Elrum's page

11 posts. Organized Play character for Dekami.


Full Name

Elrum Kuldast

Race

Dwarf

Classes/Levels

Fighter/1

Gender

Male

Size

4'3" 192lbs

Age

51

Alignment

NG

Deity

Angradd

Strength 18
Dexterity 14
Constitution 16
Intelligence 9
Wisdom 10
Charisma 5

About Elrum

Elrum
Male dwarf fighter (two-handed fighter) 1 (Pathfinder RPG Advanced Player's Guide 108)
LG Medium humanoid (dwarf)
Init +4; Senses darkvision 60 ft.; Perception +5
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Defense
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AC 17, touch 12, flat-footed 15 (+5 armor, +2 dexterity)
hp 13 (1d10+3)
Fort +5, Ref +2, Will +1; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee dagger +5 (1d4+4/19-20) or
(L) dwarven waraxe +4 (2d8+6/×3)
Special Attacks hatred
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Statistics
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Str 18, Dex 14, Con 16, Int 9, Wis 10, Cha 5
-Base Atk +1; CMB +5; CMD 17 (21 vs. bull rush, 21 vs. trip)
-Feats Additional Traits, Weapon Focus (dwarven waraxe)
-Traits indomitable faith, reactionary, seeker, warsmith
-Skills Appraise -1 (+1 to assess nonmagical metals or gemstones), Knowledge (engineering) +3, Perception +5 (+7 to notice unusual stonework); Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
-Languages Common, Dwarven
-Combat Gear caltrops, caltrops, oil (5); Other Gear scale mail, dagger, (L) dwarven waraxe, backpack, bedroll, belt pouch, belt pouch, belt pouch, belt pouch, candle, candle, chalk, fishhook (2), flint and steel, hammer, hooded lantern, mug/tankard, piton (4), hemp rope (50 ft.), sack, sack, sewing needle, signal whistle, string or twine, thread (50 ft.), tindertwig (4), torch (2), trail rations (7), waterskin, whetstone, 7 gp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Warsmith +1 trait bonus to damage vs. creatures/objects made of clay, crystal, earth, metal, or stone.

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