Davor wrote:
Sounds like a high level paladin might come looking for the thief who's been ruining the economy and lives of everyone he comes across (he IS chaotic evil by this point, right?).
*Edit: I'm normally not in favor of outright killing a player for misbehaving, but that kind of thing would totally happen in a consistent world, and his unlawful (and downright wicked) behavior should have consequences.
I'm Quarotas' co-dm (by that I mean I dm when he can't, I move the battle/conversation along when he has to do other things, and bring up some information we can later use for a twist in the plot.) and in the game I play a hellknight/ dragon slayer homebrew. I at this point would have reason to kill him, since he is CN at this point. And if his behavior does not improve, he was still witnessed kicking over an altar of Shelyn by two lvl 11 paladins of Shelyn. If his behavior does not improve within two weeks time, his character dies, if his behavior with his required new character is no better, we will suspend him from the group. We will talk to him about this before we do anything, but I already tried that once to no avail.
Thank you everyone for your advice.