Pipefox

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*** Venture-Agent, California—Livermore 11 posts (18 including aliases). No reviews. No lists. No wishlists. 26 Organized Play characters. 1 alias.


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3/5 **** Venture-Agent, California—Livermore

This is the first game I've done with the new chronicle layout. Do we just not sign these things anymore? Also there's no spot for reputation or player name just really long lines and wasted space. Who looked at this and said 'yeah that looks fine'.

3/5 **** Venture-Agent, California—Livermore

I just finished running this one and that last fight is nasty against an all ranged party. I dropped a couple animal companions and a druid before they got enough AC buffs and distance to start dealing damage and healing. After about 7 crits between the high level champion and the bard throwing alchemist fires they turned the fight around and won. I would still recommend playing some Benny Hill and just running around the houses to avoid hits. Overall my biggest question for this adventure is why do they speak common? They've lived on an isolated continent for thousands of years, if I've read it correctly, and the Ulfen are a proud people with their own language mixing with a completely isolated culture, with their own language presumably, so why do they speak Taldan?

3/5 **** Venture-Agent, California—Livermore

albadeon wrote:

Also, if the intent was to provide these maps to make importing them into VTTs such as Roll20 easier, could you (Paizo) please include any added features, i.e. furniture, bone heaps, etc., like the pawns from the Traps & Treasures Collection directly in the map file, not as seperate icons (maybe excluding the rare case where these would be intended to be moved)?!

What we really need is essentially the map as displayed in the adventure, just without annotations, as a single picture file. Otherwise it's still a major cut, copy, paste nuisance.

Did you come up with a way to extract the images with a blank background?


I'm also having this issue

3/5 **** Venture-Agent, California—Livermore

Do the PC's get day job checks at the end of the game, like usual, even though they're technically trapped?


I placed an order almost two weeks ago that is still pending and also incorrect. I am unable to purchase the items in my cart nor can I add items to my cart. I sent an email to customer service on Monday and have only received an automated reply stating that they are busy. Is the store down or is it a problem on my end?

3/5 **** Venture-Agent, California—Livermore

Travis Z-man wrote:
Anyone have a hard time reporting this? It's not appearing as a viable scenario to report in my event list.

Yeah I've also been having problems. It's not set up for PF2 yet


I'm playing a phantom blade character and I was wondering if my character becomes dominated or charmed does my intelligent weapon become affected as well or can it try to take control of my body from me


Nixitur wrote:

I'd say an animal companion could easily use infusions itself, yeah. This is the relevant part of the description of using extracts:

Advanced Player's Guide wrote:
An extract is “cast” by drinking it, as if imbibing a potion

Technically, the description of potions states that the user removes the stopper and swallows the potion, seemingly implying a necessary level of fine control in their appendages. However, it also states the following:

Core Rulebook wrote:
Any corporeal creature can imbibe a potion or use an oil.

This is pretty clear and unambiguous. I suppose it was originally worded that way to allow polymorphed characters to use potions as well, but this would absolutely apply to animal companions as well.

Getting your animal companion to actually do that would be a bit tricky, though, I imagine. There is no trick under Handle Animal that makes an animal use an item.
I would probably say that you could use the same rule of administering a potion to an unconscious creature (a full-round action) to feed a potion or infusion to an animal, but that's not technically in the rules.

What about a potion sponge


BigNorseWolf wrote:

Did you inquire the animal companion through your investigator class or is it from another source?

When an animal companion has share spells or the like, only class features that give you the animal companion count. So a Sylvan sorcerer can cast enlarge druid on their animal companion, but a druid cannot walk into wandmart and pick up a wand that does the same, nor can they multiclass into wizard for that trick (multiclassing into sylvan sorcerer will work though)

I got the animal through a combination of animal ally and wild child brawler


Im playing an investigator and I got an animal companion so I could have some sort of damage in a fight and I was wondering if I can feed my extracts to my animal. I have infusion so other people can use my extracts I can't find anywhere if you can use them directly on animals or if they work in a potion sponge which I could feed to them