made my character late one night and missed it.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Why do you fight against the inevitable? Lay your soul to rest--it is much deserved.

Norowas throws another pulse of light at the Abbot, but his aim is distracted by his admiration for his foe's tenacity.

Standard: Lightning Spear with Burning Lore, hit Touch AC of 12 for 11 electricy damage

Effects: Sacred Oath (+3 sacred bonus to damage for all allies) 4/6 rounds remaining, Empowered Attack (+2 bonus to attack for Norowas) 2/4 rounds remaining

Rolls:

Burning Lore to boost CL to 6

Burning Lore, 1-50 Backlash, 51-100 no Backlash: 1d100 ⇒ 52

Ranged Touch Lightning Spear CL 6, empowered attack: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12

Electricity damage plus Sacred Oath bonus: 3d6 + 3 ⇒ (3, 4, 1) + 3 = 11


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Yeah, I was referring to the saving throw bonus which is, admittedly, pretty weak.

I could get the Flagbearer feat maybe--if I could buy (or craft) a Banner of Ancient Kings it would actually synergize really well with my Bard Demi-Gestalt. As is now it is much worse than Demon Slayer, it's true.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

I was going to take the Demon Slayer trait but instead I took the one that gives a diplomacy bonus and increases morale bonuses I give. It seemed to fit the flavor better (and will at least help a little when I get Inspire Courage).


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

The Con burn is not ideal, but I don't have to use Burning Lore. I can just cast things as is and have no chance of backlash. And when I get to I think it's Level 7 I can make others suffer the backlash instead of me (either allies willingly or enemies with a failed save). So I should be alright. I won't get too crazy with it. But when my spell pool is depleted I can use an 8 CL hail mary (which could be pumped up with souls, in dire situations).


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

GM FYI I have 2 Con burn which is a -1 penalty, x4 HD. So I should be at 35/35 hp.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

GM:

Thanks for the clarification! Do you want me to continue rolling the Perform (Sing) checks when the DC is low enough that I succeed even on a 1? Or should I only roll if there's a chance of failure?

Norowas steps around the pillar, chanting. The hum reverberates, shaking the already weakening foundation and coalescing into a beam of light that he fires at the Abbot.

Return to your rest and harry us no longer.

Move action: to indicated spot. Standard: Lightning Spear with Burning Lore and an Invocation. Hit 22 Touch AC for 12 electricity damage.

Effects: Sacred Oath (+3 sacred bonus to damage for all allies) 5/6 rounds remaining, Empowered Attack (+2 bonus to attack for Norowas) 3/4 rounds remaining

Rolls:

Burning Lore to boost CL to 6, use an invocation to use empowered attack (+2 attack bonus for 4 rounds)

Perform Sing DC 21: 1d20 + 19 ⇒ (16) + 19 = 35

Burning Lore, 1-50 Backlash, 51-100 no Backlash: 1d100 ⇒ 36

Backlash= 1 point of Con Burn

Ranged Touch Lightning Spear CL 6, empowered attack: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22

Electricity damage plus Sacred Oath bonus: 3d6 + 3 ⇒ (1, 2, 6) + 3 = 12


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

GM, do I currently have any souls? I just want to know in case I want to power my Hex talents.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

The newcomer spares a glance for the retreating woman.

Take heart! You are not alone!

He sings a song in a strange tongue that resonates with the magic within all of them. Seeing the two in peril near the abbot, he interposes himself between them and their enemy.

Cast Sacred Oath, spend a spell point to make it last for one round/CL. Everyone gains +3 sacred damage to all attacks. Also, I will use an invocation to give everyone 4 temporary HP that stacks with other sources of temp HP and lasts for 1 round.

Move action.

Rolls:

Perform Sing DC 21: 1d20 + 19 ⇒ (1) + 19 = 20

Wow, nice start to the campaign ;-)

It says for every 2 that I fail, my CL is at -1. I failed by 1, so am I good, or do I drop one? I'll be at either CL 5 or 6 based on your response.

Burning Lore, 1-50 Backlash, 51-100 no Backlash: 1d100 ⇒ 21
Backlash, 1 point of Con burn


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

If you guys could hold off a minute to post, I'm going to buff damage and grant temp HP (that stacks with others) but I need to wait until I get home so I can use my computer.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

The warrior, tall and lithe, strides into the sanctuary. His armament seems to be harvested from the forest itself, living wood and leaves. He recoils a bit at the giant's voice, but rights himself and bows courteously.

Well met, Lucina. I am Norowas, from the Atlantean Kingdom, though it seems I'm a long way from home. I feared I was alone, but if there are others like me, and they're in danger, I must help them before it's too late. Many thanks for your assistance!

Diplomacy: 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19

With that, the sylvan warrior hurries down the stairs.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Likewise!

I got this:

PM from GM:

You have arrived at the abbey just after the party has left for the basement. A giant named Lucina was there to great you and informs you that a party of Inheritors had gone below. She has hears several loud crashes and is worried about what has become of them.

so I'm going to join the gameplay thread.


Male Human Thaumaturge (Soulfire Master) 4 (Demi-Gestalt Bard)
stats:
HP: (39/39) AC 16 (FF 15, Touch 11) CMD 13 FS +4, RS +2, WS +4, Initiative: +5 Perception: +8 Darkvision

Hello everyone! I'm ready to jump into this game with you all. It took me awhile to acclimate myself to the newer rules, but this looks really fun so thanks for letting me join your group.