Vorrea Talminari

Eva Night's page

67 posts. Alias of Rozz.


Classes/Levels

Cleirc Lvl 1 HP 9/9 | AC 19| T 13| FF 16| Fort +4| Ref +3| Will +4| Init +2 Perc +3 Low light Vision 60 ft | Concentration +4

Strength 9
Dexterity 17
Constitution 12
Intelligence 14
Wisdom 17
Charisma 14

About Eva Night

Eva
---XP: 486 (Level 2:1000)---
Kitsune - Cleric
NN Medium humanoid (kitsune)
Init +3; Senses Perception +3
DEFENSE
AC 19, touch 13, flat-footed 16 (+5 armor, +1 shield, +3 dex)
hp 9(d8)
Fort +4, Ref +3, Will +4
+2 save
OFFENSE
Speed 30 ft.
Melee
Sickle +3(1d6 -1, X2) (s)
Spear -1(1d8 -1, X3) (p)
Morning star -1(1d8 -1, X2) (b+p)
Bite +3(1d4 -1, X2) (p)
Ranged
Light crossbow +3(1d8, 19-20 X2) (p), range inc. 80ft
STATISTICS
Str 9(-1), Dex 17(+3), Con 12(+1), Int 14(+2), Wis 17(+3), Cha 14(+2)
Base Atk +0; CMB +3-1; CMD 13

Spells Prepared (CL 1st)
0 (DC 13, 3 prepared/day)— create water, detect magic, light
1st (DC 14, 2+1/day)— sleep(DC15), obscuring mist, bless

Domains
Darkness - Night sub-domain
Night Hunter (Su, 6/day): As a standard action, you can blend into the shadows of the night, becoming nearly invisible. As long as you are in an area of dim light or darkness, you are invisible (as per invisibility) to creatures without darkvision. This ability lasts for a number of rounds equal to 1/2 your cleric level (minimum 1).
***(used today: 0)

Travel - Exploration sub-domain
Door Sight (Su, 6/day): You can lay your hand upon any surface and see what is on the other side, as if using clairvoyance. Using this power takes 1 minute, during which time you must be touching the surface you want to see through. You can keep looking for as long as 10 minutes with each use of this power, but must touch the surface and take no other action the entire time. The surface cannot be thicker than 6 inches plus 1 inch per cleric level you possess. You can use this power a number of times per day equal to 3 + your Wisdom modifier.
***(used today: 0)

Spell-like Abilities
Shape change – can assume a specific form of a humanoid of the same sex. +10 disguise, takes move action, cannot use bite attach in this form.
Dancing Lights 3/day
Channel energy - 1d6 + 1d6/2 levels beyond 1st, 3+char mod/day used:
0
Feats (2)
Blind fight, Weapon finesse
Traits (2)
Fast Talker
Highlander – re-flavored such that said character has spent it’s childhood evading authorities through city streets and staying hidden from those after her.
Paranoid

Skills (5)
Acrobatics – 5
Bluff – 7
Diplomacy – 6
Heal – 7
Knowledge (Nobility) – 6
Stealth - 8 (-4 armor check penalty)

Languages (2) Common, sylvan, elvin, infernal

Gear
spear (6lbs)
sickle (2lbs)
Morning star (6lbs)
light crossbow (4lbs)
bolts(19) (2lbs)
Kikko (25 lbs)
buckler (5 lbs)
clerics kit (32 lbs)
backpack, a bedroll, a belt pouch, candles (10), a cheap holy text, a flint and steel, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a wooden holy symbol.
extra wooden holy symbol

wealth: 35 gp