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Erry Farsight's page

4 posts. Organized Play character for Jelloarm.


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Dataphiles 3/5 5/55/55/5

A Bittersweet Update:

Erry went out for his second scenario when a Starfinder crew couldn't find a suitable pilot. In the exploration of an abandoned ship, something found Erry, and in one massive attack, bit his head clean off. Full damage crit - Erry was killed by the massive damage rules, and would have done so even if he'd been at full hit points! The party mechanic took Erry's briefcase turned toolkit as a memento, and the party solarian took Erry's small-sized tie to wear in honor of his fallen comrade. Given the sensitivity of the mission they were on, orders came down from on high to keep details of Erry's death quiet.

The news devastated the Farsight family, but none more so than his brother Dale. Already a little eccentric, even by halfling standards, Erry's death and the lack of details forthcoming about it pushed Dale over the edge. Convinced that there was more to his brother's death, Dale began to doggedly pursue any lead he could find about similar mysterious deaths - including conspiracy theories blaming everyone from the Knights of Golarian to the covert machinations of the Reptoid empire for the smallest of ills to befall Absalom Station.

He first suspected the Starfinders, thinking that Erry had stumbled across something the Society wanted covered up and had been killed as a result. When Historia-7 herself caught him hacking into the Lorespire Complexes files, she was impressed enough by Dale's abilities that she allowed the halfling to read the file surrounding Erry's death, and footage of Erry's final moments.

However, the one piece of the picture that the files didn't cover was the missing suitcase and tie. Given his brother's day job as an 'accountant' and the nature of his brother's killer, Dale suspects Erry's suitcase contains some vital secret that he was killed for, putting his brother's death at the center of a shadowy conspiracy spanning the planes.

So after Erry died in 1-04 on Friday, I ran 1-04 for another table of players on Sunday - so I think I am going to assign my GM chronicle to the GM race boon I got for running at CarnageCon 2017, and see if Erry's brother Dale has more luck as a Starfinder than Erry did.

Dataphiles 3/5 5/55/55/5

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Erry's first scenario! Using the spoiler tag for anyone who hasn't already played The Commencement:

Spoiler:
So Erry showed up to his Commencement dressed as professionally as he could - clean, well-pressed suit, black leather gloves, and a briefcase in which he could carry his accounting tools and... well, certain other tools that an enterprising halfling might find useful in the pursuit of knowledge.

Erry turned out to be a soft-spoken supporter of other's skills, as the party was exceptionally well-balanced - He provided the hacking kit for our eager ysoki mechanic to access medical records and doctor an absent-minded hacker's account to help her fake her own demise, and served as a quiet supporter of our eager ysoki solarian's diplomatic overtures to a pair of well-meaning children.

In combat, Erry turned out to be coldly professional - when dangerous situations seemed likely, Erry would remove his suit's jacket, and used his uncanny knowledge of people's motives and minds to anticipate the exact right moment to inflict deterrant pain upon them. Woe befall the enemy that ambushes the fastidious little halfling before he's had an opportunity to shed his jacket!

While Erry never got the ability to use his budding psychic powers, it's only a matter of time - after all, having the ability to psychically send messages to his allies is not an ability that's going out of style, and his powers are only going to grow as he adventures more and expands his powers further.

Erry's finest moment might have been discovering that he's a little bit of a speed freak - in the junk race, he only failed a single piloting check, keeping the pedal to the metal the entire race.
His knowledge of applied computational skills helped really soup up our vehicle - between our mechanic and our mystic, I think we had added a total of 9 vehicle enhancements!

All in all, Erry played differently than I expected, but was a blast - looking forward to seeing where this quiet, fastidious little halfling goes within the Society and the Dataphiles!

Dataphiles 3/5 5/55/55/5

Erry Farsight wrote:
I made Erry last night - he's an odd little mystic, that's for sure, but I think he'll be fun to play. I'm going to try to play him in The Commencement at a FLGS today!

Last-second change to Erry - he is going to be an Operative with the Phrenic Adept archetype starting second level, focusing on skills and some minor psychic magics.

Dataphiles 3/5 5/55/55/5

I made Erry last night - he's an odd little mystic, that's for sure, but I think he'll be fun to play. I'm going to try to play him in The Commencement at a FLGS today!