Race |
Human |
Classes/Levels |
Fighter / 1 [HP:4/8] [S-Throws: 15] [+Hit: +2 / +Dmg: +2] [Parry: -1] [O-D1-4] [Dex +1 = AC:5/14] [Weight:85/105] |
Gender |
Male |
Age |
20 |
Alignment |
Neutral |
Strength |
17 |
Dexterity |
14 |
Constitution |
11 |
Intelligence |
11 |
Wisdom |
9 |
Charisma |
10 |
About Erwin Blackwind
HP: 8/8 (1d8)
AC:
Base Movement: 12
Carry: 105 Pounds
Fighter Class abilities
Multiple Attacks: Against creatures with 1HD or less, a Fighter makes one attack per level each round.
Parry: Fighters with a Dexterity score of 14 or better can fight on the defensive, parrying enemy blows and dodging attacks, as shown on the table below.
Strenght
To-Hit: +2
To-Damage: +2
Parry: -1 to enemy attacks
Open Doors: 1-4
Carry Pounds: +30
Experience Points: +5%
Dexterity
Missile-Weapons to Hit: +1
Effects on Armor Class: +1
Constitution
Hit Point Modifier: +0
Raise Dead Survival: 75%
Intelligence
Maximum additional languages: 2
Wisdom
-
Charisma
Maximum number of Hirelings: 4
Items: 3 GP
# Ring [-3/+3] 40 pounds
# Axe, Battle 1d8 15 pounds
# Javelin x4 1d6 [2gp] [20 ft] 20 pounds
# Rope, hemp 100 feet
# Rations, dried x10
# Backpack (30-pound capacity)
# Bedroll
# Flint & Steel
# Waterskin x2
# Grappling Hook
# Chalk x4
# Wolfsbane x3
# Torch x10
# Crowbar