Sylph

Enapaishni's page

148 posts. Organized Play character for Kumakawa.


Full Name

"Pai" Enapaishni Heniiyuteih, Lore Keeper of the Shundar Squaw

Race

| hp 21/21 | AC 14 T11 FF13 | CMB 0, CMD 11 | F: +2, R +3, W +8 | Init: +5 | Perc: +13, SM: +6

Classes/Levels

| Speed 30 ft | Monstrous Insight 5/5 |Spells: 1st 3/3, 2nd 2/2 | Conditions: None

Gender

Male NG Samsaran (Shoanti) Shaman 3

Size

Medium

Alignment

NG

Location

Storval Plateau

Languages

Common, Samsaran, Shoanti, Ancient Thassilonian, Ancient Osirion

Occupation

Lorekeeper/Healer

Strength 7
Dexterity 12
Constitution 10
Intelligence 16
Wisdom 18
Charisma 14

About Enapaishni

Spells & Powers:

Spoiler:

Shaman Spells Prepared
0 - (4 / at will); Dancing Lights; Guidance; Mending; Stablize
1st - (3 + 1); Burning Hands; Burning Hands; Hydraulic Push; Identify(spirit magic)
2nd - (2 + 1) Burst of Radiance; Spiritual weapon; Tongues (spirit magic)

Hexes and Abilities
Evil Eye DC 15 Will
Monstrous Insight (5 / day): +2 insight bonus to attack and AC upon successful knowledge check to ID a creature as a standard action

Wands and Charges:
Cure Light Wounds | 48
Monkey fish 47
Bless | 47

Botting instructions: Use Evil Eye freely within 30', cure light wounds or buffs for teammates in danger. Please use spells conservatively, though if it's tactically sound (burning hands against a swarm or spiritual weapon against incorporeal), go ahead and use it!

Useful skills:

Diplomacy +8
Heal +8
Knowledge Nature +8
Knowledge Planes +9
Knowledge Religion +9
Perception +13
Spellcraft +8
Survival +9
UMD +9