About Estrid FrostbaneDescription:
Tall, broad Ulfen woman with dark blonde hair worn in multiple braids. She is curt and can often be rude. A few burns are visible on her hands and forearms. She carries a walking staff with a large gnarled end, and wears a small red pin in her hair. Dust moves about her feet, as if disturbed by a gentle breeze. * History:
* Raised in a village near Hellirinn, in the Land of Linnorm Kings. * Childhood was peaceful, for an Ulfen. * She was far enough from Irrisen to avoid large raiding parties, though the men often went on raids into Irrisen. * She displayed a penchant for channeling the power of nature, as do many of her kin. * She grew up, married, and became pregnant in the village. * One day, a large Irreseni force attacked Hellirin. Estrid was caught in the fighting. She found her husband just in time to watch him be consumed by ice trolls. She turned into a bird and fled to her home, sick with grief. * She tried to find her child and escape, but he was missing. * Unbeknownst to Estrid, the attack was put into motion by a mysterious being called Nyrissa, in order to steal away her child. Estrid learned some scant information through divinations, and knew she needed to go to the River Kingdoms to find out more. * Saw her husband in a dream, felt the fires let loose by her own in a last attempt to fight the ice witches (mythic power from his spirit). * Serrin was heading south and east, around Lake Encarthan to the River Kingdoms. Apparently there was a rush of new settlements beginning there, and Serrin wanted to claim and preserve some of the forests as best he could. * Estrid joined, respecting his dedication to nature and seeing an opportunity to learn and grow -- with the hope of finding her child and destroying Nyrissa. * Along the way, met Birger Haalf (cohort), lone survivor of another village destroyed in the Irreseni assault. Motivated by Estrid's desire for vengeance, and lacking anything better to do with his life (aside from drink himself to death), he joined their growing party. Stats:
(Maintains the form of a medium air elemental, using her Hat of Disguise to appear human) Str 16 (+3) Dex 18 (+4) Con 16 (+3) Int 10 (+0) Wis 20 (+5) Cha 10 (+0) BaB +6/+1 CMB +9 CMD 23 AC 21 (+4 dex, +3 natural, +4 armor)
Saves:
Weapons:
Special Attack: Whirlwind (up to small size, Ref DC17, 1d6+4, 4rds, no AoOs) Skills:
Feats:
Favored Class: HP Traits:
Class Features
Mythic (Heirophant):
Tier 1 Mythic Power 5/day *Inspired spell (1MP, cast any druid spell without slot, CL+2, metamagic ok below highest spell level)
*Hard to Kill (auto-stabilize, die at CONx2)
Spells prepared:
Spells per day:
Spells Commonly Prepared: o = prepared
Cantrips (4)
1st (6+1) - Pearl of Power (2/2 remaining)
2nd (4+1) Pearl of Power (1/1 remaining)
3rd (4+1)
4th (3+1)
Equipment:
Backpack Belt Pouch Waterproof Bag Waterskin Bedroll Blanket Hammock Flint & Steel Soap Fishhook String Mirror, small steel Rope, Silk 50 ft Grappling Hook Candle Sunrod Torch Trail Rations (5) Powder Chalk Chalkboard Parchment (10 sheets) Scroll Case Ink Inkpen Traveler's Outfit Cup Earplugs Signal Whistle Spell Component Pouch (2) Alchemical Glue Universal Solvent Air Crystals (2) Antitoxin Antiplague Stillgut Spring-loaded wrist sheath (** = loaded) Alchemist's Fire (2) Smoked Goggles Smelling Salts Small plain rings matching bonded ring (4) (bronze, copper, brass, iron) Traveler's Any-Tool 200 Sleeves of Many Garments 200 Mysterious Feather (pale purple/black mottled feather - special item, braided into hair) - Maintain air elemental form while appearing as herself only Headband of Inspired Wisdom +4 -8000 crafted
1107g remaining Load ~30lbs cohort:
Birger Haalf - Ulfen barbarian, also lost hometown to ice witches. * Was always the drunk in his village. * Brags about taking down ice giants single-handedly. (Might not be lying!) * Lone survivor after Irreseni assault. * Scary in a fight! Titan Mauler 17+1/14/14+2/10/12/11 Feats:
Rage Powers:
Traits:
+1 Cruel greatsword (furious? spell storing? frost?) - craft
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