Race |
Cinder |
Classes/Levels |
Sorcerer |
Gender |
Female |
Size |
Small |
Age |
12 |
Special Abilities |
+2 on saves vs cold or being set on fire, DC +2 for fire effect that can set an enemy aflame |
Alignment |
Chaotic Neutral |
Strength |
11 |
Dexterity |
16 |
Constitution |
13 |
Intelligence |
14 |
Wisdom |
7 |
Charisma |
16 |
About Elysia "Lysi" Lyon
AC 14, Touch 14, Flat-Footed 10
HP 12 Current hit points 12
Speed 30 ft Initiative +3
Base Attack +1 CMB 0 CMD 12
Fort +1, Ref +3, Will +7
==Attack==
Elemental Ray +4 1d6+1 x2 30ft fire
Dagger +1 or +4(thrown) 1d3 19-20/x2 10ft P/S
==Armor==
==Skills==
Acrobatics +5
Bluff +8
UMD +8
Spellcraft +7
Sleight of Hand +9
==Feats==
Spell Focus (Illusion)
Force of Personality
==Traits==
Vagabond Child - +1 on Sleight of Hand and is a class skill
True Nethysian - choose one spell that can be cast at one level higher
Inspired by Greatness - +1 to Will saves
==Languages==
Khallan, Nethysian, Xoltian, Baseic
==Spells Known==
0 level
--------
Ghost Sound, Dancing Lights, Prestidigitation, Spark
1st level
----------
Color Spray, Silent Image
Spells/Day: 0- at will (DC 13), 1st- 5 (DC 14)
==Equipment==
Backpack, bedroll, caltrops, 1sq yd canvas, 10pcs chalk, small steel mirror, 3 flasks oil, belt pouch, 4 days rations, sewing needle, soap, signal whistle, waterskin, 3 sunrods, smokestick, travelers outfit, entertainers outift, chalkboard, string, compass, and her two most treasured possessions: a string of multicolored glass beads and a prism.
Carrying Capacity
(Light)28.5 lb, (Medium)28.6-57, (Heavy)58-86.25, (Current Load)20.5
GP 3, SP 13, CP 9
==Description==
Elysia is a charming young girl, about four feet of distilled trouble. Her curious expression and wide blue eyes make her seem younger than she is. She has fiery red hair and fair skin which is prone to freckles. She is full of energy, can't seem to sit still, talks nonstop, and is relentlessly cheerful. If curiosity killed the cat, Lysi wants to know why. She can't imagine ever knowing enough about anything.
==Background==
Lysi and her twin brother Arry were quite a surprise to their parents. Cinder twins cause quite a stir in a large family of Aurels and they were often the subject of arguments between their parents, usually on the subject of fidelity and the possible lack thereof. They were ostracized by their siblings and had difficulty making friends. Arry focused on his conjuring to summon friends, while Lysi would craft illusions of friends to keep her company. After a disastrous encounter with a schoolmaster who didn't appreciate either Lysi's exuberant nature or her brother's unwavering loyalty to his twin, Lysi and Arry decided that the only thing they could do was to run away. They stowed away on a trade caravan out of the old capitol where they had grown up, and eventually made their way to Corail. While Arry is very good with nature and was able to use that knowledge to keep them alive outside the city, Lysi thrives in an urban environment. She uses her skills with illusion and sleight of hand to earn money for them to live while in the city.