Eric W's page

RPG Superstar 6 Season Star Voter, 7 Season Star Voter. Organized Play Member. 50 posts. No reviews. No lists. No wishlists.




I'm sorry for the stupid question, but how in the world do I shuffle these small decks of cards? I can barely (barely!) riffle the fifteen card character decks. Trying to riffle shuffle a ten card location deck is basically impossible for me without bending the heck out of the cards. Can one of you old MtG players tell me how it's supposed to be done? Thanks!


This comes up when fighting some monsters (e.g. ghost and spectre) that allow a divine check to defeat them, but require that that check be magical. For example, if I'm playing Lini and encounter a spectre and I roll an 8 divine check (with no other cards involved), has the spectre been defeated? Can I banish it? Or does Lini simply take no damage and the spectre gets shuffled back into the location?

I've been assuming that divine and arcane checks are magical because that makes sense to me. That might be a house rule, though, because I can't find anything explicit in the rules that says that.


The deck list on the Town Square card is formatted slightly differently than the other locations -- specifically "barrier" is the first type of card listed, followed by "monster". On all of the other cards, it's "monster", then "barrier". It doesn't affect play (except I'm not positive what the original intent was), I figured you might want to put it on the corrections list for errata or a possible next printing....


Say I'm playing Merisel. One of her powers is that she can evade encounters. She runs into a Skeleton Horde, which summons an Ancient Skeleton. Can she evade the Ancient Skeleton? If so, what happens to it? Does the Skeleton get shuffled into the location or does it get banished back to the box? If it gets shuffled into the location and someone later defeats it, does that trigger a closing opportunity? If not how does one distinguish the summoned Skeleton from a Skeleton already in the location?