Angel Mask

Emperor Sprouticus's page

Organized Play Member. 34 posts (45 including aliases). No reviews. 1 list. 1 wishlist. 3 Organized Play characters. 5 aliases.


RSS


Irontruth wrote:
The Wire is both my favorite TV show and I believe it to also be the best made show of all time (just the level of craftsmanship, planning and attention to detail involved).

I love the comment you made to me when you loaned me Season 1 "You'll have a question around Season 2...I already know what it is, and I don't know the answer".

The question was "How the *$&% did this show never win an Emmy?!"
but you already knew that :)


Running away?


Have you tried Reaper Miniature's Figure Finder to search?


Heil Dr. Strangelove!
Said "Mein Führer! I can walk!"
while he choked himself.


Sir,
Will the Sahir-Afiyun / Sahir-Afiyun spells be brought up to the current Pathfinder edition from their (current) 3.5 editions?

Respectfully Submitted,
Your Emperor


Big Kyle,
Please put myself and my wife down for attending!
Thank you for setting this up!


I have another odd newb question:

I have purchased two tickets and two banquet tickets for my wife and myself. Can I customize both sets (one for my wife and one for me), or will I need her to create a paizo account and transfer the set of tickets to her?


Irontruth wrote:


Not really. I think characters should be inherently more rounded. This does not mean I think everyone should be able to do everything, but rather each class niche be reconsidered less in terms of specific actions, but in their method towards those actions.

I don't have a problem with how Fighter's are balanced in combat. I think the class would benefit from having their concept more broadly applied to the character as a whole, not as a limitation, but rather an additional avenue to encourage roleplaying.

What about giving them the ability to craft magic arms and armor (much like Master Crasftman) or the ability to modify their weapon enchantemnts to better handle their current/upcoming foe?

I'm not stating that as a specific example (even though I did). I wanted to get an idea of how this additional avenue would go.

I'm aware of the other games you have played in (clearly, as I've played in some with you!), and was wondering if you wanted a mechanic that more fit current Pathfinder, or one that is more akin to a more story based system (FATE, Burning Wheel), or another system.


Irontruth wrote:

]

Agree or disagree with this statement:

Rangers have abilities tied to their class that deal with non-combat situations.

Then, agree or disagree with this statement:

Fighters have abilities tied to their class that deal with non-combat situations.

Hey IT, long time no chat!

What if the 'special ability' of fighters was they were the ONLY class to have 1/1 BAB advancement? Everything else got 3/4 or worse? Would that make them unique in your eyes? Would that make it interesting? Yes, I am aware you are looking for OUT of combat abilities, but what about the ability to be the ABSOLUTE best at combat?


Hey all,
Recently moved into the area and looking to get a game started. I'm down in Lynnwood, but Everett and surrounding area isn't that far of a hike. I'm down for gaming AND running a game, but I'd like to share/rotate that duty if at all possible.

I've played 3.5/Shadowrun/PF/SWSE/L5R/oWoD/and many others. I'd like to start out at one of the FLGS (like Wishes/MuGu/Moon Dragon) and see from there.
Drop me a line and let's get some gaming going!

email:
mattshursen at gmail dot com


Also, there are other online purveyors of books like DriveThruRPG.com or IPR.

You can get a new printed version of a lot of games for very reasonable prices. Some even offer print/pdf/print+pdf if ever you do change your mind.


Hey all,
I've accepted a job in the Redmond area with a crazy fast turnaround. I start 8/6 and we'll be arriving either 8/4 or 8/5. I'm looking for somewhere I can stay at with my wife and cat for the remainder of August or September, under the understanding we'd use that time to look for a place of our own.

Would anyone have any leads or ideas? Right now, our best option is a hotel, but I've got to believe there is a better option out there.

Thanks,
Matt (Emperor Sprouticus)


andromada369 wrote:
James Jacobs wrote:
Tels wrote:
But, but, but... Who's carrying us around?
A turtle is.
Is that a discworld reference?

Or a Nehwon reference?


Quiche Lisp wrote:
Nasty Surprise

Bob Hoskins' Understudy


DJ-Bogie wrote:

Granted, for some mysterious reason, all of David Bowies crazy stalkers decide to stalk you for a while.

I wish I could get more work done.

How is that corrupting the wish - that's AMAZING!! :D


Bertious wrote:
I wish i could win the last person to post wins thread.

Granted! You are the last person left alive on Earth after an epidemic. In your dying action you hit "Submit Post".

I wish I was popular...like David Bowie popular.


Irontruth wrote:
Not if it's the point of the game. I've even played in one before. It was in L5R, we played, maybe 6-7 sessions, then most of us died in a series of quick, horrible deaths. The next session, it was 20 years later and we were playing our characters descendants, which was the whole point to the first part.

What that your "A pirate says what?" group?


There once was a Smurf who could smurf.
He smurfed up himself a big smurf
But while smurfing with smurf,
he smurfed his poor smurf.
And now he smurfs only with smurf.


InVinoVeritas wrote:


Fixed your links.

Doh! Thanks!


1 person marked this as a favorite.

Steve and Eydie do Black Hole Sun

Richard Cheese does Down With the Sickness

Kermit the Frog does Hurt


Prost wrote:

Encourage the traits that make Perform a class skill (or give it a buff even if its already a class skill). Or just give that to everyone as a campaign background trait for the shared origin.

Though an all bard party is fairly viable given their archtypes tend to be the most unique from each other. (Traps and no songs for luck and rogue abilities in one to a speedy dervish of death to the ultimate speed talker)

If the party works together on their spell selections and archtypes they really can cover most things. ANd you'd probably see a lot more variance in the bardic music being used as Player A is handling INspire Courage so I can do Y song instead.

I'd say start with the 'I'd like to try the all Bard thing' If you get push back, don't force it. Or say 'let's try the bard thing and after 2-4 sessions if it's not working, I'll allow a character 'reroll' to retool into another class/build/whatever'

I like both of the approaches above.


Kolokotroni wrote:
Maybe maybe not, it depends on the structure of the campaign. If the party is ambushed by a pride of lions, then it wont be so much interesting as it is a slaughter. If the challenges however are presented in a way where the players can prepare for them and offer creative solutions with what skills they have, they definately can.

Point. I would counter that any situation can be deadly - But your point still stand.

Kolokotroni wrote:
It depends on the group really. For me it probably would be too limiting. But you know your players better then we do. They might embrace such a concept where others might reject it.

Right. I guess I am going to use the "Play whatever you want, with your perform skill maxed" angle. I'll still throw the "How about everyone make bards (Big, car salesman smile here)?" angle, and have that as the plan to actually use.

Oh, I'll try to get them to do all bards, but I won't pigeonhole them.


Kolokotroni wrote:

Both could work, the question is how much is gained/lost being restrictive or not restrictive. Having played through the second book of council of thieves with a party that wasn't loaded with high charismal performance artists, there was a lot of interesting opportunities for roleplay and creative thinking where non-performance characters tried to apply their respective skills/abilities to a performance. You wont get that if everyone is a bard.

I'd say talk it over with the group and see. If everyone is on board with being a bard, then go for it, but if not, i think the first option of the two may be a better choice.

That's a valid point. As you said, not having a lot of social skills made for some interesting situations. Now what if the party didn't have a lot of fighting/healing/spellcasting at their disposal? Wouldn't that also be pretty interesting?

That being said, I'd like them to be creative within a certain confine. That's the reason I floated the first reason, but I wanted to know if it sounded too limiting.


Kolokotroni wrote:
What if instead of a bard, they were a traveling performance troupe?

Right, and that's the sticky point -

"I'm a fighter - I'm the security of the caravan."
"I'm an illusionist - call me sound and lights."

vs.

"I want to be a tough security guy, so I'll be an arcane duelist."
"I want to be a ringleader, so I'll be a demagogue."

BOTH ideas are valid as to how to get the job done, and BOTH ideas can get the job done - I guess it's a matter of flavor to me, and I'm wondering if having one option versus the other would ruin any flavor.


I'm thinking of doing a homebrew for my PnP party, namely an all bard party!

Well, maybe not that extreme. Let me give you some background:

The campaign would follow a band or carnival as they traverse the Inner Sea region. If it's a caravan, it'll be somewhere moderately populated (I'm thinking around Lake Encarthan or maybe the River Kingdoms). This way I can get the feel of the urban vs. wilderness aspect in. Also, if they want to do a caravan, I can use the caravan rules in Jade Regent. If a band, I could base it in a city or a more urbanized area such as Taldor or Cheliax. I'm thinking of leaning towards a more sandbox campaign versus a plot/metaplot campaign irrespective of the type of group they want.

I'd go to about 16th level, but if it petered out around 13-14, I don't think I'd complain too much either.

Now, the reasoning for this is that I have an amazing, AMAZING group of roleplayers, and I think that we would all have untold fun with such a motley group. Both paths yield a ton of great ideas, and I want to foster their 'think on their feet' skill.

That being said, I don't think anyone has such a crush on bards that I do, and I want to not make them feel that they are being forced into this.

This brings to the three options I have thought for this.

1) Everyone plays a variant of Bard, but bard it must be.

2) Everyone plays what they want, but they must have perform (Don't mess with the drummer....Animal may only have one rank in perform, but as a Barbarian, he can really pound away...)

3) Everyone must have more levels in Bard than they do another class(es)

4) an idea I hadn't previously thought of that might be suggested.

I'm also open to other questions or clarifications that I may not have thought in this initial post, so ask away, and thanks!


I'm gonna have to go with a common one, and Lullaby/Sleep. Yes, it's set up to be a 1,2 combo, but at lower levels, man, that's sometimes the trick you need.


I wonder if you will be selling a Pathfinder Broom so that us mere players can too participate in sweeping up things...

Absolute congratulations to everyone at Paizo for putting out a superior product!


Yee Haw! Congratulations!


Goblin Snake wrote:
Death-Lok wrote:

Let me join the list of Kingmaker threads looking for replacement players

I'm emailing a Rogue writeup to you in the next hour...

Switching to rogue.


Death-Lok wrote:

Let me join the list of Kingmaker threads looking for replacement players

I'm emailing a summoner writeup to you in the next hour...


My players and I have some crazy schedules. I let them know whenever I can for when I'm not going to be there, and they do as well.

Sometimes, I don't have more than a few hours; and sometimes neither do they. We are all understanding, and we just move on if we can.

Nobody does it to be mean/evil/whatever...we all understand that life/kids/work get in the way sometimes.


Castle wrote:


So, gentlemen, what's the proper way to pronounce Cheliax?

It's not the "official" way to say it but I have done it enough where everyone of my players now does it this way.

I pronounce it the same way in the Campaign Setting. However, I hold up an ASL Letter "C" , and say it in a sing-song way like this

Only the most badass way to say the most badass nation at my table...


I'm fairly sure the canny among you can figure this one out...