Sylph

Enlil Swiftarrow's page

31 posts. Organized Play character for Christopher Wasko (RPG Superstar 2015 Top 4, RPG Superstar 2014 Top 16).


Full Name

Enlil Swiftarrow

Race

Sylph

Classes/Levels

Rogue (unchained) 1; HP 9/9; AC 16 (t 14, ff 12), +2 AC vs. nonmagical ranged attacks; F +1, R +6, W +1, +2 vs. [air] or [electricity] effects, or electricity damage ; CMB +0, CMD 14; Init +6; Speed 35 ft.; Perception +5, darkvision 60 ft.

Gender

Male

Size

Medium

Age

25

Alignment

CG

Strength 10
Dexterity 19
Constitution 12
Intelligence 12
Wisdom 12
Charisma 10

About Enlil Swiftarrow

Enlil Swiftarrow
Male sylph rogue (unchained) 1 (Pathfinder RPG Bestiary 2 258, Pathfinder Unchained 20)
CG Medium outsider (native)
Init +6; Senses darkvision 60 ft.; Perception +5
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Defense
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AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 9 (1d8+1)
Fort +1, Ref +6, Will +1; +2 vs. [air] or [electricity] effects, or electricity damage
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Offense
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Speed 35 ft.
Melee rapier +4 (1d6/18-20) or
sap +4 (1d6 nonlethal) or
cold iron light mace +4 (1d6) or
silver dagger +4 (1d4-1/19-20)
Ranged shortbow +4 (1d6/×3)
Special Attacks sneak attack (unchained) +1d6
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Statistics
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Str 10, Dex 19, Con 12, Int 12, Wis 12, Cha 10
Base Atk +0; CMB +0; CMD 14
Feats Airy Step[ARG], Weapon Finesse
Traits adopted, freedom fighter, helpful, reactionary
Skills Acrobatics +8, Diplomacy +4, Disable Device +7, Escape Artist +8, Knowledge (local) +5, Perception +5, Sense Motive +5, Sleight of Hand +8, Stealth +13, Use Magic Device +4; Racial Modifiers +4 Stealth
Languages Auran, Common, Ignan
SQ breeze-kissed, trapfinding +1
Combat Gear alchemist's fire; Other Gear leather armor, arrows (20), cold iron light mace, rapier, sap, shortbow, silver dagger, backpack, 34 gp
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Special Abilities
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Airy Step +2 bonus vs. effects with air or electricity descriptor. Ignore first 30 feet of any fall.
Breeze-Kissed (1/day) +2 AC versus nonmagical ranged attacks. Bull rush/trip with air 1/day within 30 ft.
Darkvision (60 feet) You can see in the dark (black and white only).
Sneak Attack (Unchained) +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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Boons/Chronicles
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Elemental Ancestry (Air) Play a sylph character.
New Recruits Bonus faction trait.
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Background
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Raised by Bellflower halflings. Interested in freeing the benevolent lord of elemental air from its prison, as well as helping halflings escape slavery.

Level Build:
1) Airy Step
2) Minor Magic (ghost sound)
3) Cloud Gaze
4) Major Magic (obscuring mist)
5) Dodge
6) Combat Trick (Mobility)
7) Spring Attack
8) Fast Stealth
9) Wings of Air
10) Feat (Wind Stance)
11) Inner Breath OR Vital Strike
12) Improved Evasion