Friendly Fighter

Exelar's page

8 posts. Alias of vip00.


About Exelar

Character Build - GM ONLY:

Exelar
LG Aasimar Inquisitor of Iomedae 1
Init +0; Senses darkvision 60 ft.; Perception +7

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DEFENSE
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AC 16, touch 10, flat-footed 16 (+4 armor, +2 shield)
hp 12 (1d8+1+3)
Fort +3, Ref +0, Will +5; +2 vs. charms, compulsions, fear
Resist acid 5, cold 5, electricity 5

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OFFENSE
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Speed 30 ft.
Melee longsword +2 (1d8+2)
Ranged longbow +0 (1d8)
Supernatural Abilties

6/day - honor bound
1/day - judgement

Spell-Like Abilties (CL 1st; concentration +4)

1/day - daylight

Inquisitor Spells Known (CL 1st; concentration +4)

1st (2/day) - cure light wounds, protection from evil
0 (at will) - create water, detect magic, guidance, light

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STATISTICS
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Str 14, Dex 10, Con 12, Int 10, Wis 17, Cha 13
BAB +0; CMB +3; CMD 13
Feats Toughness
Skills Knowledge (Planes, Religion) +4 (+7 creatures), Diplomacy +7, Intimidate +6, Perception +9, Sense Motive +8, Survival +7
Language Common, Celestial
Trait Birthmark, Courageous

Special Abilities domain (Honor), monster lore (+wis to know), orisons, stern gaze (+1/2 class to intim/sense)
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Equipment
Chain Shirt - 100gp
longsword - 15gp
traveler's outfit with cloak - free
bedroll, waterskin, rations, tent - 30gp
gold on hand - 5 gp

Description
Exelar is a relatively young aasimar who uses a celestial name to honor his mother and the godess who sent her to give birth to him. He is tall and fair, a shining example of an attractive man, as dictated by his celestial heritage. He wears a simple breastplate, with a travelers cloak wrapped around his armor and belongings. He travels light, relying on the church to provide shelter and food in cities and his own skills to provide them if he has to pitch camp in the woods. He is suspicious of strangers, but can be quite lighthearted with those he trusts. Honor and loyalty guide his actions, but he always remembers that his first duty is to his goddess. He can be reckless in his pursuits, but his intentions are always pure.

Background
Exelar is the son of an angel and a paladin in the service of Iomedae. He grew up at a temple of Iomedae deep in the countryside of Ustalav, raised by his father, Valakin. The priests and paladins considered him a gift from their godess and he was groomed from an early age to uphold her principles. However, by the time his son reached the age of training, Valakin had grown disillusioned with his order. He did not want to have a life of conflict and death. With no end to their hunt in sight, he could not see how his life could turn out different with the paladins of Iomedae. He urged his son to join the priesthood, perhaps to travel to the big city and become a religious leader. He told him that he could serve his godess in other ways.
But the celestial blood running through Exelar's veins led him to a different path. In a tragic battle two years after he began the training of a preacher, his father fell and his spirit was whisked away as his body rose in the form of an abominable undead. Overcome with grief, Exelar swore to carry on his father's fight and avenge him, perhaps even liberate his soul by slaying the abomination he had become. All of the sudden, he was calm. He felt such a surge of inner strength that he could not deny this impulse. He joined the paladins on their hunts, drawing what little divine training he had had. He quickly discovered that he could draw on the strength of his celestial blood for many things that others could not do. He did not restrain himself in the same way the paladins did, he let his insincts take over to find his quarry and slay it.
He worked on his own style of hunting, eventually teaching several other youths in the church to follow in his ways. He established his own small group that worked together and distanced itself from the rigid code of the paladins. They took more liberties in their hunts and they were more suspicious of those around them. A hunt once took him to the big city, where he had the chance to encounter Professor Lorrimor, a sage of great wisdom, who greatly impressed him. He inspired Exelar to pick up some books and increase his knowledge as a way to supplement his ample natural abilities. He returned to the professor time and time again for help with difficult hunts.
Today he still leads a small group of inquisitors, fighters, and rangers in the service of Iomedae. He has instilled a new tradition in the church, deviating from the core of paladins and clerics. His celestial furor has not faded and he still finds himself flying to a rage in combat, though he's learned to tone down his emotions lest an intelligent foe takes advantage of it.

Level by Level
Racial:
Traits (Birthmark, Courageous)
Darkvision
Skilled (+2 Diplomacy, Perception)
Spell-like (daylight)
Resistances
Languages

Level 1:
favored class bonus to skills
Skills: 1 each - Knowledge (Planes, Religion), Diplomacy, Intimidate, Perception, Sense Motive, Survival
Feat: Toughness
Spells: 1st - cure light wounds, protection from evil; 0th - create water, detect magic, guidance, light

Stats
Str 14 (5 points)
Dex 10
Con 12 (2 points)
Int 10
Wis 15 (7 points) +2 racial
Cha 11 (1 point) +2 racial