EvilDM1395's page

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I know what my current players opinions are on this (surveys) however I wanted to know the thoughts of the Pathfinder community if they were presented a game with similar house rules.

What I am asking for from the community are opinions on the following rules, these opinions may include rough overall thoughts, what would be a "deal breaker" for play, what is liked or disliked, concerns not addressed from the proposed rules, etc.

Setting:
Custom world that is compatible with all Pathfinder setting material.

Foundation Rules:
Pathfinder Society with less restrictions on Race, more races are allowed but customizing additional races is not allowed.

Incorporating rules from Beginners Box set to promote faster combat and alleviate Pathfinder rule gray areas that can cause additional delays. Feats and class abilities altered by this (example AoO) will be replaced with either similar equivalent ability or feats or granted bonus feat.

Classes Cleric and Wizard are not available (due to setting and story for campaign, not available to NPCs as well as players). All other classes are per RAW with exceptions due to any changes made from the previous two rule concepts.

Thank you for reading!


Nails Hex states that the witch gains nails as natural secondary attacks (-5 melee). However if a creature has only natural attacks (i.e. no weapons in one hand just the natural attacks) doesn't one hand with the the "nails" attack have normal BAB with no penalty or do both still take the -5 melee?

I am curious as this seems like a case where specific rule overrides general rules.


I have recently started to run PFS rules in my home games. Recently a player wanted to try to make a basic snare (out of combat) to try to trap an unsuspecting NPC. They had the materials already on them needed to make such a trap.

I was wondering on how trap making is handled in actual PFS play?

The closest thing to this I have found in the PFS rules is no crafting of Mundane items but this is not a mundane item (but making traps was also not a class feature either for this player). If this was just to make a snare to catch game, it could be masked in a Survival Check but since it was planned to use to initiate a combat encounter (or end one) this complicates things.

I realize in my home game I can alter the rules but I am trying to keep it PFS (which the players are liking a lot compared to base PF).

Thank you.