Hellknight

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Greetings and salutations to everyone - I yet live and apparently have even been writing some things. Let's see how this all turns out, shall we? Without further ado...

Introduction
Welcome to Divergent Paths: Mystic! Within these pages we will discuss the Mystic base class and many new options that are available to it. You can find the playtest document right here.

Chapter 1 will detail several new archetypes for mystic base class:


  • The Force Mystic - a type of mystic who has embraced their animus and wields its elemental power more fluidly at the cost of some of their weapon training.
  • The Noetic - a mystic whose animus is derived from psionic potential, rather than arcane energies.
  • The Sage - a mystic who has learned how to tap into a primal, subconscious collective within his animus.
  • The Shade Tamer - a mystic whose animus is tainted with the essence of death and learns to use this animus to control the dead.
  • The Wandslinger - a mystic who specializes in using wands with his martial maneuvers.

Chapter 2 will detail new feats for use with your mystic (or other animus using characters!). Chapters 3 will delve into advanced tactics, which include a new prestige class and magical items for use with mystics and other animus-users.

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Please post all feedback here - I'm looking for balance of mechanics, issues or things that should be removed/added/replaced, wording issues, rules loopholes I've missed, and basic grammar of course. I feel pretty solid about most of this work, but I have some specific questioning on the abilities of the Shade Tamer archetype and the Soul Caster PrC.

-X


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Hello and welcome everyone to the opening of the Psionics Augmented Playtest thread!

Forrestfire and myself (I swear guys, I'm not dead and/or fired, despite rumors) are going to be running and administrating this effort.

Here's a breakdown of the playtest document which can be found - HERE

Chapter 1 details four new archetypes available for the psychic warrior:


  • The Halo Knight—This psychic warrior has found his psychic essence bound up with the unstable forces of animus, allowing him to use its fluctuating flows to aid in battle.
  • The Pain Sculptor—A warrior whose body is in constant overdrive, healing her back from the brink of death.
  • The Reaver—A stealthy, deadly warrior who has learned how to hone his killing instinct to destroy the pattern of a chosen individual.
  • The Silhouette—A warrior who, in his quest for martial perfection, created the perfect sparring partner: himself.

Additionally, three new psychic warrior paths are found in this section: the psychic scar of the Hungering path, the unpredictable Anomalous path which deals with the unstable force of animus, and the Outrider path, a mounted combatant riding their psionic power into battle.

Chapter 2 delves into new feats for your psychic warrior, giving new options for animus use for psychic characters as well as new tricks using previously established feats as a base.

Chapter 3 details several new items and powers available to psychic warriors and detail their usage.

Please check it out and leave us feedback, questions, comments, concerns, emotional outbursts, and/or funny noises.

Playtest document will remain open until the playtest has concluded and the product has been released - as always, thank you very much for your time and support!


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Hey everyone!

Welcome to Psionics Augmented: Soulknife! Within the pages of this book, you will find options and abilities to do more with your soulknife than ever before. The psionic potential of the soulknife is explored more deeply, and ever-more secret techniques can be found. Will your soulknife wield akashic powers, binding veils to their mindblade? Or perhaps your soulknife will learn the ways to manipulate a psicrystal into a weapon, or enhance mundane steel? Or perhaps…. they will tackle the secrets of the Void.


  • The Soulknife Augmented - This chapter brings new options to the soulknife class in the form of new blade skills and as new archetypes.
  • Feats and Traits - This chapter brings soulknife and mindblade using feats, multiclass feats for soulknives who dabble in the arts of other psionic classes, and traits for psionic characters.
  • Prestige Classes Augmented - This chapter provides soulknife specific alterations to existing prestige classes to better use them with the unique talents of the soulknife, as well as new prestige classes for highly specialized soulknives. Path of War and Path of War: Expanded may be necessary to use some of these prestige classes properly.
  • Psionic Powers and Items - Soulknife-specific psionic items as well as psionic powers that are unique to the gifted blade soulknives.

With Psionics Augmented: Soulknife you will find a whole wealth of new options to make your soulknife and the idealized-blade of mental power that they wield into the weapon you’ve always wanted to wield in your Pathfinder games!

Let's have a discussion! 1, 2, 3, PLAYTEST.

-X


Hey everyone!

Just tossing out some lines here, but as we've got a lot going on here on the development side, I wanted to test the waters with the idea of a Soulknife supplement. So the question becomes, what do YOU want to see in a soulknife supplement? What sort of ideas do you all have, or things you've done to make soulknives the class that you wanted to play?

Personally, I'm planning on a few archetypes, alternate class features for published soulknife prestige classes, bunch of new feats, crystal focus items and other magic items, and a few new prestige classes. Lots more options. Does this interested you folks?

Let's have a discussion!

-X


First time poster, haven't been lurking long as I mostly frequent GitP.com for my forum of choice. But as I was looking over the Magus and the Gunslinger, inspiration struck and as this is the place for all things Pathfinder, I decided I would share my product with all of you who frequent here.

So here it is, without further ado, the Gun Magus. By blending arcane pool abilities with grit, this class intends on being heavy ranged support and would fill the roll of the striker. Click the link below to GoogleDocs to see the class as apparently we do not have tables or the like here. Enjoy and of course, PEACH!

The Gun Magus

Let me know what you think!

-X