Bardic knowledge, bardic performance, cantrips, countersong, distraction, fascinate, inspire courage +1
Breadth of knowledge, Channel energy (1d6; 6/day), Inspire competence +2
Rebuke death (4/day; heal 1d4 if patient below 0 hp)
Well-Versed (+4 vs bardic, sonic, and language dependent effects)
Channel energy (1d6, 1/day from Arcane Healer+2 for Extra Channel)
Bard Spells:
Per day: 4 1st level
Known: Cantrips: Detect Magic, Know Direction, Prestidigitation, Read Magic, Light, Mage Hand
1st Level: Cure Light Wounds, Chord of Shards, Charm Person, Comprehend Languages
Cleric Spells:
per day: 3 orisons, 1 1st domain (healing) + bonus
Orisons: Detect Poison, Purify Food and Drink, Light
1st Level (2 per day): Cure Light Wounds
Equipment:
Bedroll, Backpack, Rope(Silk), Grappling Hook, Sunrod x 5, Rations x 5, Thieves Tools, 3 Belt Pouches, Scholar’s Outfit, Traveler’s Outfit, Studded Leather Armor, Masterwork Shortsword, Dagger x 2, 3 potions Cure Light Wounds, 1 potion Lesser Restoration, Canteen, Loan to Mary (60 gp), Healer kit
230.95 gp